/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+/**
+ @class wxGridCellRenderer
+
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellAutoWrapStringRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellRenderer
+{
+public:
+ /**
+ This function must be implemented in derived classes to return a copy
+ of itself.
+ */
+ virtual wxGridCellRenderer* Clone() const = 0;
+
+ /**
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
+
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
+ */
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
+
+ /**
+ Get the preferred size of the cell for its contents.
+ */
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
+};
+
+/**
+ @class wxGridCellAutoWrapStringRenderer
+
+ This class may be used to format string data in a cell. The too
+ long lines are wrapped to be shown entirely at word boundaries.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+
+class wxGridCellAutoWrapStringRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellAutoWrapStringRenderer();
+};
+
+
+/**
+ @class wxGridCellBoolRenderer
+
+ This class may be used to format boolean data in a cell.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellBoolRenderer : public wxGridCellRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolRenderer();
+};
+
+/**
+ @class wxGridCellDateTimeRenderer
+
+ This class may be used to format a date/time data in a cell.
+ The class wxDateTime is used internally to display the local date/time
+ or to parse the string date entered in the cell thanks to the defined format.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellDateTimeRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Date/time renderer constructor.
+
+ @param outformat
+ strptime()-like format string used the parse the output date/time.
+ @param informat
+ strptime()-like format string used to parse the string entered in the cell.
+ */
+ wxGridCellDateTimeRenderer(const wxString& outformat = wxDefaultDateTimeFormat,
+ const wxString& informat = wxDefaultDateTimeFormat);
+
+
+ /**
+ Sets the strptime()-like format string which will be used to parse
+ the date/time.
+
+ @param params
+ strptime()-like format string used to parse the date/time.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellEnumRenderer
+
+ This class may be used to render in a cell a number as a textual
+ equivalent.
+
+ The corresponding text strings are specified as comma-separated items in
+ the string passed to this renderer ctor or SetParameters() method. For
+ example, if this string is @c "John,Fred,Bob" the cell will be rendered as
+ "John", "Fred" or "Bob" if its contents is 0, 1 or 2 respectively.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellEnumRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Enum renderer ctor.
+
+ @param choices
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ wxGridCellEnumRenderer( const wxString& choices = wxEmptyString );
+
+ /**
+ Sets the comma separated string content of the enum.
+
+ @param params
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ Specifier used to format the data to string for the numbers handled by
+ wxGridCellFloatRenderer and wxGridCellFloatEditor.
+
+ @since 2.9.3
+*/
+enum wxGridCellFloatFormat
+{
+ /// Decimal floating point (%f).
+ wxGRID_FLOAT_FORMAT_FIXED = 0x0010,
+
+ /// Scientific notation (mantise/exponent) using e character (%e).
+ wxGRID_FLOAT_FORMAT_SCIENTIFIC = 0x0020,
+
+ /// Use the shorter of %e or %f (%g).
+ wxGRID_FLOAT_FORMAT_COMPACT = 0x0040,
+
+ /// To use in combination with one of the above formats for the upper
+ /// case version (%F/%E/%G)
+ wxGRID_FLOAT_FORMAT_UPPER = 0x0080,
+
+ /// The format used by default (wxGRID_FLOAT_FORMAT_FIXED).
+ wxGRID_FLOAT_FORMAT_DEFAULT = wxGRID_FLOAT_FORMAT_FIXED
+};
+
/**
@class wxGridCellFloatRenderer
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
class wxGridCellFloatRenderer : public wxGridCellStringRenderer
{
public:
/**
+ Float cell renderer ctor.
+
@param width
Minimum number of characters to be shown.
@param precision
Number of digits after the decimal dot.
+ @param format
+ The format used to display the string, must be a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
+ */
+ wxGridCellFloatRenderer(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
+
+ /**
+ Returns the specifier used to format the data to string.
+
+ The returned value is a combination of ::wxGridCellFloatFormat elements.
+
+ @since 2.9.3
*/
- wxGridCellFloatRenderer(int width = -1, int precision = -1);
+ int GetFormat() const;
/**
Returns the precision.
int GetWidth() const;
/**
- Parameters string format is "width[,precision]".
+ Set the format to use for display the number.
+
+ @param format
+ Must be a combination of ::wxGridCellFloatFormat enum elements.
+
+ @since 2.9.3
+ */
+ void SetFormat(int format);
+
+ /**
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
/**
Sets the precision.
void SetWidth(int width);
};
-
-
/**
- @class wxGridTableBase
+ @class wxGridCellNumberRenderer
- The almost abstract base class for grid tables.
+ This class may be used to format integer data in a cell.
- A grid table is responsible for storing the grid data and, indirectly, grid
- cell attributes. The data can be stored in the way most convenient for the
- application but has to be provided in string form to wxGrid. It is also
- possible to provide cells values in other formats if appropriate, e.g. as
- numbers.
+ @library{wxadv}
+ @category{grid}
- This base class is not quite abstract as it implements a trivial strategy
- for storing the attributes by forwarding it to wxGridCellAttrProvider and
- also provides stubs for some other functions. However it does have a number
- of pure virtual methods which must be implemented in the derived classes.
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellNumberRenderer();
+};
- @see wxGridStringTable
+/**
+ @class wxGridCellStringRenderer
+
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
*/
-class wxGridTableBase : public wxObject
+class wxGridCellStringRenderer : public wxGridCellRenderer
{
public:
- /// Default constructor.
- wxGridTableBase();
+ /**
+ Default constructor.
+ */
+ wxGridCellStringRenderer();
+};
- /// Destructor frees the attribute provider if it was created.
- virtual ~wxGridTableBase();
- /// Must be overridden to return the number of rows in the table.
- virtual int GetNumberRows() = 0;
+/**
+ @class wxGridCellEditor
- /// Must be overridden to return the number of columns in the table.
- virtual int GetNumberCols() = 0;
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellAutoWrapStringEditor, wxGridCellBoolEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellEditor
+{
+public:
/**
- Accessing table cells.
- */
- //@{
-
- /// Must be overridden to implement testing for empty cells.
- virtual bool IsEmptyCell(int row, int col) = 0;
+ Default constructor.
+ */
+ wxGridCellEditor();
/**
- Same as IsEmptyCell() but taking wxGridCellCoords.
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- Notice that this method is not virtual, only IsEmptyCell() should be
- overridden.
- */
- bool IsEmpty(const wxGridCellCoords& coords);
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
- /// Must be overridden to implement accessing the table values as text.
- virtual wxString GetValue(int row, int col) = 0;
+ @see EndEdit()
+ */
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
- /// Must be overridden to implement setting the table values as text.
- virtual void SetValue(int row, int col, const wxString& value) = 0;
+ /**
+ Create a new object which is the copy of this one.
+ */
+ virtual wxGridCellEditor* Clone() const = 0;
/**
- Returns the type of the value in the given cell.
+ Creates the actual edit control.
+ */
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
- By default all cells are strings and this method returns @c
- wxGRID_VALUE_STRING.
- */
- virtual wxString GetTypeName(int row, int col);
+ /**
+ Final cleanup.
+ */
+ virtual void Destroy();
/**
- Returns true if the value of the given cell can be accessed as if it
- were of the specified type.
+ End editing the cell.
- By default the cells can only be accessed as strings. Note that a cell
- could be accessible in different ways, e.g. a numeric cell may return
- @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
- indicating that the value can be coerced to a string form.
- */
- virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ # Save the new value internally so that ApplyEdit() could apply it.
+ # Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ # Return @true
- /**
- Returns true if the value of the given cell can be set as if it were of
- the specified type.
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
- @see CanGetValueAs()
- */
- virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
+ */
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
/**
- Returns the value of the given cell as a long.
+ Effectively save the changes in the grid.
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation always
- return 0.
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
*/
- virtual long GetValueAsLong(int row, int col);
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
- Returns the value of the given cell as a double.
+ Some types of controls on some platforms may need some help with the
+ Return key.
+ */
+ virtual void HandleReturn(wxKeyEvent& event);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation always
- return 0.0.
- */
- virtual double GetValueAsDouble(int row, int col);
+ /**
+ Returns @true if the edit control has been created.
+ */
+ bool IsCreated();
/**
- Returns the value of the given cell as a boolean.
+ Draws the part of the cell not occupied by the control: the base class
+ version just fills it with background colour from the attribute.
+ */
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation always
- return false.
- */
- virtual bool GetValueAsBool(int row, int col);
+ /**
+ Reset the value in the control back to its starting value.
+ */
+ virtual void Reset() = 0;
/**
- Returns the value of the given cell as a user-defined type.
+ Size and position the edit control.
+ */
+ virtual void SetSize(const wxRect& rect);
- This should only be called if CanGetValueAs() returns @true when called
- with @a typeName. Default implementation always return @NULL.
- */
- virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+ /**
+ Show or hide the edit control, use the specified attributes to set
+ colours/fonts for it.
+ */
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
+ /**
+ If the editor is enabled by clicking on the cell, this method will be
+ called.
+ */
+ virtual void StartingClick();
/**
- Sets the value of the given cell as a long.
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
+ */
+ virtual void StartingKey(wxKeyEvent& event);
+
+protected:
+
+ /**
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
+
+/**
+ @class wxGridCellAutoWrapStringEditor
+
+ Grid cell editor for wrappable string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellAutoWrapStringEditor : public wxGridCellTextEditor
+{
+public:
+ wxGridCellAutoWrapStringEditor();
+};
+
+/**
+ @class wxGridCellBoolEditor
+
+ Grid cell editor for boolean data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellBoolEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolEditor();
+
+ /**
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
+
+ /**
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
+
+/**
+ @class wxGridCellChoiceEditor
+
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellChoiceEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Choice cell renderer ctor.
+
+ @param count
+ Number of strings from which the user can choose.
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(size_t count = 0,
+ const wxString choices[] = NULL,
+ bool allowOthers = false);
+
+ /**
+ Choice cell renderer ctor.
+
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(const wxArrayString& choices,
+ bool allowOthers = false);
+
+ /**
+ Parameters string format is "item1[,item2[...,itemN]]"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellEnumEditor
+
+ Grid cell editor which displays an enum number as a textual equivalent
+ (eg. data in cell is 0,1,2 ... n the cell could be displayed as
+ "John","Fred"..."Bob" in the combo choice box).
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellTextEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
+*/
+class wxGridCellEnumEditor : public wxGridCellChoiceEditor
+{
+public:
+ /**
+ Enum cell editor ctor.
