-#-------------------------------------------------
-
-from wxPython.wx import *
-
-
-class MyFrame(wxFrame):
- def __init__(self,parent,title,id):
- wxFrame.__init__(self,parent,title,id,
- wxPoint(100,100),wxSize(300,300))
-
-
- self.SetBackgroundColour(wxWHITE)
- self.windowx,self.windowy=self.GetClientSizeTuple()
-
- # make a memory DC to draw into...
- self.mask=wxMemoryDC()
-
- self.maskbitmap=wxEmptyBitmap(self.windowx,self.windowy)
- self.mask.SelectObject(self.maskbitmap)
- self.mask.SetBackgroundMode(wxTRANSPARENT)
-
- self.mask.SetDeviceOrigin(0,0)
-
- self.mask.SetBrush(wxBrush(wxColour(150,160,0),wxSOLID))
- self.mask.SetPen(wxPen(wxColour(1,2,3),1,wxSOLID))
- self.mask.DrawRectangle(0,0,self.windowx,self.windowy)
-
- img = wxImageFromBitmap(self.maskbitmap)
- print (img.GetRed(0,0), img.GetGreen(0,0), img.GetBlue(0,0))
-
-
- def OnPaint(self,evt):
- """ overriding OnPaint to give handler. """
- dc = wxPaintDC(self)
-
- dc.Blit(0,0,self.windowx,self.windowy,self.mask,0,0,wxCOPY)
-
-#-----------------------------------------------------------
-
-if __name__ == "__main__":
- class MyApp(wxApp):
- def OnInit(self):
-
- self.frame = MyFrame(NULL, -1, "Blit Test")
- self.frame.Show(true)
-
- self.exiting = FALSE;
- return true
-
- app = MyApp(0) # Create an instance of the application
- app.MainLoop() # Tell it to start processing events
-
-
-