+            if (rect_x > m_rowLabelWidth)
+            {
+                x = rect_x - m_rowLabelWidth;
+                width_cell = rectWidth;
+            }
+            else
+            {
+                x = 0;
+                width_cell = rectWidth - (m_rowLabelWidth - rect_x);
+            }
+
+            if (rect_y > m_colLabelHeight)
+            {
+                y = rect_y - m_colLabelHeight;
+                height_cell = rectHeight;
+            }
+            else
+            {
+                y = 0;
+                height_cell = rectHeight - (m_colLabelHeight - rect_y);
+            }
+
+            // Paint corner label part intersecting rect.
+            if ( width_label > 0 && height_label > 0 )
+            {
+                wxRect anotherrect(rect_x, rect_y, width_label, height_label);
+                m_cornerLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint col labels part intersecting rect.
+            if ( width_cell > 0 && height_label > 0 )
+            {
+                wxRect anotherrect(x, rect_y, width_cell, height_label);
+                m_colLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint row labels part intersecting rect.
+            if ( width_label > 0 && height_cell > 0 )
+            {
+                wxRect anotherrect(rect_x, y, width_label, height_cell);
+                m_rowLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint cell area part intersecting rect.
+            if ( width_cell > 0 && height_cell > 0 )
+            {
+                wxRect anotherrect(x, y, width_cell, height_cell);
+                m_gridWin->Refresh(eraseb, &anotherrect);
+            }
+        }
+        else
+        {
+            m_cornerLabelWin->Refresh(eraseb, NULL);
+            m_colLabelWin->Refresh(eraseb, NULL);
+            m_rowLabelWin->Refresh(eraseb, NULL);
+            m_gridWin->Refresh(eraseb, NULL);
+        }
+    }
+}
+
+void wxGrid::OnSize( wxSizeEvent& event )
+{
+    // position the child windows
+    CalcWindowSizes();
+
+    // don't call CalcDimensions() from here, the base class handles the size
+    // changes itself
+    event.Skip();
+}
+
+
+void wxGrid::OnKeyDown( wxKeyEvent& event )
+{
+    if ( m_inOnKeyDown )
+    {
+        // shouldn't be here - we are going round in circles...
+        //
+        wxFAIL_MSG( wxT("wxGrid::OnKeyDown called while already active") );
+    }
+
+    m_inOnKeyDown = TRUE;
+
+    // propagate the event up and see if it gets processed
+    //
+    wxWindow *parent = GetParent();
+    wxKeyEvent keyEvt( event );
+    keyEvt.SetEventObject( parent );
+
+    if ( !parent->GetEventHandler()->ProcessEvent( keyEvt ) )
+    {