+
+ @param choices
+ Comma separated choice parameters "item1[,item2[...,itemN]]".
+ */
+ wxGridCellEnumEditor( const wxString& choices = wxEmptyString );
+};
+
+/**
+ @class wxGridCellTextEditor
+
+ Grid cell editor for string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
+*/
+class wxGridCellTextEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellTextEditor();
+
+ /**
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellFloatEditor
+
+ The editor for floating point numbers data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellFloatEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Float cell editor ctor.
+
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ @param format
+ The format to use for displaying the number, a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
+ */
+ wxGridCellFloatEditor(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
+
+ /**
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellNumberEditor
+
+ Grid cell editor for numeric integer data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellNumberEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
+ */
+ wxGridCellNumberEditor(int min = -1, int max = -1);
+
+
+ /**
+ Parameters string format is "min,max".
+ */
+ virtual void SetParameters(const wxString& params);
+
+protected:
+
+ /**
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
+ */
+ bool HasRange() const;
+
+ /**
+ String representation of the value.
+ */
+ wxString GetString() const;
+};
+
+
+
+/**
+ @class wxGridCellAttr
+
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridCellAttr
+{
+public:
+ /**
+ Kind of the attribute to retrieve.
+
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
+
+ /// Return the attribute explicitly set for this cell.
+ Cell,
+
+ /// Return the attribute set for this cells row.
+ Row,
+
+ /// Return the attribute set for this cells column.
+ Col
+ };
+
+ /**
+ Default constructor.
+ */
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
+ /**
+ Constructor specifying some of the often used attributes.
+ */
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
+
+ /**
+ Creates a new copy of this object.
+ */
+ wxGridCellAttr* Clone() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void DecRef();
+
+ /**
+ Get the alignment to use for the cell with the given attribute.
+
+ If this attribute doesn't specify any alignment, the default attribute
+ alignment is used (which can be changed using
+ wxGrid::SetDefaultCellAlignment() but is left and top by default).
+
+ Notice that @a hAlign and @a vAlign values are always overwritten by
+ this function, use GetNonDefaultAlignment() if this is not desirable.
+
+ @param hAlign
+ Horizontal alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_LEFT, wxALIGN_CENTRE or wxALIGN_RIGHT.
+ @param vAlign
+ Vertical alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
+ */
+ void GetAlignment(int* hAlign, int* vAlign) const;
+
+ /**
+ Returns the background colour.
+ */
+ const wxColour& GetBackgroundColour() const;
+
+ /**
+ Returns the cell editor.
+ */
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the font.
+ */
+ const wxFont& GetFont() const;
+
+ /**
+ Get the alignment defined by this attribute.
+
+ Unlike GetAlignment() this function only modifies @a hAlign and @a
+ vAlign if this attribute does define a non-default alignment. This
+ means that they must be initialized before calling this function and
+ that their values will be preserved unchanged if they are different
+ from wxALIGN_INVALID.
+
+ For example, the following fragment can be used to use the cell
+ alignment if one is defined but right-align its contents by default
+ (instead of left-aligning it by default) while still using the default
+ vertical alignment:
+ @code
+ int hAlign = wxALIGN_RIGHT,
+ vAlign = wxALIGN_INVALID;
+ attr.GetNonDefaultAlignment(&hAlign, &vAlign);
+ @endcode
+
+ @since 2.9.1
+ */
+ void GetNonDefaultAlignment(int *hAlign, int *vAlign) const;
+
+ /**
+ Returns the cell renderer.
+ */
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the text colour.
+ */
+ const wxColour& GetTextColour() const;
+
+ /**
+ Returns @true if this attribute has a valid alignment set.
+ */
+ bool HasAlignment() const;
+
+ /**
+ Returns @true if this attribute has a valid background colour set.
+ */
+ bool HasBackgroundColour() const;
+
+ /**
+ Returns @true if this attribute has a valid cell editor set.
+ */
+ bool HasEditor() const;
+
+ /**
+ Returns @true if this attribute has a valid font set.
+ */
+ bool HasFont() const;
+
+ /**
+ Returns @true if this attribute has a valid cell renderer set.
+ */
+ bool HasRenderer() const;
+
+ /**
+ Returns @true if this attribute has a valid text colour set.
+ */
+ bool HasTextColour() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void IncRef();
+
+ /**
+ Returns @true if this cell is set as read-only.
+ */
+ bool IsReadOnly() const;
+
+ /**
+ Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetAlignment(int hAlign, int vAlign);
+
+ /**
+ Sets the background colour.
+ */
+ void SetBackgroundColour(const wxColour& colBack);
+
+ /**
+ @todo Needs documentation.
+ */
+ void SetDefAttr(wxGridCellAttr* defAttr);
+
+ /**
+ Sets the editor to be used with the cells with this attribute.
+ */
+ void SetEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the font.
+ */
+ void SetFont(const wxFont& font);
+
+ /**
+ Sets the cell as read-only.
+ */
+ void SetReadOnly(bool isReadOnly = true);
+
+ /**
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
+ */
+ void SetRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Sets the text colour.
+ */
+ void SetTextColour(const wxColour& colText);
+};
+
+/**
+ Base class for corner window renderer.
+
+ This is the simplest of all header renderers and only has a single
+ function.
+
+ @see wxGridCellAttrProvider::GetCornerRenderer()
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
+};
+/**
+ Common base class for row and column headers renderers.
+
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
+
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the specified label.
+
+ Notice that the base class DrawBorder() method is called before this
+ one.
+
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
+
+/**
+ Base class for row headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Base class for column headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Default row header renderer.
+
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRenderer
+{
+public:
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default column header renderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default corner window renderer.
+
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
+{
+public:
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
+
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
+
+ /**
+ Get the attribute to use for the specified cell.
+
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
+
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
+
+ /**
+ Setting attributes.
+
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
+ */
+ //@{
+
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
+
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Getting header renderers.
+
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
+
+ All these functions were added in wxWidgets 2.9.1.
+ */
+ //@{
+
+ /**
+ Return the renderer used for drawing column headers.
+
+ By default wxGridColumnHeaderRendererDefault is returned.
+
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
+
+ @since 2.9.1
+ */
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
+
+ /**
+ Return the renderer used for drawing row headers.
+
+ By default wxGridRowHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
+
+ /**
+ Return the renderer used for drawing the corner window.
+
+ By default wxGridCornerHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
+ //@}
+};
+
+/**
+ Represents coordinates of a grid cell.
+
+ An object of this class is simply a (row, column) pair.
+ */
+class wxGridCellCoords
+{
+public:
+ /**
+ Default constructor initializes the object to invalid state.
+
+ Initially the row and column are both invalid (-1) and so operator!()
+ for an uninitialized wxGridCellCoords returns false.
+ */
+ wxGridCellCoords();
+
+ /**
+ Constructor taking a row and a column.
+ */
+ wxGridCellCoords(int row, int col);
+
+ /**
+ Return the row of the coordinate.
+ */
+ int GetRow() const;
+
+ /**
+ Set the row of the coordinate.
+ */
+ void SetRow(int n);
+
+ /**
+ Return the column of the coordinate.
+ */
+ int GetCol() const;
+
+ /**
+ Set the column of the coordinate.
+ */
+ void SetCol(int n);
+
+ /**
+ Set the row and column of the coordinate.
+ */
+ void Set(int row, int col);
+
+ /**
+ Assignment operator for coordinate types.
+ */
+ wxGridCellCoords& operator=(const wxGridCellCoords& other);
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxGridCellCoords& other) const;
+
+ /**
+ Inequality operator.
+ */
+ bool operator!=(const wxGridCellCoords& other) const;
+
+ /**
+ Checks whether the coordinates are invalid.
+
+ Returns false only if both row and column are -1. Notice that if either
+ row or column (but not both) are -1, this method returns true even if
+ the object is invalid. This is done because objects in such state
+ should actually never exist, i.e. either both coordinates should be -1
+ or none of them should be -1.
+ */
+ bool operator!() const;
+};
+
+/**
+ @class wxGridTableBase
+
+ The almost abstract base class for grid tables.
+
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
+
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
+
+ @see wxGridStringTable
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridTableBase();
+
+ /**
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
+
+ /**
+ Must be overridden to return the number of rows in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
+
+ /**
+ Must be overridden to return the number of columns in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
+
+ /**
+ Return the number of rows in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
+
+ /**
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
+
+
+ /**
+ @name Table Cell Accessors
+ */
+ //@{
+
+ /**
+ May be overridden to implement testing for empty cells.
+
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
+
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
+
+ /**
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
+
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
+
+ /**
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
+
+ /**
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
+
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
+
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns the value of the given cell as a long.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
+
+ /**
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
+
+ /**
+ Returns the value of the given cell as a boolean.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
+
+ /**
+ Returns the value of the given cell as a user-defined type.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+
+ /**
+ Sets the value of the given cell as a long.
This should only be called if CanSetValueAs() returns @true when called
with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
//@}
+
/**
Called by the grid when the table is associated with it.
/**
- Modifying the table structure.
+ @name Table Structure Modifiers
Notice that none of these functions are pure virtual as they don't have
to be implemented if the table structure is never modified after
arbitrary locations. In such case you may implement this method only
and leave InsertRows() unimplemented.
- @param pos
- The position of the first new row.
@param numRows
The number of rows to add.
*/
/**
Delete rows from the table.
+ Notice that currently deleting a row intersecting a multi-cell (see
+ SetCellSize()) is not supported and will result in a crash.
+
@param pos
The first row to delete.
@param numRows
*/
virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
- /// Exactly the same as InsertRows() but for columns.
+ /**
+ Exactly the same as InsertRows() but for columns.
+ */
virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
- /// Exactly the same as AppendRows() but for columns.
+ /**
+ Exactly the same as AppendRows() but for columns.
+ */
virtual bool AppendCols(size_t numCols = 1);
- /// Exactly the same as DeleteRows() but for columns.
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
//@}
/**
- Table rows and columns labels.
+ @name Table Row and Column Labels
By default the numbers are used for labeling rows and Latin letters for
labeling columns. If the table has more than 26 columns, the pairs of
*/
//@{
- /// Return the label of the specified row.
+ /**
+ Return the label of the specified row.
+ */
virtual wxString GetRowLabelValue(int row);
- /// Return the label of the specified column.
+ /**
+ Return the label of the specified column.
