--- /dev/null
+
+from wxPython.wx import *
+
+import time
+
+#---------------------------------------------------------------------------
+
+class TestTimer(wxTimer):
+ def __init__(self, log = None):
+ wxTimer.__init__(self)
+ self.log = log
+
+ def Notify(self):
+ wxBell()
+ if self.log:
+ self.log.WriteText('beep!\n')
+
+#---------------------------------------------------------------------------
+
+_timer = TestTimer()
+
+
+class TestTimerWin(wxPanel):
+ def __init__(self, parent, log):
+ _timer.log = log
+ wxPanel.__init__(self, parent, -1)
+
+ wxStaticText(self, -1, "This is a timer example",
+ wxPoint(15, 30))
+
+ wxButton(self, 11101, ' Start ', wxPoint(15, 75), wxDefaultSize)
+ wxButton(self, 11102, ' Stop ', wxPoint(115, 75), wxDefaultSize)
+ EVT_BUTTON(self, 11101, self.OnStart)
+ EVT_BUTTON(self, 11102, self.OnStop)
+
+ def OnStart(self, event):
+ _timer.Start(1000)
+
+ def OnStop(self, event):
+ _timer.Stop()
+
+#---------------------------------------------------------------------------
+
+def runTest(frame, nb, log):
+ win = TestTimerWin(nb, log)
+ return win
+
+#---------------------------------------------------------------------------
+
+
+
+
+
+
+
+
+
+
+
+overview = """\
+The wxTimer class allows you to execute code at specified intervals. To use it, derive a new class and override the Notify member to perform the required action. Start with Start, stop with Stop, it's as simple as that.
+
+wxTimer()
+------------------
+
+Constructor.
+"""