#include "wx/object.h"
#include "wx/gdicmn.h"
+#if wxUSE_IMAGE
+#include "wx/image.h"
+#endif
+
//-----------------------------------------------------------------------------
// wxCursor
//-----------------------------------------------------------------------------
class wxCursor: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxCursor)
-
- public:
+public:
wxCursor();
wxCursor( int cursorId );
wxCursor( const wxCursor &cursor );
+#if wxUSE_IMAGE
+ wxCursor( const wxImage & image );
+#endif
+ wxCursor( const char bits[], int width, int height,
+ int hotSpotX=-1, int hotSpotY=-1,
+ const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0 );
~wxCursor();
wxCursor& operator = ( const wxCursor& cursor );
bool operator == ( const wxCursor& cursor ) const;
bool operator != ( const wxCursor& cursor ) const;
bool Ok() const;
+ // implementation
+
GdkCursor *GetCursor() const;
- // no data :-)
+private:
+ DECLARE_DYNAMIC_CLASS(wxCursor)
};
#endif // __GTKCURSORH__