// DC.
void wxDC::SelectOldObjects(WXHDC dc)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects %X\n", this);
#endif
if (dc)
{
if (m_oldBitmap)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Selecting old HBITMAP %X\n", m_oldBitmap);
#endif
::SelectObject((HDC) dc, (HBITMAP) m_oldBitmap);
m_oldBitmap = 0 ;
if (m_oldPen)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Selecting old HPEN %X\n", m_oldPen);
#endif
::SelectObject((HDC) dc, (HPEN) m_oldPen);
m_oldPen = 0 ;
if (m_oldBrush)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Selecting old HBRUSH %X\n", m_oldBrush);
#endif
::SelectObject((HDC) dc, (HBRUSH) m_oldBrush);
m_oldBrush = 0 ;
if (m_oldFont)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Selecting old HFONT %X\n", m_oldFont);
#endif
::SelectObject((HDC) dc, (HFONT) m_oldFont);
m_oldFont = 0 ;
if (m_oldPalette)
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Selecting old HPALETTE %X\n", m_oldPalette);
#endif
::SelectPalette((HDC) dc, (HPALETTE) m_oldPalette, TRUE);
}
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SelectOldObjects: Done.\n");
#endif
m_oldPalette = 0 ;
if (m_clipping && m_hDC)
{
HRGN rgn = CreateRectRgn(0, 0, 32000, 32000);
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::DestroyClippingRegion: Selecting HRGN %X\n", rgn);
#endif
SelectClipRgn((HDC) m_hDC, rgn);
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::DestroyClippingRegion: Deleting HRGN %X\n", rgn);
#endif
DeleteObject(rgn);
if (m_oldPalette)
{
::SelectPalette((HDC) m_hDC, (HPALETTE) m_oldPalette, TRUE);
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SetPalette: set old palette %X\n", m_oldPalette);
#endif
m_oldPalette = 0;
if (!m_oldPalette)
m_oldPalette = (WXHPALETTE) oldPal;
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SetPalette %X: selected palette %X\n", this, m_palette.GetHPALETTE());
if (oldPal)
wxDebugMsg("wxDC::SetPalette: oldPal was palette %X\n", oldPal);
if (m_font.Ok() && m_font.GetResourceHandle())
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::SetFont: Selecting HFONT %X\n", m_font.GetResourceHandle());
#endif
HFONT f = (HFONT) ::SelectObject((HDC) m_hDC, (HFONT) m_font.GetResourceHandle());
{
if (m_font.Ok() && m_font.GetResourceHandle())
{
-#if DEBUG > 1
+#if WXDEBUG > 1
wxDebugMsg("wxDC::DrawText: Selecting HFONT %X\n", m_font.GetResourceHandle());
#endif
HFONT f = (HFONT) ::SelectObject((HDC) m_hDC, (HFONT) m_font.GetResourceHandle());
GetTextExtentPoint((HDC) m_hDC, (char *)(const char *) string, strlen((char *)(const char *) string), &sizeRect);
GetTextMetrics((HDC) m_hDC, &tm);
- *x = XDEV2LOGREL(sizeRect.cx);
- *y = YDEV2LOGREL(sizeRect.cy);
+ if (x) *x = XDEV2LOGREL(sizeRect.cx);
+ if (y) *y = YDEV2LOGREL(sizeRect.cy);
if (descent) *descent = tm.tmDescent;
if (externalLeading) *externalLeading = tm.tmExternalLeading;
}
::SelectObject(dc_mask, 0);
::DeleteDC(dc_mask);
#endif
- // New code from Chris Breeze, 8/5/98
-
- // create a temp buffer bitmap and DCs to access it and the mask
- HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
- HDC dc_buffer = ::CreateCompatibleDC((HDC) m_hDC);
- HBITMAP buffer_bmap = ::CreateCompatibleBitmap((HDC) m_hDC, width, height);
- ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
- ::SelectObject(dc_buffer, buffer_bmap);
-
- // copy dest to buffer
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- (HDC) m_hDC, xdest1, ydest1, SRCCOPY);
-
- // copy src to buffer using selected raster op
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- (HDC) source->m_hDC, xsrc1, ysrc1, dwRop);
-
- // set masked area in buffer to BLACK (pixel value 0)
- COLORREF prevBkCol = ::SetBkColor((HDC) m_hDC, RGB(255, 255, 255));
- COLORREF prevCol = ::SetTextColor((HDC) m_hDC, RGB(0, 0, 0));
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- dc_mask, xsrc1, ysrc1, SRCAND);
-
- // set unmasked area in dest to BLACK
- ::SetBkColor((HDC) m_hDC, RGB(0, 0, 0));
- ::SetTextColor((HDC) m_hDC, RGB(255, 255, 255));
- ::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- dc_mask, xsrc1, ysrc1, SRCAND);
- ::SetBkColor((HDC) m_hDC, prevBkCol); // restore colours to original values
- ::SetTextColor((HDC) m_hDC, prevCol);
-
- // OR buffer to dest
- success = (::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- dc_buffer, 0, 0, SRCPAINT) != 0);
-
- // tidy up temporary DCs and bitmap
- ::SelectObject(dc_mask, 0);
- ::DeleteDC(dc_mask);
- ::SelectObject(dc_buffer, 0);
- ::DeleteDC(dc_buffer);
- ::DeleteObject(buffer_bmap);
- }
+ // New code from Chris Breeze, 15/7/98
+ // Blit bitmap with mask
+
+ if (IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ // If we are printing source colours are screen colours
+ // not printer colours and so we need copy the bitmap
+ // pixel by pixel.
