#if wxOSX_USE_COCOA
-#if wxUSE_BASE
+#if wxUSE_GUI
// Emit a beeeeeep
void wxBell()
NSBeep();
}
-#endif // wxUSE_BASE
-
-#if wxUSE_GUI
-
@implementation wxNSAppController
- (void)applicationWillFinishLaunching:(NSNotification *)application {
}
@end
+// here we subclass NSApplication, for the purpose of being able to override sendEvent.
+@interface wxNSApplication : NSApplication
+{
+}
+
+- (void)sendEvent:(NSEvent *)anEvent;
+
+@end
+
+@implementation wxNSApplication
+
+/* This is needed because otherwise we don't receive any key-up events for command-key
+ combinations (an AppKit bug, apparently) */
+- (void)sendEvent:(NSEvent *)anEvent
+{
+ if ([anEvent type] == NSKeyUp && ([anEvent modifierFlags] & NSCommandKeyMask))
+ [[self keyWindow] sendEvent:anEvent];
+ else [super sendEvent:anEvent];
+}
+
+@end
+
+wxNSAppController* appcontroller = nil;
+
+NSLayoutManager* gNSLayoutManager = nil;
+
+
bool wxApp::DoInitGui()
{
wxMacAutoreleasePool pool;
- [NSApplication sharedApplication];
if (!sm_isEmbedded)
{
- wxNSAppController* controller = [[wxNSAppController alloc] init];
- [NSApp setDelegate:controller];
+ [wxNSApplication sharedApplication];
+
+ appcontroller = [[wxNSAppController alloc] init];
+ [NSApp setDelegate:appcontroller];
// calling finishLaunching so early before running the loop seems to trigger some 'MenuManager compatibility' which leads
// to the duplication of menus under 10.5 and a warning under 10.6
[NSApp finishLaunching];
#endif
}
+ gNSLayoutManager = [[NSLayoutManager alloc] init];
+
return true;
}
void wxApp::DoCleanUp()
{
+ if ( appcontroller != nil )
+ {
+ [NSApp setDelegate:nil];
+ [appcontroller release];
+ appcontroller = nil;
+ }
+ if ( gNSLayoutManager != nil )
+ {
+ [gNSLayoutManager release];
+ gNSLayoutManager = nil;
+ }
}
void wxClientDisplayRect(int *x, int *y, int *width, int *height)