+ */
virtual wxString GetColLabelValue(int col);
/**
*/
virtual void SetRowLabelValue(int row, const wxString& label);
- /// Exactly the same as SetRowLabelValue() but for columns.
+ /**
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
virtual void SetColLabelValue(int col, const wxString& label);
//@}
/**
- Attributes management.
+ @name Attributes Management
By default the attributes management is delegated to
wxGridCellAttrProvider class. You may override the methods in this
neither associated with this table by SetAttrProvider() nor created on
demand by any other methods.
*/
- wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; }
-
- /**
- Returns true if this table supports attributes or false otherwise.
-
- By default, the table automatically creates a wxGridCellAttrProvider
- when this function is called if it had no attribute provider before and
- returns @true.
- */
- virtual bool CanHaveAttributes();
+ wxGridCellAttrProvider *GetAttrProvider() const;
/**
Return the attribute for the given cell.
virtual void SetColAttr(wxGridCellAttr *attr, int col);
//@}
-};
+ /**
+ Returns true if this table supports attributes or false otherwise.
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
+};
/**
- @class wxGridCellEditor
+ @class wxGridSizesInfo
+
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
+
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
@library{wxadv}
@category{grid}
-
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellEditor
+ */
+struct wxGridSizesInfo
{
-public:
/**
+ Default constructor.
- */
- wxGridCellEditor();
+ m_sizeDefault and m_customSizes must be initialized later.
+ */
+ wxGridSizesInfo();
/**
- The dtor is private because only DecRef() can delete us.
- */
- ~wxGridCellEditor();
+ Constructor.
- /**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
- */
- void BeginEdit(int row, int col, wxGrid* grid);
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
- /**
- Create a new object which is the copy of this one.
- */
- wxGridCellEditor* Clone() const;
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
+ */
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
/**
- Creates the actual edit control.
- */
- void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler);
+ Get the element size.
- /**
- Final cleanup.
- */
- void Destroy();
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
+ */
+ int GetSize(unsigned pos) const;
- /**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
- */
- bool EndEdit(int row, int col, wxGrid* grid);
- /**
- Some types of controls on some platforms may need some help
- with the Return key.
- */
- void HandleReturn(wxKeyEvent& event);
+ /// Default size
+ int m_sizeDefault;
/**
+ Map with element indices as keys and their sizes as values.
- */
- bool IsCreated();
+ This map only contains the elements with non-default size.
+ */
+ wxUnsignedToIntHashMap m_customSizes;
+};
- /**
- Draws the part of the cell not occupied by the control: the base class
- version just fills it with background colour from the attribute.
- */
- void PaintBackground(const wxRect& rectCell,
- wxGridCellAttr* attr);
- /**
- Reset the value in the control back to its starting value.
- */
- void Reset();
+/**
+ @class wxGrid
- /**
- Size and position the edit control.
- */
- void SetSize(const wxRect& rect);
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
- /**
- Show or hide the edit control, use the specified attributes to set
- colours/fonts for it.
- */
- void Show(bool show, wxGridCellAttr* attr = NULL);
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
- /**
- If the editor is enabled by clicking on the cell, this method will be
- called.
- */
- void StartingClick();
+ wxGridCellRenderer is the abstract base class for rendering contents in a
+ cell. The following renderers are predefined:
- /**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
- */
- void StartingKey(wxKeyEvent& event);
-};
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
-/**
- @class wxGridCellTextEditor
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
- The editor for string/text data.
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
+ @see @ref overview_grid, wxGridUpdateLocker
*/
-class wxGridCellTextEditor : public wxGridCellEditor
+class wxGrid : public wxScrolledWindow
{
public:
- /**
- Default constructor.
- */
- wxGridCellTextEditor();
/**
- The parameters string format is "n" where n is a number representing the
- maximum width.
- */
- void SetParameters(const wxString& params);
-};
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
+ /**
+ The selection mode allowing the selection of the entire rows only.
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
-/**
- @class wxGridCellStringRenderer
+ /**
+ The selection mode allowing the selection of the entire columns only.
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns,
- @library{wxadv}
- @category{grid}
+ /**
+ The selection mode allowing the user to select either the entire
+ columns or the entire rows but not individual cells nor blocks.
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
-{
-public:
- /**
- Default constructor
- */
- wxGridCellStringRenderer();
-};
+ Notice that while this constant is defined as @code
+ wxGridSelectColumns | wxGridSelectRows @endcode this doesn't mean
+ that all the other combinations are valid -- at least currently
+ they are not.
+ @since 2.9.1
+ */
+ wxGridSelectRowsOrColumns
+ };
+ /**
+ Return values for GetCellSize().
-/**
- @class wxGridCellChoiceEditor
+ @since 2.9.1
+ */
+ enum CellSpan
+ {
+ /// This cell is inside a span covered by another cell.
+ CellSpan_Inside = -1,
- The editor for string data allowing to choose from a list of strings.
+ /// This is a normal, non-spanning cell.
+ CellSpan_None = 0,
- @library{wxadv}
- @category{grid}
+ /// This cell spans several physical wxGrid cells.
+ CellSpan_Main
+ };
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
-*/
-class wxGridCellChoiceEditor : public wxGridCellEditor
-{
-public:
- //@{
/**
- @param count
- Number of strings from which the user can choose.
- @param choices
- An array of strings from which the user can choose.
- @param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
- */
- wxGridCellChoiceEditor(size_t count = 0,
- const wxString choices[] = NULL,
- bool allowOthers = false);
- wxGridCellChoiceEditor(const wxArrayString& choices,
- bool allowOthers = false);
- //@}
+ Rendering styles supported by wxGrid::Render() method.
- /**
- Parameters string format is "item1[,item2[...,itemN]]"
- */
- void SetParameters(const wxString& params);
-};
+ @since 2.9.4
+ */
+ enum wxGridRenderStyle
+ {
+ /// Draw grid row header labels.
+ wxGRID_DRAW_ROWS_HEADER = 0x001,
+ /// Draw grid column header labels.
+ wxGRID_DRAW_COLS_HEADER = 0x002,
+ /// Draw grid cell border lines.
+ wxGRID_DRAW_CELL_LINES = 0x004,
-/**
- @class wxGridEditorCreatedEvent
+ /**
+ Draw a bounding rectangle around the rendered cell area.
+ Useful where row or column headers are not drawn or where there is
+ multi row or column cell clipping and therefore no cell border at
+ the rendered outer boundary.
+ */
+ wxGRID_DRAW_BOX_RECT = 0x008,
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
-{
-public:
- //@{
- /**
+ /**
+ Draw the grid cell selection highlight if a selection is present.
- */
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
+ At present the highlight colour drawn depends on whether the grid
+ window loses focus before drawing begins.
+ */
+ wxGRID_DRAW_SELECTION = 0x010,
+
+ /**
+ The default render style.
+
+ Includes all except wxGRID_DRAW_SELECTION.
+ */
+ wxGRID_DRAW_DEFAULT = wxGRID_DRAW_ROWS_HEADER |
+ wxGRID_DRAW_COLS_HEADER |
+ wxGRID_DRAW_CELL_LINES |
+ wxGRID_DRAW_BOX_RECT
+ };
/**
- Returns the column at which the event occurred.
- */
- int GetCol();
+ Constants defining different support built-in TAB handling behaviours.
+
+ The elements of this enum determine what happens when TAB is pressed
+ when the cursor is in the rightmost column (or Shift-TAB is pressed
+ when the cursor is in the leftmost one).
+
+ @see SetTabBehaviour(), @c wxEVT_GRID_TABBING
+
+ @since 2.9.5
+ */
+ enum TabBehaviour
+ {
+ /// Do nothing, this is default.
+ Tab_Stop,
+
+ /// Move to the beginning of the next (or the end of the previous) row.
+ Tab_Wrap,
+
+ /// Move to the next (or the previous) control after the grid.
+ Tab_Leave
+ };
/**
- Returns the edit control.
- */
- wxControl* GetControl();
+ @name Constructors and Initialization
+ */
+ //@{
/**
- Returns the row at which the event occurred.
- */
- int GetRow();
+ Default constructor.
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
+ wxGrid();
/**
- Sets the column at which the event occurred.
+ Constructor creating the grid window.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
*/
- void SetCol(int col);
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Sets the edit control.
+ Destructor.
+
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
*/
- void SetControl(wxControl* ctrl);
+ virtual ~wxGrid();
/**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
+ Creates the grid window for an object initialized using the default
+ constructor.
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
+ /**
+ Creates a grid with the specified initial number of rows and columns.
-/**
- @class wxGridRangeSelectEvent
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
+ */
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Passes a pointer to a custom grid table to be used by the grid.
+
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
*/
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+
//@}
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
/**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
+ @name Grid Line Formatting
+ */
+ //@{
/**
- Top left corner of the rectangular area that was (de)selected.
+ Turns the drawing of grid lines on or off.
*/
- wxGridCellCoords GetBottomRightCoords();
+ void EnableGridLines(bool enable = true);
/**
- Bottom row of the rectangular area that was (de)selected.
+ Returns the pen used for vertical grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
+
+ See GetRowGridLinePen() for an example.
*/
- int GetBottomRow();
+ virtual wxPen GetColGridLinePen(int col);
/**
- Left column of the rectangular area that was (de)selected.
+ Returns the pen used for grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
+
+ @see GetColGridLinePen(), GetRowGridLinePen()
*/
- int GetLeftCol();
+ virtual wxPen GetDefaultGridLinePen();
/**
- Right column of the rectangular area that was (de)selected.
+ Returns the colour used for grid lines.
+
+ @see GetDefaultGridLinePen()
*/
- int GetRightCol();
+ wxColour GetGridLineColour() const;
/**
- Top left corner of the rectangular area that was (de)selected.
+ Returns the pen used for horizontal grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given @a row.
+
+ Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
*/
- wxGridCellCoords GetTopLeftCoords();
+ virtual wxPen GetRowGridLinePen(int row);
/**
- Top row of the rectangular area that was (de)selected.
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
*/
- int GetTopRow();
+ bool GridLinesEnabled() const;
/**
- Returns @true if the Meta key was down at the time of the event.
+ Sets the colour used to draw grid lines.
*/
- bool MetaDown();
+ void SetGridLineColour(const wxColour& colour);
+
+ //@}
+
/**
- Returns @true if the area was selected, @false otherwise.
- */
- bool Selecting();
+ @name Label Values and Formatting
+ */
+ //@{
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown();
-};
+ Sets the arguments to the current column label alignment values.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetColLabelAlignment(int* horiz, int* vert) const;
-/**
- @class wxGridCellRenderer
+ /**
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
+ */
+ int GetColLabelTextOrientation() const;
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
+ /**
+ Returns the specified column label.
