/////////////////////////////////////////////////////////////////////////////
-// Name: panelg.cpp
-// Purpose: wxPanel
-// Author: Julian Smart
+// Name: src/generic/panelg.cpp
+// Purpose: wxPanel and the keyboard handling code
+// Author: Julian Smart, Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "panelg.h"
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+ #pragma implementation "panelg.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/settings.h"
+ #include "wx/object.h"
+ #include "wx/font.h"
+ #include "wx/colour.h"
+ #include "wx/settings.h"
+ #include "wx/log.h"
#endif
-#include "wx/generic/panelg.h"
-
-#if !USE_SHARED_LIBRARY
+#include "wx/containr.h"
+#include "wx/panel.h"
+
+// ----------------------------------------------------------------------------
+// wxWin macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_EXTENDED_RTTI
+WX_DEFINE_FLAGS( wxPanelStyle )
+
+wxBEGIN_FLAGS( wxPanelStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+wxEND_FLAGS( wxPanelStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxPanel, wxWindow,"wx/panel.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxPanel)
+ wxPROPERTY_FLAGS( WindowStyle , wxPanelStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+// style wxTAB_TRAVERSAL
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxPanel)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxPanel , wxWindow* , Parent , wxWindowID , Id , wxPoint , Position , wxSize , Size , long , WindowStyle )
+
+#else
IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
+#endif
BEGIN_EVENT_TABLE(wxPanel, wxWindow)
- EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
- EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
+ EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
+
+ EVT_SIZE(wxPanel::OnSize)
+
+ WX_EVENT_TABLE_CONTROL_CONTAINER(wxPanel)
END_EVENT_TABLE()
-#endif
+// ============================================================================
+// implementation
+// ============================================================================
-wxPanel::wxPanel()
+WX_DELEGATE_TO_CONTROL_CONTAINER(wxPanel)
+
+// ----------------------------------------------------------------------------
+// wxPanel creation
+// ----------------------------------------------------------------------------
+
+void wxPanel::Init()
{
+ m_container.SetContainerWindow(this);
}
bool wxPanel::Create(wxWindow *parent, wxWindowID id,
long style,
const wxString& name)
{
- bool ret = wxWindow::Create(parent, id, pos, size, style, name);
+ if ( !wxWindow::Create(parent, id, pos, size, style, name) )
+ return false;
- if ( ret ) {
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetDefaultBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
- }
+#ifdef __WXMSW__
+ // panels don't have the same colour as normal windows under Windows
+ SetDefaultBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+#endif // __WXMSW__
- return ret;
+ return true;
}
-void wxPanel::InitDialog(void)
+wxPanel::~wxPanel()
{
- wxInitDialogEvent event(GetId());
- event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
}
-void wxPanel::SetFocus()
+void wxPanel::InitDialog()
{
- SetFocusToNextChild();
+ wxInitDialogEvent event(GetId());
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
}
+// ----------------------------------------------------------------------------
+// event handlers
+// ----------------------------------------------------------------------------
+
// Responds to colour changes, and passes event on to children.
void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetDefaultBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
}
-void wxPanel::OnNavigationKey(wxNavigationKeyEvent& event)
-{
- // don't process these ones here
- if ( event.IsWindowChange() ) {
- event.Skip();
- return;
- }
-
- // first of all, find the window which currently has the focus
- wxNode *node = GetChildren()->First();
- wxWindow *winFocus = event.GetCurrentFocus();
-
- // @@@ no FindFocus() in wxGTK
- #ifndef __GTK__
- if ( winFocus == NULL )
- winFocus = wxWindow::FindFocus();
- #endif
-
- while ( node != NULL ) {
- if ( node->Data() == winFocus )
- break;
-
- node = node->Next();
- }
-
- if ( !SetFocusToNextChild(node, event.GetDirection()) )
- event.Skip();
-}
-
-// set focus to the next child which accepts it (or first/last if node == NULL)
-bool wxPanel::SetFocusToNextChild(wxNode *node, bool bForward)
+void wxPanel::OnSize(wxSizeEvent& event)
{
- // Added by JACS since this seems to cause an infinite loop.
- return FALSE;
-
- // @@ using typed list would be better...
- #define WIN(node) ((wxWindow *)(node->Data()))
-
- bool bFound = FALSE; // have we found a window we will set focus to?
-
- wxList *children = GetChildren();
- if ( node == NULL ) {
- // we've never had focus before
- node = bForward ? children->First() : children->Last();
- if ( node == NULL ) {
- // no children
- return FALSE;
- }
-
- bFound = WIN(node)->AcceptsFocus();
- }
- else {
- // just to be sure it's the right one
- wxASSERT( WIN(node)->AcceptsFocus() );
- }
-
- // find the next child which accepts focus
- while ( !bFound ) {
- node = bForward ? node->Next() : node->Previous();
- if ( node == NULL ) {
- // ask parent if he doesn't want to advance focus to the next panel
- if ( GetParent() != NULL ) {
- wxNavigationKeyEvent event;
- event.SetDirection(bForward);
- event.SetWindowChange(FALSE);
- event.SetCurrentFocus(this);
-
- if ( GetParent()->ProcessEvent(event) )
- return TRUE;
- }
-
- // wrap around
- node = bForward ? children->First() : children->Last();
+ if (GetAutoLayout())
+ Layout();
+#if wxUSE_CONSTRAINTS
+#if defined(__WXPM__)
+ else
+ {
+ // Need to properly move child windows under OS/2
+
+ PSWP pWinSwp = GetSwp();
+
+ if (pWinSwp->cx == 0 && pWinSwp->cy == 0 && pWinSwp->fl == 0)
+ {
+ // Uninitialized
+
+ ::WinQueryWindowPos(GetHWND(), pWinSwp);
+ }
+ else
+ {
+ SWP vSwp;
+ int nYDiff;
+
+ ::WinQueryWindowPos(GetHWND(), &vSwp);
+ nYDiff = pWinSwp->cy - vSwp.cy;
+ MoveChildren(nYDiff);
+ pWinSwp->cx = vSwp.cx;
+ pWinSwp->cy = vSwp.cy;
+ }
}
+#endif
+#endif // wxUSE_CONSTRAINTS
- bFound = WIN(node)->AcceptsFocus();
- }
-
- WIN(node)->SetFocus();
-
- #undef WIN
-
- return TRUE;
+ event.Skip();
}
+