- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = wxSTIPPLE;
- M_BRUSHDATA->m_colour = *wxBLACK;
- M_BRUSHDATA->m_stipple = stippleBitmap;
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_colour = *wxBLACK;
+
+ M_BRUSHDATA->m_stipple = stippleBitmap;
+
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ else
+ M_BRUSHDATA->m_style = wxSTIPPLE;