- @library{wxadv}
- @category{grid}
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
+ */
+ wxString GetColLabelValue(int col) const;
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
-*/
-class wxGridCellRenderer
-{
-public:
/**
-
+ Returns the colour used for the background of row and column labels.
*/
- wxGridCellRenderer* Clone() const;
+ wxColour GetLabelBackgroundColour() const;
/**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
+ Returns the font used for row and column labels.
*/
- void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected);
+ wxFont GetLabelFont() const;
/**
- Get the preferred size of the cell for its contents.
+ Returns the colour used for row and column label text.
*/
- wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col);
-};
+ wxColour GetLabelTextColour() const;
+ /**
+ Returns the alignment used for row labels.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
-/**
- @class wxGridCellNumberEditor
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
- The editor for numeric integer data.
+ /**
+ Returns the specified row label.
- @library{wxadv}
- @category{grid}
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
+ */
+ wxString GetRowLabelValue(int row) const;
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellNumberEditor : public wxGridCellTextEditor
-{
-public:
/**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
*/
- wxGridCellNumberEditor(int min = -1, int max = -1);
+ void HideColLabels();
/**
- String representation of the value.
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
- wxString GetString() const;
+ void HideRowLabels();
/**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
+ Sets the horizontal and vertical alignment of column label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- bool HasRange() const;
+ void SetColLabelAlignment(int horiz, int vert);
/**
- Parameters string format is "min,max".
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- void SetParameters(const wxString& params);
-};
-
-
-
-/**
- @class wxGridSizeEvent
-
- This event class contains information about a row/column resize event.
+ void SetColLabelTextOrientation(int textOrientation);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridSizeEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Set the value for the given column label.
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
*/
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ void SetColLabelValue(int col, const wxString& value);
/**
- Returns @true if the Alt key was down at the time of the event.
+ Sets the background colour for row and column labels.
*/
- bool AltDown();
+ void SetLabelBackgroundColour(const wxColour& colour);
/**
- Returns @true if the Control key was down at the time of the event.
+ Sets the font for row and column labels.
*/
- bool ControlDown();
+ void SetLabelFont(const wxFont& font);
/**
- Position in pixels at which the event occurred.
+ Sets the colour for row and column label text.
*/
- wxPoint GetPosition();
+ void SetLabelTextColour(const wxColour& colour);
/**
- Row or column at that was resized.
+ Sets the horizontal and vertical alignment of row label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- int GetRowOrCol();
+ void SetRowLabelAlignment(int horiz, int vert);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Sets the value for the given row label.
+
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
*/
- bool MetaDown();
+ void SetRowLabelValue(int row, const wxString& value);
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown();
-};
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
+ @see UseNativeColHeader()
+ */
+ void SetUseNativeColLabels(bool native = true);
-/**
- @class wxGridCellNumberRenderer
+ /**
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Another difference between the default behaviour and the native header
+ behaviour is that the latter provides the user with a context menu
+ (which appears on right clicking the header) allowing to rearrange the
+ grid columns if CanDragColMove() returns @true. If you want to prevent
+ this from happening for some reason, you need to define a handler for
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event which simply does nothing (in
+ particular doesn't skip the event) as this will prevent the default
+ right click handling from working.
+
+ Also note that currently @c wxEVT_GRID_LABEL_RIGHT_DCLICK event is not
+ generated for the column labels if the native columns header is used
+ (but this limitation could possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
- This class may be used to format integer data in a cell.
+ //@}
- @library{wxadv}
- @category{grid}
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
-{
-public:
/**
- Default constructor
- */
- wxGridCellNumberRenderer();
-};
+ @name Cell Formatting
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
+ /**
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
-/**
- @class wxGridCellAttr
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
- //@{
/**
- Constructor specifying some of the often used attributes.
+ Returns the background colour of the cell at the specified location.
*/
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
- //@}
+ wxColour GetCellBackgroundColour(int row, int col) const;
/**
- Creates a new copy of this object.
+ Returns the font for text in the grid cell at the specified location.
*/
- wxGridCellAttr* Clone() const;
+ wxFont GetCellFont(int row, int col) const;
+
+ /**
+ Returns the text colour for the grid cell at the specified location.
+ */
+ wxColour GetCellTextColour(int row, int col) const;
/**
+ Returns the default cell alignment.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ @see SetDefaultCellAlignment()
*/
- void DecRef();
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
/**
- See SetAlignment() for the returned values.
+ Returns the current default background colour for grid cells.
*/
- void GetAlignment(int* hAlign, int* vAlign) const;
+ wxColour GetDefaultCellBackgroundColour() const;
/**
+ Returns the current default font for grid cell text.
+ */
+ wxFont GetDefaultCellFont() const;
+ /**
+ Returns the current default colour for grid cell text.
*/
- const wxColour GetBackgroundColour() const;
+ wxColour GetDefaultCellTextColour() const;
/**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- */
- wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const;
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int row, int col, int horiz, int vert);
/**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- const wxFont GetFont() const;
+ void SetCellAlignment(int align, int row, int col);
/**
-
+ Set the background colour for the given cell or all cells by default.
*/
- wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const;
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
/**
-
+ Sets the font for text in the grid cell at the specified location.
*/
- const wxColour GetTextColour() const;
+ void SetCellFont(int row, int col, const wxFont& font);
/**
-
+ Sets the text colour for the given cell.
*/
- bool HasAlignment() const;
-
+ void SetCellTextColour(int row, int col, const wxColour& colour);
/**
-
+ Sets the text colour for the given cell.
*/
- bool HasBackgroundColour() const;
-
+ void SetCellTextColour(const wxColour& val, int row, int col);
/**
-
+ Sets the text colour for all cells by default.
*/
- bool HasEditor() const;
+ void SetCellTextColour(const wxColour& colour);
/**
+ Sets the default horizontal and vertical alignment for grid cell text.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- bool HasFont() const;
+ void SetDefaultCellAlignment(int horiz, int vert);
/**
-
+ Sets the default background colour for grid cells.
*/
- bool HasRenderer() const;
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
/**
- accessors
+ Sets the default font to be used for grid cell text.
*/
- bool HasTextColour() const;
+ void SetDefaultCellFont(const wxFont& font);
/**
- This class is ref counted: it is created with ref count of 1, so
- calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
+ Sets the current default colour for grid cell text.
*/
- void IncRef();
+ void SetDefaultCellTextColour(const wxColour& colour);
- /**
+ //@}
- */
- bool IsReadOnly() const;
/**
- Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
- */
- void SetAlignment(int hAlign, int vAlign);
+ @name Cell Values, Editors, and Renderers
- /**
- Sets the background colour.
- */
- void SetBackgroundColour(const wxColour& colBack);
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
/**
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
+ This function always returns @false for the read-only cells.
*/
- void SetDefAttr(wxGridCellAttr* defAttr);
+ bool CanEnableCellControl() const;
/**
+ Disables in-place editing of grid cells.
+ Equivalent to calling EnableCellEditControl(@false).
*/
- void SetEditor(wxGridCellEditor* editor);
+ void DisableCellEditControl();
/**
- Sets the font.
+ Enables or disables in-place editing of grid cell data.
+
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
*/
- void SetFont(const wxFont& font);
+ void EnableCellEditControl(bool enable = true);
/**
+ Makes the grid globally editable or read-only.
- */
- void SetReadOnly(bool isReadOnly = true);
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
- /**
- takes ownership of the pointer
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
*/
- void SetRenderer(wxGridCellRenderer* renderer);
+ void EnableEditing(bool edit);
/**
- Sets the text colour.
- */
- void SetTextColour(const wxColour& colText);
-};
-
-
-
-/**
- @class wxGridCellBoolRenderer
-
- This class may be used to format boolean data in a cell.
- for string cells.
+ Returns a pointer to the editor for the cell at the specified location.
- @library{wxadv}
- @category{grid}
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
-{
-public:
- /**
- Default constructor
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellBoolRenderer();
-};
-
-
-
-/**
- @class wxGridEvent
-
- This event class contains information about various grid events.
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
- */
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
- /**
- Returns @true if the Alt key was down at the time of the event.
+ The caller must call DecRef() on the returned pointer.
*/
- bool AltDown();
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
/**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
+ Returns the string contained in the cell at the specified location.
- /**
- Column at which the event occurred.
- */
- int GetCol();
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- /**
- Position in pixels at which the event occurred.
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
*/
- wxPoint GetPosition();
-
+ wxString GetCellValue(int row, int col) const;
/**
- Row at which the event occurred.
- */
- int GetRow();
+ Returns the string contained in the cell at the specified location.
- /**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown();
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- /**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
*/
- bool Selecting();
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown();
-};
-
+ Returns a pointer to the current default grid cell editor.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ wxGridCellEditor* GetDefaultEditor() const;
-/**
- @class wxGridCellFloatEditor
+ /**
+ Returns the default editor for the specified cell.
- The editor for floating point numbers data.
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
- @library{wxadv}
- @category{grid}
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
-{
-public:
- /**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellFloatEditor(int width = -1, int precision = -1);
-
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
/**
- Parameters string format is "width,precision"
- */
- void SetParameters(const wxString& params);
-};
+ Returns the default editor for the specified cell.
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
-/**
- @class wxGrid
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_gridoverview has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ /**
+ Returns the default editor for the cells containing values of the given
+ type.
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ /**
+ Returns a pointer to the current default grid cell renderer.
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
- @library{wxadv}
- @category{grid}
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetDefaultRenderer() const;
- @see @ref overview_gridoverview "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
-{
-public:
/**
- Different selection modes supported by the grid.
- */
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ Returns the default renderer for the given cell.
- /**
- The selection mode allowing the selection of the entire rows only.
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
- /**
- The selection mode allowing the selection of the entire columns only.
+ /**
+ Returns the default renderer for the cell containing values of the
+ given type.
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ @see GetDefaultEditorForType()
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
/**
- Default constructor.
+ Hides the in-place cell edit control.
+ */
+ void HideCellEditControl();
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
- */
- wxGrid();
+ /**
+ Returns @true if the in-place edit control is currently enabled.
+ */
+ bool IsCellEditControlEnabled() const;
/**
- Constructor creating the grid window.
+ Returns @true if the current cell is read-only.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
+ @see SetReadOnly(), IsReadOnly()
*/
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ bool IsCurrentCellReadOnly() const;
/**
- Creates the grid window for an object initialized using the default
- constructor.