+ RECT rect;
+ HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
+ HDC dc_src = (HDC) source->m_hDC;
+
+ ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
+ for (int x = 0; x < width; x++)
+ {
+ for (int y = 0; y < height; y++)
+ {
+ COLORREF cref = ::GetPixel(dc_mask, x, y);
+ if (cref)
+ {
+ HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y));
+ rect.left = xdest1 + x; rect.right = rect.left + 1;
+ rect.top = ydest1 + y; rect.bottom = rect.top + 1;
+ ::FillRect((HDC) m_hDC, &rect, brush);
+ ::DeleteObject(brush);
+ }
+ }
+ }
+ ::SelectObject(dc_mask, 0);
+ ::DeleteDC(dc_mask);
+ }
+ else
+ {
+ // create a temp buffer bitmap and DCs to access it and the mask
+ HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
+ HDC dc_buffer = ::CreateCompatibleDC((HDC) m_hDC);
+ HBITMAP buffer_bmap = ::CreateCompatibleBitmap((HDC) m_hDC, width, height);
+ ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
+ ::SelectObject(dc_buffer, buffer_bmap);
+
+ // copy dest to buffer
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ (HDC) m_hDC, xdest1, ydest1, SRCCOPY);
+
+ // copy src to buffer using selected raster op
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ (HDC) source->m_hDC, xsrc1, ysrc1, dwRop);
+
+ // set masked area in buffer to BLACK (pixel value 0)
+ COLORREF prevBkCol = ::SetBkColor((HDC) m_hDC, RGB(255, 255, 255));
+ COLORREF prevCol = ::SetTextColor((HDC) m_hDC, RGB(0, 0, 0));
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ dc_mask, xsrc1, ysrc1, SRCAND);
+
+ // set unmasked area in dest to BLACK
+ ::SetBkColor((HDC) m_hDC, RGB(0, 0, 0));
+ ::SetTextColor((HDC) m_hDC, RGB(255, 255, 255));
+ ::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
+ dc_mask, xsrc1, ysrc1, SRCAND);
+ ::SetBkColor((HDC) m_hDC, prevBkCol); // restore colours to original values
+ ::SetTextColor((HDC) m_hDC, prevCol);
+
+ // OR buffer to dest
+ success = (::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
+ dc_buffer, 0, 0, SRCPAINT) != 0);
+
+ // tidy up temporary DCs and bitmap
+ ::SelectObject(dc_mask, 0);
+ ::DeleteDC(dc_mask);
+ ::SelectObject(dc_buffer, 0);
+ ::DeleteDC(dc_buffer);
+ ::DeleteObject(buffer_bmap);
+ }
+ }
}
else
{
+ if (IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ // If we are printing source colours are screen colours
+ // not printer colours and so we need copy the bitmap
+ // pixel by pixel.
+ HDC dc_src = (HDC) source->m_hDC;
+ RECT rect;
+ for (int x = 0; x < width; x++)
+ {
+ for (int y = 0; y < height; y++)
+ {
+ HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y));
+ rect.left = xdest1 + x; rect.right = rect.left + 1;
+ rect.top = ydest1 + y; rect.bottom = rect.top + 1;
+ ::FillRect((HDC) m_hDC, &rect, brush);
+ ::DeleteObject(brush);
+ }
+ }
+ }
+ else
+ {
success = (BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height, (HDC) source->m_hDC,
xsrc1, ysrc1, dwRop) != 0);
+ }
}
::SetTextColor((HDC)m_hDC, old_textground);
::SetBkColor((HDC)m_hDC, old_background);