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Removed obsolete code
[wxWidgets.git]
/
wxPython
/
demo
/
DragImage.py
diff --git
a/wxPython/demo/DragImage.py
b/wxPython/demo/DragImage.py
index 7107fc32444ab18562d347c333658a8c3bac8c45..2592c977286a77d481e60f69b61fc401195f906e 100644
(file)
--- a/
wxPython/demo/DragImage.py
+++ b/
wxPython/demo/DragImage.py
@@
-25,9
+25,9
@@
class DragShape:
memDC = wx.MemoryDC()
memDC.SelectObject(self.bmp)
memDC = wx.MemoryDC()
memDC.SelectObject(self.bmp)
- dc.Blit(
(self.pos[0], self.pos[1])
,
-
(self.bmp.GetWidth(), self.bmp.GetHeight()
),
- memDC,
(0, 0)
, op, True)
+ dc.Blit(
self.pos[0], self.pos[1]
,
+
self.bmp.GetWidth(), self.bmp.GetHeight(
),
+ memDC,
0, 0
, op, True)
return True
else:
return True
else:
@@
-47,11
+47,12
@@
class DragCanvas(wx.ScrolledWindow):
self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
self.bg_bmp = images.getBackgroundBitmap()
self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
self.bg_bmp = images.getBackgroundBitmap()
+ self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
# Make a shape from an image and mask. This one will demo
# dragging outside the window
bmp = images.getTestStarBitmap()
# Make a shape from an image and mask. This one will demo
# dragging outside the window
bmp = images.getTestStarBitmap()
- #
#
bmp = wx.Bitmap('bitmaps/toucan.png')
+ #bmp = wx.Bitmap('bitmaps/toucan.png')
shape = DragShape(bmp)
shape.pos = (5, 5)
shape.fullscreen = True
shape = DragShape(bmp)
shape.pos = (5, 5)
shape.fullscreen = True
@@
-73,9
+74,9
@@
class DragCanvas(wx.ScrolledWindow):
dc.Clear()
dc.SetTextForeground(wx.RED)
dc.SetFont(font)
dc.Clear()
dc.SetTextForeground(wx.RED)
dc.SetFont(font)
- dc.DrawText(text,
(0, 0)
)
+ dc.DrawText(text,
0, 0
)
dc.SelectObject(wx.NullBitmap)
dc.SelectObject(wx.NullBitmap)
- mask = wx.Mask
Colour
(bmp, bg_colour)
+ mask = wx.Mask(bmp, bg_colour)
bmp.SetMask(mask)
shape = DragShape(bmp)
shape.pos = (5, 100)
bmp.SetMask(mask)
shape = DragShape(bmp)
shape.pos = (5, 100)
@@
-83,17
+84,10
@@
class DragCanvas(wx.ScrolledWindow):
self.shapes.append(shape)
self.shapes.append(shape)
- # Make some shapes from some playing card images.
- x = 200
-
- for card in ['_01c_', '_12h_', '_13d_', '_10s_']:
- bmpFunc = getattr(images, "get%sBitmap" % card)
- bmp = bmpFunc()
- shape = DragShape(bmp)
- shape.pos = (x, 5)
- self.shapes.append(shape)
- x = x + 80
-
+ bmp = images.getTheKidBitmap()
+ shape = DragShape(bmp)
+ shape.pos = (200, 5)
+ self.shapes.append(shape)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_PAINT, self.OnPaint)
@@
-122,7
+116,7
@@
class DragCanvas(wx.ScrolledWindow):
y = 0
while y < sz.height:
y = 0
while y < sz.height:
- dc.DrawBitmap(self.bg_bmp,
(x, y)
)
+ dc.DrawBitmap(self.bg_bmp,
x, y
)
y = y + h
x = x + w
y = y + h
x = x + w
@@
-156,7
+150,7
@@
class DragCanvas(wx.ScrolledWindow):
dc = evt.GetDC()
if not dc:
dc = evt.GetDC()
if not dc:
- dc = wxClientDC(self)
+ dc = wx
.
ClientDC(self)
rect = self.GetUpdateRegion().GetBox()
dc.SetClippingRect(rect)
self.TileBackground(dc)
rect = self.GetUpdateRegion().GetBox()
dc.SetClippingRect(rect)
self.TileBackground(dc)
@@
-191,10
+185,8
@@
class DragCanvas(wx.ScrolledWindow):
self.dragImage.EndDrag()
self.dragImage = None
self.dragImage.EndDrag()
self.dragImage = None
- dc = wx.ClientDC(self)
-
if self.hiliteShape:
if self.hiliteShape:
- self.
hiliteShape.Draw(dc
)
+ self.
RefreshRect(self.hiliteShape.GetRect()
)
self.hiliteShape = None
# reposition and draw the shape
self.hiliteShape = None
# reposition and draw the shape
@@
-218,9
+210,10
@@
class DragCanvas(wx.ScrolledWindow):
)
self.dragShape.shown = True
)
self.dragShape.shown = True
- self.
dragShape.Draw(dc
)
+ self.
RefreshRect(self.dragShape.GetRect()
)
self.dragShape = None
self.dragShape = None
+
# The mouse is moving
def OnMotion(self, evt):
# Ignore mouse movement if we're not dragging.
# The mouse is moving
def OnMotion(self, evt):
# Ignore mouse movement if we're not dragging.