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
+ */
+ bool IsEditable() const;
/**
- Destructor.
+ Returns @true if the cell at the specified location can't be edited.
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
+ @see SetReadOnly(), IsCurrentCellReadOnly()
*/
- virtual ~wxGrid();
+ bool IsReadOnly(int row, int col) const;
/**
- Appends one or more new columns to the right of the grid.
+ Register a new data type.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
- @return @true on success or @false if appending columns failed.
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
+
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
+
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
*/
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
/**
- Appends one or more new rows to the bottom of the grid.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
- @return @true on success or @false if appending rows failed.
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
*/
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ void SaveEditControlValue();
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
+ Sets the editor for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void AutoSize();
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
/**
- Automatically adjusts width of the column to fit its label.
+ Sets the renderer for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void AutoSizeColLabelSize(int col);
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- void AutoSizeColumn(int col, bool setAsMin = true);
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
/**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
+
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- void AutoSizeColumns(bool setAsMin = true);
+ void SetCellValue(const wxString& val, int row, int col);
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
+ Sets the specified column to display boolean values.
+
+ @see SetColFormatCustom()
*/
- void AutoSizeRow(int row, bool setAsMin = true);
+ void SetColFormatBool(int col);
/**
- Automatically adjusts height of the row to fit its label.
+ Sets the specified column to display data in a custom format.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
*/
- void AutoSizeRowLabelSize(int col);
+ void SetColFormatCustom(int col, const wxString& typeName);
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
+ Sets the specified column to display floating point values with the
+ given width and precision.
+
+ @see SetColFormatCustom()
*/
- void AutoSizeRows(bool setAsMin = true);
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Increments the grid's batch count.
-
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
+ Sets the specified column to display integer values.
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
+ @see SetColFormatCustom()
*/
- void BeginBatch();
+ void SetColFormatNumber(int col);
/**
- Convert grid cell coordinates to grid window pixel coordinates.
+ Sets the default editor for grid cells.
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ The grid will take ownership of the pointer.
- @see CellToRect()
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+ void SetDefaultEditor(wxGridCellEditor* editor);
/**
- Returns @true if columns can be moved by dragging with the mouse.
+ Sets the default renderer for grid cells.
- Columns can be moved by dragging on their labels.
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- bool CanDragColMove() const;
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
/**
- Returns @true if columns can be resized by dragging with the mouse.
+ Makes the cell at the specified location read-only or editable.
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
+ @see IsReadOnly()
*/
- bool CanDragColSize() const;
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
+ Displays the in-place cell edit control for the current cell.
*/
- bool CanDragGridSize() const;
+ void ShowCellEditControl();
- /**
- Returns @true if rows can be resized by dragging with the mouse.
+ //@}
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
- */
- bool CanDragRowSize() const;
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
+ @name Column and Row Sizes
- This function always returns @false for the read-only cells.
- */
- bool CanEnableCellControl() const;
+ @see @ref overview_grid_resizing
+ */
+ //@{
/**
- Returns @true if this grid has support for cell attributes.
-
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
*/
- bool CanHaveAttributes() const;
+ void AutoSize();
- //@{
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
+ Automatically adjusts width of the column to fit its label.
+ */
+ void AutoSizeColLabelSize(int col);
- @see BlockToDeviceRect()
+ /**
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
*/
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ void AutoSizeColumn(int col, bool setAsMin = true);
- //@}
+ /**
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
+ */
+ void AutoSizeColumns(bool setAsMin = true);
/**
- Clears all data in the underlying grid table and repaints the grid.
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
+ */
+ void AutoSizeRow(int row, bool setAsMin = true);
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
+ /**
+ Automatically adjusts height of the row to fit its label.
*/
- void ClearGrid();
+ void AutoSizeRowLabelSize(int col);
/**
- Deselects all cells that are currently selected.
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
*/
- void ClearSelection();
+ void AutoSizeRows(bool setAsMin = true);
/**
- Creates a grid with the specified initial number of rows and columns.
+ Returns @true if the cell value can overflow.
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
+ A cell can overflow if the next cell in the row is empty.
+ */
+ bool GetCellOverflow(int row, int col) const;
+
+ /**
+ Returns the current height of the column labels.
*/
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ int GetColLabelSize() const;
/**
- Deletes one or more columns from a grid starting at the specified
- position.
+ Returns the minimal width to which a column may be resized.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
- @return @true on success or @false if deleting columns failed.
+ @see GetRowMinimalAcceptableHeight()
*/
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ int GetColMinimalAcceptableWidth() const;
/**
- Deletes one or more rows from a grid starting at the specified position.
+ Returns the width of the specified column.
+ */
+ int GetColSize(int col) const;
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ /**
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
- @return @true on success or @false if appending rows failed.
+ /**
+ Returns @true if the cells can overflow by default.
*/
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ bool GetDefaultCellOverflow() const;
/**
- Disables in-place editing of grid cells.
+ Returns the default height for column labels.
+ */
+ int GetDefaultColLabelSize() const;
- Equivalent to calling EnableCellEditControl(@false).
+ /**
+ Returns the current default width for grid columns.
*/
- void DisableCellEditControl();
+ int GetDefaultColSize() const;
/**
- Disables column moving by dragging with the mouse.
+ Returns the default width for the row labels.
+ */
+ int GetDefaultRowLabelSize() const;
- Equivalent to passing @false to EnableDragColMove().
+ /**
+ Returns the current default height for grid rows.
*/
- void DisableDragColMove();
+ int GetDefaultRowSize() const;
/**
- Disables column sizing by dragging with the mouse.
+ Returns the minimal size to which rows can be resized.
- Equivalent to passing @false to EnableDragColSize().
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void DisableDragColSize();
+ int GetRowMinimalAcceptableHeight() const;
/**
- Disable mouse dragging of grid lines to resize rows and columns.
+ Returns the current width of the row labels.
+ */
+ int GetRowLabelSize() const;
- Equivalent to passing @false to EnableDragGridSize()
+ /**
+ Returns the height of the specified row.
*/
- void DisableDragGridSize();
+ int GetRowSize(int row) const;
/**
- Disables row sizing by dragging with the mouse.
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
- Equivalent to passing @false to EnableDragRowSize().
+ /**
+ Sets the overflow permission of the cell.
*/
- void DisableDragRowSize();
+ void SetCellOverflow(int row, int col, bool allow);
/**
- Enables or disables in-place editing of grid cell data.
+ Sets the height of the column labels.
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- void EnableCellEditControl(bool enable = true);
+ void SetColLabelSize(int height);
/**
- Enables or disables column moving by dragging with the mouse.
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void EnableDragColMove(bool enable = true);
+ void SetColMinimalAcceptableWidth(int width);
/**
- Enables or disables column sizing by dragging with the mouse.
+ Sets the minimal @a width for the specified column @a col.
+
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
+
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
*/
- void EnableDragColSize(bool enable = true);
+ void SetColMinimalWidth(int col, int width);
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
*/
- void EnableDragGridSize(bool enable = true);
+ void SetColSize(int col, int width);
/**
- Enables or disables row sizing by dragging with the mouse.
- */
- void EnableDragRowSize(bool enable = true);
+ Hides the specified column.
+
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol() to restore the previous column width.
+
+ Notice that this method shouldn't be called if the column is already
+ hidden.
+
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
/**
- Makes the grid globally editable or read-only.
+ Shows the previously hidden column by resizing it to non-0 size.
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ The column is shown again with the same width that it had before
+ HideCol() call.
+
+ Notice that this method shouldn't be called if the column is not
+ currently hidden.
+
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_gridoverview.
- */
- void EnableEditing(bool edit);
/**
- Turns the drawing of grid lines on or off.
+ Sets the default overflow permission of the cells.
*/
- void EnableGridLines(bool enable = true);
+ void SetDefaultCellOverflow( bool allow );
/**
- Decrements the grid's batch count.
+ Sets the default width for columns in the grid.
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
- @see wxGridUpdateLocker
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
*/
- void EndBatch();
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
/**
- Overridden wxWindow method.
+ Sets the default height for rows in the grid.
+
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
+
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable height is used instead of it.
*/
- void Fit();
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
/**
- Causes immediate repainting of the grid.
+ Sets the width of the row labels.
- Use this instead of the usual wxWindow::Refresh.
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- void ForceRefresh();
+ void SetRowLabelSize(int width);
/**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
+ Sets the minimal row @a height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
*/
- int GetBatchCount() const;
+ void SetRowMinimalAcceptableHeight(int height);
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Sets the minimal @a height for the specified @a row.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ See SetColMinimalWidth() for more information.
*/
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ void SetRowMinimalHeight(int row, int height);
/**
- Returns the background colour of the cell at the specified location.
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
*/
- wxColour GetCellBackgroundColour(int row, int col) const;
+ void SetRowSize(int row, int height);
/**
- Returns a pointer to the editor for the cell at the specified location.
+ Hides the specified row.
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow() to restore its original height.
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
/**
- Returns the font for text in the grid cell at the specified location.
- */
- wxFont GetCellFont(int row, int col) const;
+ Shows the previously hidden row.
+
+ The row is shown again with the same height that it had before
+ HideRow() call.
+
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
+ Get size information for all columns at once.
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
/**
- Returns the text colour for the grid cell at the specified location.
- */
- wxColour GetCellTextColour(int row, int col) const;
+ Get size information for all row at once.
+
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
- //@{
/**
- Returns the string contained in the cell at the specified location.
+ Restore all columns sizes.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
- See wxGridTableBase::CanGetValueAs and the @ref overview_gridoverview
- "wxGrid overview" for more information.
- */
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
/**
- Returns the column ID of the specified column position.
- */
- int GetColAt(int colPos) const;
+ Restore all rows sizes.
+
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
/**
- Returns the pen used for vertical grid lines.
+ Set the size of the cell.
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ Specifying a value of more than 1 in @a num_rows or @a num_cols will
+ make the cell at (@a row, @a col) span the block of the specified size,
+ covering the other cells which would be normally shown in it. Passing 1
+ for both arguments resets the cell to normal appearance.
- See GetRowGridLinePen() for an example.
- */
- wxPen GetColGridLinePen(int col);
+ @see GetCellSize()
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Number of rows to be occupied by this cell, must be >= 1.
+ @param num_cols
+ Number of columns to be occupied by this cell, must be >= 1.
