// wxRegionRefData: private class containing the information about the region
// ----------------------------------------------------------------------------
-class wxRegionRefData : public wxObjectRefData
+class wxRegionRefData : public wxGDIRefData
{
public:
wxRegionRefData()
// m_refData unrefed in ~wxObject
}
-wxObjectRefData *wxRegion::CreateRefData() const
+wxGDIRefData *wxRegion::CreateGDIRefData() const
{
return new wxRegionRefData;
}
-wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxRegionRefData(*(wxRegionRefData *)data);
}
_XBox *rects, extents;
};
-class wxRIRefData: public wxObjectRefData
+class wxRIRefData: public wxGDIRefData
{
public: