\func{virtual void}{AddPendingEvent}{\param{wxEvent\& }{event}}
Adds an event to be processed later. The function will return immediately and the
-event will get processed in idle time using the \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent}
+event will get processed in idle time using the \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent}
method.
\wxheading{Parameters}
\wxheading{Remarks}
-Note that this requires that the event has a fully implemented Clone()
-methods so that the event can be duplicated and stored until later processing.
-Not all events in wxWindows currently have a fully implemented Clone() method,
-you may have to look at the source to verify this.
+Note that this requires that the event implements
+\helpref{CopyObject}{wxobjectcopyobject}
+method so that the event can be duplicated and stored until it gets processed later.
+Not all events in wxWindows currently fully implement this method,
+so you may have to look at the source to verify this.
This methods automatically wakes up idle handling even if the underlying window
system is currently idle anyway and thus would not send any idle events. (Waking
up the idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.)
-This is also the method to call for inter-thread communication. When using
-a multi-threading program, you will often have to inform the main GUI thread
+This is also the method to call for inter-thread communication. In
+a multi-threaded program, you will often have to inform the main GUI thread
about the status of other working threads and this has to be done using this
method - which also means that this method is thread safe by means of using
crtical sections where needed.
+% VZ: bad idea IMHO - we're going to have a lot of problems with this
Furthermore, it may be noted that some ports of wxWindows will probably move
to using this method more and more in preference over calling ProcessEvent()
directly so as to avoid problems with reentrant code.
\membersection{wxEvtHandler::Disconnect}\label{wxevthandlerdisconnect}
\func{bool}{Disconnect}{\param{int}{ id},
- \param{wxEventType }{eventType = wxEVT_NULL}, \param{wxObjectEventFunction}{ function = NULL},
+ \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL},
\param{wxObject*}{ userData = NULL}}
\func{bool}{Disconnect}{\param{int}{ id}, \param{int}{ lastId = -1},
- \param{wxEventType }{eventType = wxEVT_NULL}, \param{wxObjectEventFunction}{ function = NULL},
+ \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL},
\param{wxObject*}{ userData = NULL}}
Disconnects the given function dynamically from the event handler, using the specified
-parameters as search criteria and returning TRUE if a matching event handler has been
-found and removed. This method can only disconnect from functions which have been added
+parameters as search criteria and returning TRUE if a matching function has been
+found and removed. This method can only disconnect functions which have been added
using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way
-to disconnect from events used in the (static) event tables.
+to disconnect functions connected using the (static) event tables.
\wxheading{Parameters}
\docparam{function}{The event handler function.}
-\docparam{userData}{Data to be associated with the event table entry.}
+\docparam{userData}{Data associated with the event table entry.}
\membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata}
-\func{char* }{GetClientData}{\void}
+\func{void* }{GetClientData}{\void}
Gets user-supplied client data.
\wxheading{Remarks}
Normally, any extra data the programmer wishes to associate with the object
-should be made available by deriving a new class
-with new data members.
+should be made available by deriving a new class with new data members.
\wxheading{See also}
\membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata}
-\func{void}{SetClientData}{\param{char* }{data}}
+\func{void}{SetClientData}{\param{void* }{data}}
Sets user-supplied client data.
\wxheading{Remarks}
-Normally, any extra data the programmer wishes
-to associate with the object should be made available by deriving a new class
+Normally, any extra data the programmer wishes to associate with
+the object should be made available by deriving a new class
with new data members.
-%TODO: make this void*, char* only in compatibility mode.
\wxheading{See also}