#include "wx/splitter.h"
#include "wx/dcmirror.h"
+#ifndef __WXMSW__
+ #include "../sample.xpm"
+#endif
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
SPLIT_VERTICAL,
SPLIT_UNSPLIT,
SPLIT_LIVE,
+ SPLIT_BORDER,
+ SPLIT_3DSASH,
SPLIT_SETPOSITION,
SPLIT_SETMINSIZE,
SPLIT_SETGRAVITY,
virtual bool OnInit();
- DECLARE_NO_COPY_CLASS(MyApp)
+ wxDECLARE_NO_COPY_CLASS(MyApp);
};
class MyFrame: public wxFrame
MyFrame();
virtual ~MyFrame();
- // Menu commands
- void SplitHorizontal(wxCommandEvent& event);
- void SplitVertical(wxCommandEvent& event);
- void Unsplit(wxCommandEvent& event);
- void ToggleLive(wxCommandEvent& event);
- void SetPosition(wxCommandEvent& event);
- void SetMinSize(wxCommandEvent& event);
- void SetGravity(wxCommandEvent& event);
- void Replace(wxCommandEvent &event);
+ void ToggleFlag(int flag, bool enable);
- void Quit(wxCommandEvent& event);
+ // Menu commands
+ void OnSplitHorizontal(wxCommandEvent& event);
+ void OnSplitVertical(wxCommandEvent& event);
+ void OnUnsplit(wxCommandEvent& event);
+ void OnToggleLive(wxCommandEvent& event)
+ { ToggleFlag(wxSP_LIVE_UPDATE, event.IsChecked()); }
+ void OnToggleBorder(wxCommandEvent& event)
+ { ToggleFlag(wxSP_BORDER, event.IsChecked()); }
+ void OnToggle3DSash(wxCommandEvent& event)
+ { ToggleFlag(wxSP_3DSASH, event.IsChecked()); }
+ void OnSetPosition(wxCommandEvent& event);
+ void OnSetMinSize(wxCommandEvent& event);
+ void OnSetGravity(wxCommandEvent& event);
+ void OnReplace(wxCommandEvent &event);
+
+ void OnQuit(wxCommandEvent& event);
// Menu command update functions
- void UpdateUIHorizontal(wxUpdateUIEvent& event);
- void UpdateUIVertical(wxUpdateUIEvent& event);
- void UpdateUIUnsplit(wxUpdateUIEvent& event);
+ void OnUpdateUIHorizontal(wxUpdateUIEvent& event);
+ void OnUpdateUIVertical(wxUpdateUIEvent& event);
+ void OnUpdateUIUnsplit(wxUpdateUIEvent& event);
private:
wxScrolledWindow *m_left, *m_right;
wxWindow *m_replacewindow;
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(MyFrame)
+ wxDECLARE_NO_COPY_CLASS(MyFrame);
};
class MySplitterWindow : public wxSplitterWindow
wxFrame *m_frame;
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(MySplitterWindow)
+ wxDECLARE_NO_COPY_CLASS(MySplitterWindow);
};
class MyCanvas: public wxScrolledWindow
private:
bool m_mirror;
- DECLARE_NO_COPY_CLASS(MyCanvas)
+ wxDECLARE_NO_COPY_CLASS(MyCanvas);
};
// ============================================================================
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// create and show the main frame
MyFrame* frame = new MyFrame;
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(SPLIT_VERTICAL, MyFrame::SplitVertical)
- EVT_MENU(SPLIT_HORIZONTAL, MyFrame::SplitHorizontal)
- EVT_MENU(SPLIT_UNSPLIT, MyFrame::Unsplit)
- EVT_MENU(SPLIT_LIVE, MyFrame::ToggleLive)
- EVT_MENU(SPLIT_SETPOSITION, MyFrame::SetPosition)
- EVT_MENU(SPLIT_SETMINSIZE, MyFrame::SetMinSize)
- EVT_MENU(SPLIT_SETGRAVITY, MyFrame::SetGravity)
- EVT_MENU(SPLIT_REPLACE, MyFrame::Replace)
-
- EVT_MENU(SPLIT_QUIT, MyFrame::Quit)
-
- EVT_UPDATE_UI(SPLIT_VERTICAL, MyFrame::UpdateUIVertical)
- EVT_UPDATE_UI(SPLIT_HORIZONTAL, MyFrame::UpdateUIHorizontal)
- EVT_UPDATE_UI(SPLIT_UNSPLIT, MyFrame::UpdateUIUnsplit)
+ EVT_MENU(SPLIT_VERTICAL, MyFrame::OnSplitVertical)
+ EVT_MENU(SPLIT_HORIZONTAL, MyFrame::OnSplitHorizontal)
+ EVT_MENU(SPLIT_UNSPLIT, MyFrame::OnUnsplit)
+ EVT_MENU(SPLIT_LIVE, MyFrame::OnToggleLive)
+ EVT_MENU(SPLIT_BORDER, MyFrame::OnToggleBorder)
+ EVT_MENU(SPLIT_3DSASH, MyFrame::OnToggle3DSash)
+ EVT_MENU(SPLIT_SETPOSITION, MyFrame::OnSetPosition)
+ EVT_MENU(SPLIT_SETMINSIZE, MyFrame::OnSetMinSize)
+ EVT_MENU(SPLIT_SETGRAVITY, MyFrame::OnSetGravity)
+ EVT_MENU(SPLIT_REPLACE, MyFrame::OnReplace)
+
+ EVT_MENU(SPLIT_QUIT, MyFrame::OnQuit)
+
+ EVT_UPDATE_UI(SPLIT_VERTICAL, MyFrame::OnUpdateUIVertical)
+ EVT_UPDATE_UI(SPLIT_HORIZONTAL, MyFrame::OnUpdateUIHorizontal)
+ EVT_UPDATE_UI(SPLIT_UNSPLIT, MyFrame::OnUpdateUIUnsplit)
END_EVENT_TABLE()
// My frame constructor
wxDefaultPosition, wxSize(420, 300),
wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
{
+ SetIcon(wxICON(sample));
+
#if wxUSE_STATUSBAR
CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
splitMenu->AppendCheckItem(SPLIT_LIVE,
_T("&Live update\tCtrl-L"),
_T("Toggle live update mode"));
+ splitMenu->AppendCheckItem(SPLIT_BORDER,
+ _T("3D &Border"),
+ _T("Toggle wxSP_BORDER flag"));
+ splitMenu->Check(SPLIT_BORDER, true);
+ splitMenu->AppendCheckItem(SPLIT_3DSASH,
+ _T("&3D Sash"),
+ _T("Toggle wxSP_3DSASH flag"));
+ splitMenu->Check(SPLIT_3DSASH, true);
splitMenu->Append(SPLIT_SETPOSITION,
_T("Set splitter &position\tCtrl-P"),
_T("Set the splitter position"));
menuBar->Check(SPLIT_LIVE, true);
m_splitter = new MySplitterWindow(this);
-
+
m_splitter->SetSashGravity(1.0);
#if 1
// menu command handlers
-void MyFrame::Quit(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
{
Close(true);
}
-void MyFrame::SplitHorizontal(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnSplitHorizontal(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
#endif // wxUSE_STATUSBAR
}
-void MyFrame::SplitVertical(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnSplitVertical(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
#endif // wxUSE_STATUSBAR
}
-void MyFrame::Unsplit(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnUnsplit(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
#endif // wxUSE_STATUSBAR
}
-void MyFrame::ToggleLive(wxCommandEvent& event )
+void MyFrame::ToggleFlag(int flag, bool enable)
{
long style = m_splitter->GetWindowStyleFlag();
- if ( event.IsChecked() )
- style |= wxSP_LIVE_UPDATE;
+ if ( enable )
+ style |= flag;
else
- style &= ~wxSP_LIVE_UPDATE;
+ style &= ~flag;
m_splitter->SetWindowStyleFlag(style);
+
+ // we need to move sash to redraw it
+ int pos = m_splitter->GetSashPosition();
+ m_splitter->SetSashPosition(pos + 1);
+ m_splitter->SetSashPosition(pos);
}
-void MyFrame::SetPosition(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnSetPosition(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%d"), m_splitter->GetSashPosition());
+#if wxUSE_TEXTDLG
str = wxGetTextFromUser(_T("Enter splitter position:"), _T(""), str, this);
+#endif
if ( str.empty() )
return;
wxLogStatus(this, _T("Splitter position set to %ld"), pos);
}
-void MyFrame::SetMinSize(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnSetMinSize(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%d"), m_splitter->GetMinimumPaneSize());
+#if wxUSE_TEXTDLG
str = wxGetTextFromUser(_T("Enter minimal size for panes:"), _T(""), str, this);
+#endif
if ( str.empty() )
return;
SetStatusText(str, 1);
#endif // wxUSE_STATUSBAR
}
-void MyFrame::SetGravity(wxCommandEvent& WXUNUSED(event) )
+
+void MyFrame::OnSetGravity(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%g"), m_splitter->GetSashGravity());
+#if wxUSE_TEXTDLG
str = wxGetTextFromUser(_T("Enter sash gravity (0,1):"), _T(""), str, this);
+#endif
if ( str.empty() )
return;
#endif // wxUSE_STATUSBAR
}
-void MyFrame::Replace(wxCommandEvent& WXUNUSED(event) )
+void MyFrame::OnReplace(wxCommandEvent& WXUNUSED(event) )
{
if (m_replacewindow == 0) {
m_replacewindow = m_splitter->GetWindow2();
// Update UI handlers
-void MyFrame::UpdateUIHorizontal(wxUpdateUIEvent& event)
+void MyFrame::OnUpdateUIHorizontal(wxUpdateUIEvent& event)
{
event.Enable( (!m_splitter->IsSplit()) || (m_splitter->GetSplitMode() != wxSPLIT_HORIZONTAL) );
}
-void MyFrame::UpdateUIVertical(wxUpdateUIEvent& event)
+void MyFrame::OnUpdateUIVertical(wxUpdateUIEvent& event)
{
event.Enable( ( (!m_splitter->IsSplit()) || (m_splitter->GetSplitMode() != wxSPLIT_VERTICAL) ) );
}
-void MyFrame::UpdateUIUnsplit(wxUpdateUIEvent& event)
+void MyFrame::OnUpdateUIUnsplit(wxUpdateUIEvent& event)
{
event.Enable( m_splitter->IsSplit() );
}
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(0, 0, 100, 200);
- dc.SetBackgroundMode(wxTRANSPARENT);
+ dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
dc.DrawText(_T("Testing"), 50, 50);
dc.SetPen(*wxRED_PEN);