+ */
+ void SetCellSize(int row, int col, int num_rows, int num_cols);
/**
- Sets the arguments to the current column label alignment values.
+ Get the size of the cell in number of cells covered by it.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ For normal cells, the function fills both @a num_rows and @a num_cols
+ with 1 and returns CellSpan_None. For cells which span multiple cells, i.e.
+ for which SetCellSize() had been called, the returned values are the
+ same ones as were passed to SetCellSize() call and the function return
+ value is CellSpan_Main.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetColLabelAlignment(int* horiz, int* vert) const;
+ More unexpectedly, perhaps, the returned values may be @em negative for
+ the cells which are inside a span covered by a cell occupying multiple
+ rows or columns. They correspond to the offset of the main cell of the
+ span from the cell passed to this functions and the function returns
+ CellSpan_Inside value to indicate this.
- /**
- Returns the current height of the column labels.
- */
- int GetColLabelSize() const;
+ As an example, consider a 3*3 grid with the cell (1, 1) (the one in the
+ middle) having a span of 2 rows and 2 columns, i.e. the grid looks like
+ @code
+ +----+----+----+
+ | | | |
+ +----+----+----+
+ | | |
+ +----+ |
+ | | |
+ +----+----+----+
+ @endcode
+ Then the function returns 2 and 2 in @a num_rows and @a num_cols for
+ the cell (1, 1) itself and -1 and -1 for the cell (2, 2) as well as -1
+ and 0 for the cell (2, 1).
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Pointer to variable receiving the number of rows, must not be @NULL.
+ @param num_cols
+ Pointer to variable receiving the number of columns, must not be
+ @NULL.
+ @return
+ The kind of this cell span (the return value is new in wxWidgets
+ 2.9.1, this function was void in previous wxWidgets versions).
+ */
+ CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
/**
- Returns the specified column label.
+ Get the number of rows and columns allocated for this cell.
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
- */
- wxString GetColLabelValue(int col) const;
+ This overload doesn't return a CellSpan value but the values returned
+ may still be negative, see GetCellSize(int, int, int *, int *) for
+ details.
+ */
+ wxSize GetCellSize(const wxGridCellCoords& coords);
+
+ //@}
- /**
- Returns the coordinate of the left border specified column.
- */
- int GetColLeft(int col) const;
/**
- Returns the minimal width to which a column may be resized.
+ @name User-Resizing and Dragging
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
+ Functions controlling various interactive mouse operations.
+
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
+
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
+ */
+ //@{
+
+ /**
+ Return @true if the dragging of cells is enabled or @false otherwise.
*/
- int GetColMinimalAcceptableWidth() const;
+ bool CanDragCell() const;
/**
- Get the minimal width of the given column/row.
+ Returns @true if columns can be moved by dragging with the mouse.
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
+ Columns can be moved by dragging on their labels.
*/
- int GetColMinimalWidth(int col) const;
+ bool CanDragColMove() const;
/**
- Returns the position of the specified column.
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
+
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
*/
- int GetColPos(int colID) const;
+ bool CanDragColSize(int col) const;
/**
- Returns the coordinate of the right border specified column.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
*/
- int GetColRight(int col) const;
+ bool CanDragGridSize() const;
/**
- Returns the width of the specified column.
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
+
+ This is the same as CanDragColSize() but for rows.
*/
- int GetColSize(int col) const;
+ bool CanDragRowSize(int row) const;
/**
- Returns the default cell alignment.
+ Disable interactive resizing of the specified column.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
- @see SetDefaultCellAlignment()
- */
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
- /**
- Returns the current default background colour for grid cells.
- */
- wxColour GetDefaultCellBackgroundColour() const;
+ @see EnableDragColSize()
+ */
+ void DisableColResize(int col);
/**
- Returns the current default font for grid cell text.
- */
- wxFont GetDefaultCellFont() const;
+ Disable interactive resizing of the specified row.
- /**
- Returns the current default colour for grid cell text.
- */
- wxColour GetDefaultCellTextColour() const;
+ This is the same as DisableColResize() but for rows.
- /**
- Returns the default height for column labels.
- */
- int GetDefaultColLabelSize() const;
+ @see EnableDragRowSize()
+ */
+ void DisableRowResize(int row);
/**
- Returns the current default width for grid columns.
+ Disables column moving by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColMove().
*/
- int GetDefaultColSize() const;
+ void DisableDragColMove();
/**
- Returns a pointer to the current default grid cell editor.
+ Disables column sizing by dragging with the mouse.
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ Equivalent to passing @false to EnableDragColSize().
*/
- wxGridCellEditor* GetDefaultEditor() const;
+ void DisableDragColSize();
- //@{
/**
- Returns the default editor for the specified cell.
-
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
-
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
+ Disable mouse dragging of grid lines to resize rows and columns.
- The caller must call DecRef() on the returned pointer.
+ Equivalent to passing @false to EnableDragGridSize()
*/
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ void DisableDragGridSize();
/**
- Returns the default editor for the cells containing values of the given
- type.
+ Disables row sizing by dragging with the mouse.
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ Equivalent to passing @false to EnableDragRowSize().
+ */
+ void DisableDragRowSize();
- The caller must call DecRef() on the returned pointer.
+ /**
+ Enables or disables cell dragging with the mouse.
*/
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ void EnableDragCell(bool enable = true);
/**
- Returns the pen used for grid lines.
+ Enables or disables column moving by dragging with the mouse.
+ */
+ void EnableDragColMove(bool enable = true);
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
+ /**
+ Enables or disables column sizing by dragging with the mouse.
- @see GetColGridLinePen(), GetRowGridLinePen()
+ @see DisableColResize()
*/
- wxPen GetDefaultGridLinePen();
+ void EnableDragColSize(bool enable = true);
/**
- Returns a pointer to the current default grid cell renderer.
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
+ */
+ void EnableDragGridSize(bool enable = true);
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ /**
+ Enables or disables row sizing by dragging with the mouse.
- The caller must call DecRef() on the returned pointer.
+ @see DisableRowResize()
*/
- wxGridCellRenderer* GetDefaultRenderer() const;
+ void EnableDragRowSize(bool enable = true);
/**
- Returns the default renderer for the given cell.
+ Returns the column ID of the specified column position.
+ */
+ int GetColAt(int colPos) const;
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
+ /**
+ Returns the position of the specified column.
+ */
+ int GetColPos(int colID) const;
- The caller must call DecRef() on the returned pointer.
+ /**
+ Sets the position of the specified column.
*/
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ void SetColPos(int colID, int newPos);
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Sets the positions of all columns at once.
- @see GetDefaultEditorForType()
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
*/
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
+ void SetColumnsOrder(const wxArrayInt& order);
/**
- Returns the default width for the row labels.
+ Resets the position of the columns to the default.
*/
- int GetDefaultRowLabelSize() const;
+ void ResetColPos();
+
+ //@}
+
/**
- Returns the current default height for grid rows.
+ @name Cursor Movement
*/
- int GetDefaultRowSize() const;
+ //@{
/**
Returns the current grid cell column position.
int GetGridCursorRow() const;
/**
- Returns the colour used for grid lines.
+ Make the given cell current and ensure it is visible.
- @see GetDefaultGridLinePen()
- */
- wxColour GetGridLineColour() const;
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(const wxGridCellCoords& coords);
/**
- Returns the colour used for the background of row and column labels.
+ Moves the grid cursor down by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelBackgroundColour() const;
+ bool MoveCursorDown(bool expandSelection);
/**
- Returns the font used for row and column labels.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxFont GetLabelFont() const;
+ bool MoveCursorDownBlock(bool expandSelection);
/**
- Returns the colour used for row and column label text.
+ Moves the grid cursor left by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelTextColour() const;
+ bool MoveCursorLeft(bool expandSelection);
/**
- Returns the total number of grid columns.
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
- This is the same as the number of columns in the underlying grid
- table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberCols() const;
+ bool MoveCursorLeftBlock(bool expandSelection);
/**
- Returns the total number of grid rows.
+ Moves the grid cursor right by one column.
- This is the same as the number of rows in the underlying grid table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberRows() const;
+ bool MoveCursorRight(bool expandSelection);
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
- This function may only be called if CanHaveAttributes() returns @true.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ bool MoveCursorRightBlock(bool expandSelection);
/**
- Returns the pen used for horizontal grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
+ Moves the grid cursor up by one row.
- Example:
- @code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
- @endcode
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxPen GetRowGridLinePen(int row);
+ bool MoveCursorUp(bool expandSelection);
/**
- Returns the alignment used for row labels.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ bool MoveCursorUpBlock(bool expandSelection);
/**
- Returns the current width of the row labels.
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
*/
- int GetRowLabelSize() const;
+ bool MovePageDown();
/**
- Returns the specified row label.
-
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
*/
- wxString GetRowLabelValue(int row) const;
+ bool MovePageUp();
/**
- Returns the minimal size to which rows can be resized.
+ Set the grid cursor to the specified cell.
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- @see GetColMinimalAcceptableWidth()
- */
- int GetRowMinimalAcceptableHeight() const;
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(int row, int col);
/**
- Returns the minimal size for the given column.
+ Set the grid cursor to the specified cell.
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
- */
- int GetRowMinimalHeight(int col) const;
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- /**
- Returns the height of the specified row.
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
*/
- int GetRowSize(int row) const;
+ void SetGridCursor(const wxGridCellCoords& coords);
/**
- Returns the number of pixels per horizontal scroll increment.
+ Set the grid's behaviour when the user presses the TAB key.
- The default is 15.
+ Pressing the TAB key moves the grid cursor right in the current row, if
+ there is a cell at the right and, similarly, Shift-TAB moves the cursor
+ to the left in the current row if it's not in the first column.
+
+ What happens if the cursor can't be moved because it it's already at
+ the beginning or end of the row can be configured using this function,
+ see wxGrid::TabBehaviour documentation for the detailed description.
+
+ IF none of the standard behaviours is appropriate, you can always
+ handle @c wxEVT_GRID_TABBING event directly to implement a custom
+ TAB-handling logic.
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
+ @since 2.9.5
*/
- int GetScrollLineX() const;
+ void SetTabBehaviour(TabBehaviour behaviour);
- /**
- Returns the number of pixels per vertical scroll increment.
+ //@}
- The default is 15.
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ /**
+ @name User Selection
+ */
+ //@{
+
+ /**
+ Deselects all cells that are currently selected.
