virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
#endif
- // return information about the (native) toolkit currently used;
+ // return information about the (native) toolkit currently used and its
+ // runtime (not compile-time) version.
// returns wxPORT_BASE for console applications and one of the remaining
// wxPORT_* values for GUI applications.
virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0;
+
+ // return true if the port is using wxUniversal for the GUI, false if not
+ virtual bool IsUsingUniversalWidgets() const = 0;
+
+ // return the name of the Desktop Environment such as
+ // "KDE" or "GNOME". May return an empty string.
+ virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
+
+protected:
+#if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
+ // utility function: returns the stack frame as a plain wxString
+ virtual wxString GetAssertStackTrace();
+#endif
};
// ----------------------------------------------------------------------------
virtual void RemoveFromPendingDelete(wxObject *object);
// the GetToolkitVersion for console application is always the same
- wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
+ virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
{
// no toolkits (wxBase is for console applications without GUI support)
// NB: zero means "no toolkit", -1 means "not initialized yet"
if (verMin) *verMin = 0;
return wxPORT_BASE;
}
+
+ virtual bool IsUsingUniversalWidgets() const { return false; }
};
// ----------------------------------------------------------------------------
virtual void ScheduleForDestroy(wxObject *object);
virtual void RemoveFromPendingDelete(wxObject *object);
+
+ virtual bool IsUsingUniversalWidgets() const
+ {
+ #ifdef __WXUNIVERSAL__
+ return true;
+ #else
+ return false;
+ #endif
+ }
};
#endif // wxUSE_GUI
#include "wx/palmos/apptrait.h"
#elif defined(__WIN32__)
#include "wx/msw/apptrait.h"
-#elif defined(__UNIX__) && !defined(__EMX__)
+#elif defined(__OS2__)
+ #include "wx/os2/apptrait.h"
+#elif defined(__UNIX__)
#include "wx/unix/apptrait.h"
#elif defined(__WXMAC__)
#include "wx/mac/apptrait.h"
-#elif defined(__WXPM__)
- #include "wx/os2/apptrait.h"
+#elif defined(__DOS__)
+ #include "wx/msdos/apptrait.h"
#else
#if wxUSE_GUI
class wxGUIAppTraits : public wxGUIAppTraitsBase