InitRect(rect.x, rect.y, rect.width, rect.height);
}
- wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+ wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
wxRegion( const wxBitmap& bmp)
{
WXRegion *GetX11Region() const;
protected:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
// wxRegionBase pure virtuals
virtual bool DoIsEqual(const wxRegion& region) const;