);
wxRegion(const wxRect& rRect);
wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
);
wxRegion(const wxRect& rRect);
wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
virtual bool DoOffset(wxCoord x, wxCoord y);
virtual bool DoCombine(const wxRegion& region, wxRegionOp op);
virtual bool DoOffset(wxCoord x, wxCoord y);
virtual bool DoCombine(const wxRegion& region, wxRegionOp op);