*/
- int GetScrollLineY() const;
+ void ClearSelection();
/**
Returns an array of individually selected cells.
wxArrayInt GetSelectedRows() const;
/**
- Access or update the selection fore/back colours
+ Returns the colour used for drawing the selection background.
*/
wxColour GetSelectionBackground() const;
wxGridSelectionModes GetSelectionMode() const;
/**
- Returns a base pointer to the current table object.
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(int row, int col) const;
+ /**
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(const wxGridCellCoords& coords) const;
- The returned pointer is still owned by the grid.
+ /**
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
- wxGridTableBase *GetTable() const;
+ bool IsSelection() const;
- //@{
/**
- Make the given cell current and ensure it is visible.
+ Selects all cells in the grid.
+ */
+ void SelectAll();
+
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
+
+ /**
+ Selects the specified column.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
+ */
+ void SelectCol(int col, bool addToSelected = false);
+
+ /**
+ Selects the specified row.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
+ */
+ void SelectRow(int row, bool addToSelected = false);
+
+ /**
+ Set the colour to be used for drawing the selection background.
+ */
+ void SetSelectionBackground(const wxColour& c);
+
+ /**
+ Set the colour to be used for drawing the selection foreground.
+ */
+ void SetSelectionForeground(const wxColour& c);
+
+ /**
+ Set the selection behaviour of the grid.
+
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
+ */
+ void SetSelectionMode(wxGridSelectionModes selmode);
- This method is equivalent to calling MakeCellVisible() and
- SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
- event is generated by it and the selected cell doesn't change if the
- event is vetoed.
- */
- void GoToCell(int row, int col);
- void GoToCell(const wxGridCellCoords& coords);
//@}
+
/**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ @name Scrolling
+ */
+ //@{
+
+ /**
+ Returns the number of pixels per horizontal scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
- bool GridLinesEnabled() const;
+ int GetScrollLineX() const;
/**
- Hides the in-place cell edit control.
+ Returns the number of pixels per vertical scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
- void HideCellEditControl();
+ int GetScrollLineY() const;
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- void HideColLabels();
+ bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
+ /**
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
+ */
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ Does nothing if the cell is already visible.
*/
- void HideRowLabels();
+ void MakeCellVisible(int row, int col);
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
+
+ Does nothing if the cell is already visible.
+ */
+ void MakeCellVisible(const wxGridCellCoords& coords);
/**
- Inserts one or more new columns into a grid with the first new column
- at the specified position.
+ Sets the number of pixels per horizontal scroll increment.
- Notice that inserting the columns in the grid requires grid table
- cooperation: when this method is called, grid object begins by
- requesting the underlying grid table to insert new columns. If this is
- successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ The default is 15.
- @param pos
- The position which the first newly inserted column will have.
- @param numCols
- The number of columns to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the columns were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
- bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ void SetScrollLineX(int x);
/**
- Inserts one or more new rows into a grid with the first new row at the
- specified position.
+ Sets the number of pixels per vertical scroll increment.
- Notice that you must implement wxGridTableBase::InsertRows() if you use
- a grid with a custom table, please see InsertCols() for more
- information.
+ The default is 15.
- @param pos
- The position which the first newly inserted row will have.
- @param numRows
- The number of rows to insert.
- @param updateLabels
- Currently not used.
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ */
+ void SetScrollLineY(int y);
+
+ //@}
+
+
+ /**
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
+
+ /**
+ Convert grid cell coordinates to grid window pixel coordinates.
+
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
+ */
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
+
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(int row, int col) const;
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
+
+ /**
+ Returns the column at the given pixel position.
+
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
@return
- @true if the rows were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ The column index or @c wxNOT_FOUND.
*/
- bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ int XToCol(int x, bool clipToMinMax = false) const;
+
+ /**
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
+
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
+ */
+ int XToEdgeOfCol(int x) const;
+
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
/**
- Returns @true if the in-place edit control is currently enabled.
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
+
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
- bool IsCellEditControlEnabled() const;
+ int YToEdgeOfRow(int y) const;
/**
- Returns @true if the current cell is read-only.
+ Returns the grid row that corresponds to the logical @a y coordinate.
- @see SetReadOnly(), IsReadOnly()
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
*/
- bool IsCurrentCellReadOnly() const;
+ int YToRow(int y, bool clipToMinMax = false) const;
- /**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
+ //@}
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
- */
- bool IsEditable() const;
+ /**
+ @name Miscellaneous Functions
+ */
//@{
+
/**
- Is this cell currently selected?
+ Appends one or more new columns to the right of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if appending columns failed.
*/
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
- //@}
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
/**
- Returns @true if the cell at the specified location can't be edited.
+ Appends one or more new rows to the bottom of the grid.
- @see SetReadOnly(), IsCurrentCellReadOnly()
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool IsReadOnly(int row, int col) const;
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
/**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
- */
- bool IsSelection() const;
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
- //@{
/**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
- By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
- @true even if the cell is only partially visible.
- */
- bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
- //@}
+ The default is to clip grid lines.
+
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
- //@{
/**
- Brings the specified cell into the visible grid cell area with minimal
- scrolling.
+ Increments the grid's batch count.
- Does nothing if the cell is already visible.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
+
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
- void MakeCellVisible(int row, int col);
- void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
+ void BeginBatch();
/**
- Moves the grid cursor down by one row.
+ Clears all data in the underlying grid table and repaints the grid.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
- bool MoveCursorDown(bool expandSelection);
+ void ClearGrid();
/**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDownBlock(bool expandSelection);
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
/**
- Moves the grid cursor left by one column.
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeft(bool expandSelection);
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
/**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
+ Deletes one or more columns from a grid starting at the specified
+ position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if deleting columns failed.
*/
- bool MoveCursorLeftBlock(bool expandSelection);
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Moves the grid cursor right by one column.
+ Deletes one or more rows from a grid starting at the specified
+ position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool MoveCursorRight(bool expandSelection);
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
+ Decrements the grid's batch count.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
+
+ @see wxGridUpdateLocker
*/
- bool MoveCursorRightBlock(bool expandSelection);
+ void EndBatch();
/**
- Moves the grid cursor up by one row.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ Overridden wxWindow method.
*/
- bool MoveCursorUp(bool expandSelection);
+ virtual void Fit();
/**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Causes immediate repainting of the grid.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ Use this instead of the usual wxWindow::Refresh().
*/
- bool MoveCursorUpBlock(bool expandSelection);
+ void ForceRefresh();
/**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
*/
- bool MovePageDown();
+ int GetBatchCount();
/**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
+ Returns the total number of grid columns.
+
+ This is the same as the number of columns in the underlying grid table.
*/
- bool MovePageUp();
+ int GetNumberCols() const;
/**
- Register a new data type.
+ Returns the total number of grid rows.
- The data types allow to naturally associate specific renderers and
- editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
- wxGridCellTextEditor as its renderer and editor respectively -- this is
- the data type used by all the cells of the default wxGridStringTable,
- so this renderer and editor are used by default for all grid cells.
+ This is the same as the number of rows in the underlying grid table.
+ */
+ int GetNumberRows() const;
- However if a custom table returns @c wxGRID_VALUE_BOOL from its
- wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
- wxGridCellBoolEditor are used for it because the grid also registers a
- boolean data type with this name.
+ /**
+ Returns the attribute for the given cell creating one if necessary.
- And as this mechanism is completely generic, you may register your own
- data types using your own custom renderers and editors. Just remember
- that the table must identify a cell as being of the given type for them
- to be used for this cell.
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
- @param typeName
- Name of the new type. May be any string, but if the type name is
- the same as the name of an already registered type, including one
- of the standard ones (which are @c wxGRID_VALUE_STRING, @c
- wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
- and @c wxGRID_VALUE_CHOICE), then the new registration information
- replaces the previously used renderer and editor.
- @param renderer
- The renderer to use for the cells of this type. Its ownership is
- taken by the grid, i.e. it will call DecRef() on this pointer when
- it doesn't need it any longer.
- @param editor
- The editor to use for the cells of this type. Its ownership is also
- taken by the grid.
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
+ Returns a base pointer to the current table object.
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
+ The returned pointer is still owned by the grid.
*/
- void SaveEditControlValue();
+ wxGridTableBase *GetTable() const;
/**
- Selects all cells in the grid.
+ Inserts one or more new columns into a grid with the first new column
+ at the specified position.
+
+ Notice that inserting the columns in the grid requires grid table
+ cooperation: when this method is called, grid object begins by
+ requesting the underlying grid table to insert new columns. If this is
+ successful the table notifies the grid and the grid updates the
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
+
+ @param pos
+ The position which the first newly inserted column will have.
+ @param numCols
+ The number of columns to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the columns were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- void SelectAll();
+ bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
- //@{
/**
- Selects a rectangular block of cells.
+ Inserts one or more new rows into a grid with the first new row at the
+ specified position.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
- */
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ Notice that you must implement wxGridTableBase::InsertRows() if you use
+ a grid with a custom table, please see InsertCols() for more
+ information.
+
+ @param pos
+ The position which the first newly inserted row will have.
+ @param numRows
+ The number of rows to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the rows were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
+ */
+ bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Selects the specified column.
+ Invalidates the cached attribute for the given cell.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ For efficiency reasons, wxGrid may cache the recently used attributes
+ (currently it caches only the single most recently used one, in fact)
+ which can result in the cell appearance not being refreshed even when
+ the attribute returned by your custom wxGridCellAttrProvider-derived
+ class has changed. To force the grid to refresh the cell attribute,
+ this function may be used. Notice that calling it will not result in
+ actually redrawing the cell, you still need to call
+ wxWindow::RefreshRect() to invalidate the area occupied by the cell in
+ the window to do this. Also note that you don't need to call this
+ function if you store the attributes in wxGrid itself, i.e. use its
+ SetAttr() and similar methods, it is only useful when using a separate
+ custom attributes provider.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
- */
- void SelectCol(int col, bool addToSelected = false);
+ @param row
+ The row of the cell whose attribute needs to be queried again.
+ @param col
+ The column of the cell whose attribute needs to be queried again.
+
+ @since 2.9.2
+ */
+ void RefreshAttr(int row, int col);
/**
- Selects the specified row.
+ Draws part or all of a wxGrid on a wxDC for printing or display.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ Pagination can be accomplished by using sequential Render() calls
+ with appropriate values in wxGridCellCoords topLeft and bottomRight.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
- */
- void SelectRow(int row, bool addToSelected = false);
+ @param dc
+ The wxDC to be drawn on.
+ @param pos
+ The position on the wxDC where rendering should begin. If not
+ specified drawing will begin at the wxDC MaxX() and MaxY().
