+
+
+wxString wxZipFSHandler::DoFind()
+{
+ static char namebuf[1024]; // char, not wxChar!
+ char *c;
+ wxString namestr, dir, filename;
+ wxString match = wxEmptyString;
+
+ while (match == wxEmptyString)
+ {
+ unzGetCurrentFileInfo((unzFile)m_Archive, NULL, namebuf, 1024, NULL, 0, NULL, 0);
+ for (c = namebuf; *c; c++) if (*c == '\\') *c = '/';
+ namestr = wxString::FromAscii(namebuf); // TODO what encoding does ZIP use?
+
+ if (m_AllowDirs)
+ {
+ dir = namestr.BeforeLast(wxT('/'));
+ while (!dir.IsEmpty())
+ {
+ long key = 0;
+ for (size_t i = 0; i < dir.Length(); i++) key += (wxUChar)dir[i];
+ wxLongToLongHashMap::iterator it = m_DirsFound->find(key);
+ if (it == m_DirsFound->end())
+ {
+ (*m_DirsFound)[key] = 1;
+ filename = dir.AfterLast(wxT('/'));
+ dir = dir.BeforeLast(wxT('/'));
+ if (!filename.IsEmpty() && m_BaseDir == dir &&
+ wxMatchWild(m_Pattern, filename, false))
+ match = m_ZipFile + wxT("#zip:") + dir + wxT("/") + filename;
+ }
+ else
+ break; // already tranversed
+ }
+ }
+
+ filename = namestr.AfterLast(wxT('/'));
+ dir = namestr.BeforeLast(wxT('/'));
+ if (m_AllowFiles && !filename.IsEmpty() && m_BaseDir == dir &&
+ wxMatchWild(m_Pattern, filename, false))
+ match = m_ZipFile + wxT("#zip:") + namestr;
+
+ if (unzGoToNextFile((unzFile)m_Archive) != UNZ_OK)
+ {
+ unzClose((unzFile)m_Archive);
+ m_Archive = NULL;
+ break;
+ }
+ }
+
+ return match;
+}
+
+
+
+#endif
+ //wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_ZIPSTREAM