// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "accel.h"
#endif
#include "wx/utils.h"
#include <ctype.h>
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
-#endif
class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData
{
}
// Load from .rc resource
-wxAcceleratorTable::wxAcceleratorTable(const wxString& resource)
+wxAcceleratorTable::wxAcceleratorTable(const wxString& WXUNUSED(resource))
{
m_refData = new wxAcceleratorRefData;
}
// Create from an array
-wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
+wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
{
wxAcceleratorRefData* data = new wxAcceleratorRefData;
m_refData = data;
bool eventAltDown = event.AltDown();
bool eventCtrlDown = event.ControlDown();
bool eventShiftDown = event.ShiftDown();
- int eventKeyCode = event.KeyCode();
+ int eventKeyCode = event.GetKeyCode();
bool accAltDown = ((GetFlags() & wxACCEL_ALT) == wxACCEL_ALT);
bool accCtrlDown = ((GetFlags() & wxACCEL_CTRL) == wxACCEL_CTRL);
int accKeyCode = GetKeyCode();
int accKeyCode2 = GetKeyCode();
if (isascii(accKeyCode2))
- accKeyCode2 = wxToLower(accKeyCode2);
+ accKeyCode2 = tolower(accKeyCode2);
return ((eventAltDown == accAltDown) && (eventCtrlDown == accCtrlDown) &&
- (eventShiftDown == accShiftDown) &&
- ((eventKeyCode == accKeyCode || eventKeyCode == accKeyCode2))) ;
+ (eventShiftDown == accShiftDown) &&
+ ((eventKeyCode == accKeyCode || eventKeyCode == accKeyCode2))) ;
}