--- /dev/null
+from wxPython.wx import *
+from wxPython.grid import *
+
+import string
+
+#---------------------------------------------------------------------------
+
+class CustomDataTable(wxPyGridTableBase):
+ """
+ """
+
+ def __init__(self, log):
+ wxPyGridTableBase.__init__(self)
+ self.log = log
+
+ self.colLabels = ['ID', 'Description', 'Severity', 'Priority', 'Platform',
+ 'Opened?', 'Fixed?', 'Tested?']
+
+ self.dataTypes = [wxGRID_VALUE_NUMBER,
+ wxGRID_VALUE_STRING,
+ wxGRID_VALUE_CHOICE + ':only in a million years!,wish list,minor,normal,major,critical',
+ wxGRID_VALUE_NUMBER + ':1,5',
+ wxGRID_VALUE_CHOICE + ':all,MSW,GTK,other',
+ wxGRID_VALUE_BOOL,
+ wxGRID_VALUE_BOOL,
+ wxGRID_VALUE_BOOL]
+
+ self.data = [
+ [1010, "The foo doesn't bar", "major", 1, 'MSW', 1, 1, 1],
+ [1011, "I've got a wicket in my wocket", "wish list", 2, 'other', 0, 0, 0],
+ [1012, "Rectangle() returns a triangle", "critical", 5, 'all', 0, 0, 0]
+
+ ]
+
+
+ #--------------------------------------------------
+ # required methods for the wxPyGridTableBase interface
+
+ def GetNumberRows(self):
+ return len(self.data) + 1
+
+ def GetNumberCols(self):
+ return len(self.data[0])
+
+ def IsEmptyCell(self, row, col):
+ return not self.data[row][col]
+
+ # Get/Set values in the table. The Python version of these
+ # methods can handle any data-type, (as long as the Editor and
+ # Renderer understands the type too,) not just strings as in the
+ # C++ version.
+ def GetValue(self, row, col):
+ try:
+ return self.data[row][col]
+ except IndexError:
+ return ''
+
+ def SetValue(self, row, col, value):
+ try:
+ self.data[row][col] = value
+ except IndexError:
+ # add a new row
+ self.data.append([''] * self.GetNumberCols())
+ self.SetValue(row, col, value)
+
+ # tell the grid we've added a row
+ msg = wxGridTableMessage(self, # The table
+ wxGRIDTABLE_NOTIFY_ROWS_APPENDED, # what we did to it
+ 1) # how many
+
+ self.GetView().ProcessTableMessage(msg)
+
+
+ #--------------------------------------------------
+ # Some optional methods
+
+ # Called when the grid needs to display labels
+ def GetColLabelValue(self, col):
+ return self.colLabels[col]
+
+ # Called to determine the kind of editor/renderer to use by
+ # default, doesn't necessarily have to be the same type used
+ # nativly by the editor/renderer if they know how to convert.
+ def GetTypeName(self, row, col):
+ return self.dataTypes[col]
+
+ # Called to determine how the data can be fetched and stored by the
+ # editor and renderer. This allows you to enforce some type-safety
+ # in the grid.
+ def CanGetValueAs(self, row, col, typeName):
+ colType = string.split(self.dataTypes[col], ':')[0]
+ if typeName == colType:
+ return true
+ else:
+ return false
+
+ def CanSetValueAs(self, row, col, typeName):
+ return self.CanGetValueAs(row, col, typeName)
+
+
+
+
+
+#---------------------------------------------------------------------------
+
+
+
+class CustTableGrid(wxGrid):
+ def __init__(self, parent, log):
+ wxGrid.__init__(self, parent, -1)
+
+ table = CustomDataTable(log)
+
+ # The second parameter means that the grid is to take ownership of the
+ # table and will destroy it when done. Otherwise you would need to keep
+ # a reference to it and call it's Destroy method later.
+ self.SetTable(table, true)
+
+ self.SetRowLabelSize(0)
+ self.SetMargins(0,0)
+ self.AutoSizeColumns(false)
+
+ EVT_GRID_CELL_LEFT_DCLICK(self, self.OnLeftDClick)
+
+
+
+ # I do this because I don't like the default behaviour of not starting the
+ # cell editor on double clicks, but only a second click.
+ def OnLeftDClick(self, evt):
+ if self.CanEnableCellControl():
+ self.EnableCellEditControl()
+
+
+#---------------------------------------------------------------------------
+
+class TestFrame(wxFrame):
+ def __init__(self, parent, log):
+ wxFrame.__init__(self, parent, -1, "Custom Table, data driven Grid Demo", size=(640,480))
+ grid = CustTableGrid(self, log)
+
+
+
+#---------------------------------------------------------------------------
+
+if __name__ == '__main__':
+ import sys
+ app = wxPySimpleApp()
+ frame = TestFrame(None, sys.stdout)
+ frame.Show(true)
+ app.MainLoop()
+
+
+#---------------------------------------------------------------------------