+ }
+*/
+#if 0
+ Rect r = wxMacGetBoundsForControl(this , wxPoint( actualX,actualY), wxSize( actualWidth, actualHeight ) , false ) ;
+
+ int outerBorder = MacGetLeftBorderSize() ;
+ if ( m_peer->NeedsFocusRect() && m_peer->HasFocus() )
+ outerBorder += 4 ;
+
+ if ( vis && ( outerBorder > 0 ) )
+ {
+ // as the borders are drawn on the parent we have to properly invalidate all these areas
+ RgnHandle updateInner = NewRgn() , updateOuter = NewRgn() , updateTotal = NewRgn() ;
+
+ Rect rect ;
+
+ m_peer->GetRect( &rect ) ;
+ RectRgn( updateInner , &rect ) ;
+ InsetRect( &rect , -outerBorder , -outerBorder ) ;
+ RectRgn( updateOuter , &rect ) ;
+ DiffRgn( updateOuter , updateInner ,updateOuter ) ;
+ /*
+ wxPoint parent(0,0);
+#if TARGET_API_MAC_OSX
+ // no offsetting needed when compositing
+#else
+ GetParent()->MacWindowToRootWindow( &parent.x , &parent.y ) ;
+ parent -= GetParent()->GetClientAreaOrigin() ;
+ OffsetRgn( updateOuter , -parent.x , -parent.y ) ;
+#endif
+ */
+ CopyRgn( updateOuter , updateTotal ) ;
+
+ rect = r ;
+ RectRgn( updateInner , &rect ) ;
+ InsetRect( &rect , -outerBorder , -outerBorder ) ;
+ RectRgn( updateOuter , &rect ) ;
+ DiffRgn( updateOuter , updateInner ,updateOuter ) ;
+/*
+ OffsetRgn( updateOuter , -parent.x , -parent.y ) ;
+*/
+ UnionRgn( updateOuter , updateTotal , updateTotal ) ;
+
+ GetParent()->m_peer->SetNeedsDisplay( updateTotal ) ;
+ DisposeRgn(updateOuter) ;
+ DisposeRgn(updateInner) ;
+ DisposeRgn(updateTotal) ;
+ }
+#endif
+}
+
+void wxWindowMac::DoMoveWindow(int x, int y, int width, int height)
+{
+ // this is never called for a toplevel window, so we know we have a parent
+ int former_x , former_y , former_w, former_h ;
+
+ // Get true coordinates of former position
+ DoGetPosition( &former_x , &former_y ) ;
+ DoGetSize( &former_w , &former_h ) ;
+
+ wxWindow *parent = GetParent();
+ if ( parent )
+ {
+ wxPoint pt(parent->GetClientAreaOrigin());
+ former_x += pt.x ;
+ former_y += pt.y ;
+ }
+
+ int actualWidth = width ;
+ int actualHeight = height ;
+ int actualX = x;
+ int actualY = y;
+
+ if ((m_minWidth != -1) && (actualWidth < m_minWidth))
+ actualWidth = m_minWidth;
+ if ((m_minHeight != -1) && (actualHeight < m_minHeight))
+ actualHeight = m_minHeight;
+ if ((m_maxWidth != -1) && (actualWidth > m_maxWidth))
+ actualWidth = m_maxWidth;
+ if ((m_maxHeight != -1) && (actualHeight > m_maxHeight))
+ actualHeight = m_maxHeight;
+
+ bool doMove = false ;
+ bool doResize = false ;
+
+ if ( actualX != former_x || actualY != former_y )
+ {
+ doMove = true ;
+ }
+ if ( actualWidth != former_w || actualHeight != former_h )
+ {
+ doResize = true ;
+ }
+
+ if ( doMove || doResize )
+ {
+ // as the borders are drawn outside the native control, we adjust now
+
+ wxRect bounds( wxPoint( actualX + MacGetLeftBorderSize() ,actualY + MacGetTopBorderSize() ),
+ wxSize( actualWidth - (MacGetLeftBorderSize() + MacGetRightBorderSize()) ,
+ actualHeight - (MacGetTopBorderSize() + MacGetBottomBorderSize()) ) ) ;