+ @param size
+ The size of the area on the wxDC that the rendered wxGrid should
+ occupy. If not specified the drawing will be scaled to fit the
+ available dc width or height. The wxGrid's aspect ratio is
+ maintained whether or not size is specified.
+ @param topLeft
+ The top left cell of the block to be drawn. Defaults to ( 0, 0 ).
+ @param bottomRight
+ The bottom right cell of the block to be drawn. Defaults to row and
+ column counts.
+ @param style
+ A combination of values from wxGridRenderStyle.
+
+ @since 2.9.4
+ */
+ void Render( wxDC& dc,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxGridCellCoords& topLeft = wxGridCellCoords( -1, -1 ),
+ const wxGridCellCoords& bottomRight = wxGridCellCoords( -1, -1 ),
+ int style = wxGRID_DRAW_DEFAULT );
- //@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
-
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Sets the cell attributes for all cells in the specified column.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ void SetColAttr(int col, wxGridCellAttr* attr);
- //@{
/**
- Set the background colour for the given cell or all cells by default.
+ Sets the extra margins used around the grid area.
+
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Sets the editor for the grid cell at the specified location.
+ Sets the cell attributes for all cells in the specified row.
- The grid will take ownership of the pointer.
+ The grid takes ownership of the attribute pointer.
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
+
+ //@}
- /**
- Sets the font for text in the grid cell at the specified location.
- */
- void SetCellFont(int row, int col, const wxFont& font);
/**
- Sets the renderer for the grid cell at the specified location.
+ @name Sorting support.
- The grid will take ownership of the pointer.
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
- */
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
//@{
- /**
- Sets the text colour for the given cell or all cells by default.
- */
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
- //@}
- //@{
/**
- Sets the string value for the cell at the specified location.
+ Return the column in which the sorting indicator is currently
+ displayed.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- See wxGridTableBase::CanSetValueAs and the @ref overview_gridoverview
- "wxGrid overview" for more information.
- */
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
/**
- Sets the cell attributes for all cells in the specified column.
+ Return @true if this column is currently used for sorting.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_gridoverview.
- */
- void SetColAttr(int col, wxGridCellAttr* attr);
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
/**
- Sets the specified column to display boolean values.
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- @see SetColFormatCustom()
- */
- void SetColFormatBool(int col);
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
+
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
/**
- Sets the specified column to display data in a custom format.
+ Set the column to display the sorting indicator in and its direction.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
- See the @ref overview_gridoverview "wxGrid overview" for more
- information on working with custom data types.
- */
- void SetColFormatCustom(int col, const wxString& typeName);
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
/**
- Sets the specified column to display floating point values with the
- given width and precision.
+ Remove any currently shown sorting indicator.
+
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
+ //@}
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Sets the specified column to display integer values.
+ @name Accessors for component windows.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ Return the various child windows of wxGrid.
+
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the horizontal and vertical alignment of column label text.
+ Return the main grid window containing the grid cells.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetColLabelAlignment(int horiz, int vert);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the height of the column labels.
+ Return the row labels window.
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
- */
- void SetColLabelSize(int height);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Set the value for the given column label.
+ Return the column labels window.
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
- */
- void SetColLabelValue(int col, const wxString& value);
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
+
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the minimal width to which the user can resize columns.
+ Return the window in the top left grid corner.
- @see GetColMinimalAcceptableWidth()
- */
- void SetColMinimalAcceptableWidth(int width);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the minimal width for the specified column.
-
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
+ Return the header control used for column labels display.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
- */
- void SetColMinimalWidth(int col, int width);
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
- /**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
+ //@}
+protected:
/**
- Sets the width of the specified column.
-
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+ Returns @true if this grid has support for cell attributes.
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetColSize(int col, int width);
+ bool CanHaveAttributes() const;
/**
- Sets the default horizontal and vertical alignment for grid cell text.
+ Get the minimal width of the given column/row.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetDefaultCellAlignment(int horiz, int vert);
+ int GetColMinimalWidth(int col) const;
/**
- Sets the default background colour for grid cells.
+ Returns the coordinate of the right border specified column.
*/
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ int GetColRight(int col) const;
/**
- Sets the default font to be used for grid cell text.
+ Returns the coordinate of the left border specified column.
*/
- void SetDefaultCellFont(const wxFont& font);
+ int GetColLeft(int col) const;
/**
- Sets the current default colour for grid cell text.
+ Returns the minimal size for the given column.
+
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetDefaultCellTextColour(const wxColour& colour);
+ int GetRowMinimalHeight(int col) const;
+};
- /**
- Sets the default width for columns in the grid.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
- */
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
+/**
+ @class wxGridUpdateLocker
- /**
- Sets the default editor for grid cells.
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
- The grid will take ownership of the pointer.
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
- */
- void SetDefaultEditor(wxGridCellEditor* editor);
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
+
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the default renderer for grid cells.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
- The grid will take ownership of the pointer.
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
+ */
+ wxGridUpdateLocker(wxGrid* grid = NULL);
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ /**
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ ~wxGridUpdateLocker();
/**
- Sets the default height for rows in the grid.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
+ */
+ void Create(wxGrid* grid);
+};
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
- */
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
- //@{
- /**
- Set the grid cursor to the specified cell.
+/**
+ @class wxGridEvent
- The grid cursor indicates the current cell and can be moved by the user
- using the arrow keys or the mouse.
+ This event class contains information about various grid events.
- Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
- the event handler vetoes this event, the cursor is not moved.
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @event{EVT_GRID_TABBING(func)}
+ This event is generated when the user presses TAB or Shift-TAB in the
+ grid. It can be used to customize the simple default TAB handling
+ logic, e.g. to go to the next non-empty cell instead of just the next
+ cell. See also wxGrid::SetTabBehaviour(). This event is new since
+ wxWidgets 2.9.5.
+ @endEventTable
- This function doesn't make the target call visible, use GoToCell() to
- do this.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetGridCursor(int row, int col);
- void SetGridCursor(const wxGridCellCoords& coords);
- //@}
+ wxGridEvent();
+ /**
+ Constructor for initializing all event attributes.
+ */
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the colour used to draw grid lines.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetGridLineColour(const wxColour& colour);
+ bool AltDown() const;
/**
- Sets the background colour for row and column labels.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ bool ControlDown() const;
/**
- Sets the font for row and column labels.
+ Column at which the event occurred.
+
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this column is the
+ column of the newly selected cell while the previously selected cell
+ can be retrieved using wxGrid::GetGridCursorCol().
*/
- void SetLabelFont(const wxFont& font);
+ virtual int GetCol();
/**
- Sets the colour for row and column label text.
+ Position in pixels at which the event occurred.
*/
- void SetLabelTextColour(const wxColour& colour);
+ wxPoint GetPosition();
/**
- Sets the extra margins used around the grid area.
+ Row at which the event occurred.
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this row is the row
+ of the newly selected cell while the previously selected cell can be
+ retrieved using wxGrid::GetGridCursorRow().
*/
- void SetMargins(int extraWidth, int extraHeight);
+ virtual int GetRow();
/**
- Makes the cell at the specified location read-only or editable.
+ Returns @true if the Meta key was down at the time of the event.
+ */
+ bool MetaDown() const;
- @see IsReadOnly()
+ /**
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetReadOnly(int row, int col, bool isReadOnly = true);
+ bool Selecting();
/**
- Sets the cell attributes for all cells in the specified row.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The grid takes ownership of the attribute pointer.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
- /**
- Sets the horizontal and vertical alignment of row label text.
+/**
+ @class wxGridSizeEvent
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetRowLabelAlignment(int horiz, int vert);
+ This event class contains information about a row/column resize event.
- /**
- Sets the width of the row labels.
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetRowLabelSize(int width);
-
+ wxGridSizeEvent();
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool AltDown() const;
/**
- Sets the minimal height for the specified row.
+ Returns @true if the Control key was down at the time of the event.
+ */
+ bool ControlDown() const;
- See SetColMinimalWidth() for more information.
+ /**
+ Position in pixels at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the height of the specified row.
+ Row or column at that was resized.
+ */
+ int GetRowOrCol();
- See SetColSize() for more information.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetRowSize(int row, int height);
+ bool MetaDown() const;
/**
- Sets the number of pixels per horizontal scroll increment.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The default is 15.
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
- */
- void SetScrollLineX(int x);
- /**
- Sets the number of pixels per vertical scroll increment.
+/**
+ @class wxGridRangeSelectEvent
- The default is 15.
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetScrollLineY(int y);
-
+ wxGridRangeSelectEvent();
/**
- Set the colour to be used for drawing the selection background.
+ Constructor for initializing all event attributes.
*/
- void SetSelectionBackground(const wxColour& c);
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool AltDown() const;
/**
- Set the selection behaviour of the grid.
-
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetSelectionMode(wxGridSelectionModes selmode);
+ bool ControlDown() const;
/**
- Passes a pointer to a custom grid table to be used by the grid.
-
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
-
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
+ Top left corner of the rectangular area that was (de)selected.
*/
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ wxGridCellCoords GetBottomRightCoords();
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Bottom row of the rectangular area that was (de)selected.
*/
- void SetUseNativeColLabels(bool native = true);
+ int GetBottomRow();
/**
- Displays the in-place cell edit control for the current cell.
+ Left column of the rectangular area that was (de)selected.
*/
- void ShowCellEditControl();
+ int GetLeftCol();
/**
- Returns the column at the given pixel position.
-
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ Right column of the rectangular area that was (de)selected.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ int GetRightCol();
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
-
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ Top left corner of the rectangular area that was (de)selected.
*/
- int XToEdgeOfCol(int x) const;
+ wxGridCellCoords GetTopLeftCoords();
- //@{
/**
- Translates logical pixel coordinates to the grid cell coordinates.
-
- Notice that this function expects logical coordinates on input so if
- you use this function in a mouse event handler you need to translate
- the mouse position, which is expressed in device coordinates, to
- logical ones.
-
- @see XToCol(), YToRow()
- */
-
- // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
- // undocumented, using it is ugly and non-const reference parameters are
- // not used in wxWidgets API
-
- wxGridCellCoords XYToCell(int x, int y) const;
- wxGridCellCoords XYToCell(const wxPoint& pos) const;
-
- //@}
+ Top row of the rectangular area that was (de)selected.
+ */
+ int GetTopRow();
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
-
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ Returns @true if the Meta key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool MetaDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int YToRow(int y) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};