#define wxUSE_LONGLONG_NATIVE 0
class WXDLLEXPORT wxLongLongWx;
typedef wxLongLongWx wxLongLong;
+#else
+ // if nothing is defined, use native implementation by default, of course
+ #ifndef wxUSE_LONGLONG_NATIVE
+ #define wxUSE_LONGLONG_NATIVE 1
+ #endif
#endif
#ifndef wxUSE_LONGLONG_WX
// accessors
// get high part
long GetHi() const
- { return (long)((m_ll & 0xFFFFFFFF00000000ll) >> 32); }
+ { return (long)((m_ll & 0xFFFFFFFF00000000l) >> 32); }
// get low part
unsigned long GetLo() const
- { return (unsigned long) (m_ll & 0x00000000FFFFFFFFll); }
+ { return (unsigned long) (m_ll & 0x00000000FFFFFFFFl); }
+
+ // get absolute value
+ wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
// convert to native long long
wxLongLong_t GetValue() const { return m_ll; }
- operator wxLongLong_t() const { return m_ll; }
+ //operator wxLongLong_t() const { return m_ll; }
// operations
// addition
wxLongLongNative& operator^=(const wxLongLongNative& ll)
{ m_ll ^= ll.m_ll; return *this; }
- // multiplication/division TODO
+ // multiplication/division
wxLongLongNative operator*(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll * ll.m_ll); }
wxLongLongNative& operator*=(const wxLongLongNative& ll)
wxLongLongNative operator/(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll / ll.m_ll); }
+ wxLongLongNative operator/(long l) const
+ { return wxLongLongNative(m_ll / l); }
wxLongLongNative& operator/=(const wxLongLongNative& ll)
{ m_ll /= ll.m_ll; return *this; }
wxLongLongNative operator%(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll % ll.m_ll); }
+ wxLongLongNative operator%(long l) const
+ { return wxLongLongNative(m_ll % l); }
// comparison
bool operator==(const wxLongLongNative& ll) const
{ return m_ll == ll.m_ll; }
+ bool operator==(long l) const
+ { return m_ll == l; }
bool operator!=(const wxLongLongNative& ll) const
{ return m_ll != ll.m_ll; }
+ bool operator!=(long l) const
+ { return m_ll != l; }
bool operator<(const wxLongLongNative& ll) const
{ return m_ll < ll.m_ll; }
+ bool operator<(long l) const
+ { return m_ll < l; }
bool operator>(const wxLongLongNative& ll) const
{ return m_ll > ll.m_ll; }
+ bool operator>(long l) const
+ { return m_ll > l; }
bool operator<=(const wxLongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
+ bool operator<=(long l) const
+ { return m_ll <= l; }
bool operator>=(const wxLongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
+ bool operator>=(long l) const
+ { return m_ll >= l; }
// miscellaneous
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
// input/output
- friend std::ostream& operator<<(ostream&, const wxLongLongNative&);
+ friend ostream& operator<<(ostream&, const wxLongLongNative&);
private:
wxLongLong_t m_ll;
wxLongLongWx& remainder) const;
// input/output
- friend ostream& operator<<(std::ostream&, const wxLongLongWx&);
+ friend ostream& operator<<(ostream&, const wxLongLongWx&);
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs