- wxBrush& operator = ( const wxBrush& brush );
- bool operator == ( const wxBrush& brush );
- bool operator != ( const wxBrush& brush );
- bool Ok() const;
+
+ wxBrush( const wxBrush &brush )
+ : wxGDIObject()
+ { Ref(brush); }
+ wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
+
+ bool Ok() const { return m_refData != NULL; }
+
+ bool operator == ( const wxBrush& brush ) const;
+ bool operator != (const wxBrush& brush) const { return !(*this == brush); }