*h = s.y;
}
+ // Determine the best size in the other direction if one of them is
+ // fixed. This is used with windows that can wrap their contents and
+ // returns input-independent best size for the others.
+ int GetBestHeight(int width) const;
+ int GetBestWidth(int height) const;
+
+
void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
// this is the same as SendSizeEventToParent() but using PostSizeEvent()
void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
+ // These functions should be used before repositioning the children of
+ // this window to reduce flicker or, in MSW case, even avoid display
+ // corruption in some situations (so they're more than just optimization).
+ //
+ // EndRepositioningChildren() should be called if and only if
+ // BeginRepositioningChildren() returns true. To ensure that this is always
+ // done automatically, use ChildrenRepositioningGuard class below.
+ virtual bool BeginRepositioningChildren() { return false; }
+ virtual void EndRepositioningChildren() { }
+
+ // A simple helper which ensures that EndRepositioningChildren() is called
+ // from its dtor if and only if calling BeginRepositioningChildren() from
+ // the ctor returned true.
+ class ChildrenRepositioningGuard
+ {
+ public:
+ // Notice that window can be NULL here, for convenience. In this case
+ // this class simply doesn't do anything.
+ wxEXPLICIT ChildrenRepositioningGuard(wxWindowBase* win)
+ : m_win(win),
+ m_callEnd(win && win->BeginRepositioningChildren())
+ {
+ }
+
+ ~ChildrenRepositioningGuard()
+ {
+ if ( m_callEnd )
+ m_win->EndRepositioningChildren();
+ }
+
+ private:
+ wxWindowBase* const m_win;
+ const bool m_callEnd;
+
+ wxDECLARE_NO_COPY_CLASS(ChildrenRepositioningGuard);
+ };
+
// window state
// ------------
bool IsDescendant(wxWindowBase* win) const;
// it doesn't really change parent, use Reparent() instead
- void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
+ void SetParent( wxWindowBase *parent );
// change the real parent of this window, return true if the parent
// was changed, false otherwise (error or newParent == oldParent)
virtual bool Reparent( wxWindowBase *newParent );
// widgets state are necessary
virtual void DoEnable(bool WXUNUSED(enable)) { }
- // called when the on-screen widget state changes and provides an
- // an opportunity for the widget to update its visual state (colours,
- // fonts, anything else) as necessary
- virtual void OnEnabled(bool WXUNUSED(enabled)) { }
-
// the window id - a number which uniquely identifies a window among
// its siblings unless it is wxID_ANY
// (GetBorderSize() will be used to add them)
virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
+ // These two methods can be overridden to implement intelligent
+ // width-for-height and/or height-for-width best size determination for the
+ // window. By default the fixed best size is used.
+ virtual int DoGetBestClientHeight(int WXUNUSED(width)) const
+ { return wxDefaultCoord; }
+ virtual int DoGetBestClientWidth(int WXUNUSED(height)) const
+ { return wxDefaultCoord; }
+
// this is the virtual function to be overridden in any derived class which
// wants to change how SetSize() or Move() works - it is called by all
// versions of these functions in the base class
static void NotifyCaptureLost();
private:
- // recursively call our own and our children OnEnabled() when the
+ // recursively call our own and our children DoEnable() when the
// enabled/disabled status changed because a parent window had been
// enabled/disabled
void NotifyWindowOnEnableChange(bool enabled);