wxBitmap *my_horse_jpeg;
wxBitmap *my_horse_gif;
wxBitmap *my_horse_bmp;
+ wxBitmap *my_horse_pcx;
+ wxBitmap *my_horse_pnm;
wxBitmap *my_square;
wxBitmap *my_anti;
my_horse_jpeg = (wxBitmap*) NULL;
my_horse_gif = (wxBitmap*) NULL;
my_horse_bmp = (wxBitmap*) NULL;
+ my_horse_pcx = (wxBitmap*) NULL;
my_square = (wxBitmap*) NULL;
my_anti = (wxBitmap*) NULL;
else
my_horse_png = new wxBitmap( image.ConvertToBitmap() );
- if ( !image.LoadFile( dir + wxString("horse.jpg"), wxBITMAP_TYPE_JPEG ) )
+ if ( !image.LoadFile( dir + wxString("horse.jpg") ) )
wxLogError("Can't load JPG image");
else
my_horse_jpeg = new wxBitmap( image.ConvertToBitmap() );
- if ( !image.LoadFile( dir + wxString("horse.gif"), wxBITMAP_TYPE_GIF ) )
+ if ( !image.LoadFile( dir + wxString("horse.gif") ) )
wxLogError("Can't load GIF image");
else
my_horse_gif = new wxBitmap( image.ConvertToBitmap() );
-
+
+ if ( !image.LoadFile( dir + wxString("horse.pcx"), wxBITMAP_TYPE_PCX ) )
+ wxLogError("Can't load PCX image");
+ else
+ my_horse_pcx = new wxBitmap( image.ConvertToBitmap() );
+
if ( !image.LoadFile( dir + wxString("horse.bmp"), wxBITMAP_TYPE_BMP ) )
wxLogError("Can't load BMP image");
else
my_horse_bmp = new wxBitmap( image.ConvertToBitmap() );
+
+ if ( !image.LoadFile( dir + wxString("horse.pnm"), wxBITMAP_TYPE_PNM ) )
+ wxLogError("Can't load PNM image");
+ else
+ my_horse_pnm = new wxBitmap( image.ConvertToBitmap() );
- image.LoadFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG );
+ image.LoadFile( dir + wxString("test.png") );
my_square = new wxBitmap( image.ConvertToBitmap() );
CreateAntiAliasedBitmap();
MyCanvas::~MyCanvas()
{
+ delete my_horse_pnm;
delete my_horse_png;
delete my_horse_jpeg;
delete my_horse_gif;
delete my_horse_bmp;
+ delete my_horse_pcx;
delete my_square;
delete my_anti;
}
dc.DrawText( "GIF handler", 30, 595 );
if (my_horse_gif && my_horse_gif->Ok()) dc.DrawBitmap( *my_horse_gif, 30, 610 );
-
- dc.DrawText( "BMP handler", 30, 815 );
- if (my_horse_bmp && my_horse_bmp->Ok()) dc.DrawBitmap( *my_horse_bmp, 30, 830 );
+
+ dc.DrawText( "PCX handler", 30, 825 );
+ if (my_horse_pcx && my_horse_pcx->Ok()) dc.DrawBitmap( *my_horse_pcx, 30, 840 );
+
+ dc.DrawText( "BMP handler", 30, 1055 );
+ if (my_horse_bmp && my_horse_bmp->Ok()) dc.DrawBitmap( *my_horse_bmp, 30, 1070 );
+
+ dc.DrawText( "PNM handler", 30, 1285 );
+ if (my_horse_pnm && my_horse_pnm->Ok()) dc.DrawBitmap( *my_horse_pnm, 30, 1300 );
}
void MyCanvas::CreateAntiAliasedBitmap()
SetStatusWidths( 2, widths );
m_canvas = new MyCanvas( this, -1, wxPoint(0,0), wxSize(10,10) );
- m_canvas->SetScrollbars( 10, 10, 50, 100 );
+
+ // 500 width * 1300 height
+ m_canvas->SetScrollbars( 10, 10, 50, 152 );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
#endif
wxImage::AddHandler( new wxGIFHandler );
+ wxImage::AddHandler( new wxPCXHandler );
+ wxImage::AddHandler( new wxPNMHandler );
wxFrame *frame = new MyFrame();
frame->Show( TRUE );