}
else
{
- wxFAIL_MSG( _T("only rectangular regions are supported") );
+ wxFAIL_MSG( "only rectangular regions are supported" );
return false;
}
}
bool wxRegion::DoUnionWithRegion(const wxRegion& region)
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, "invalid region" );
return DoUnionWithRect(M_REGION_OF(region)->m_rect);
}
bool wxRegion::DoIntersect(const wxRegion& region)
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, "invalid region" );
AllocExclusive();
M_REGION->m_rect.Intersect(M_REGION_OF(region)->m_rect);
bool wxRegion::DoSubtract(const wxRegion& region)
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
- wxCHECK_MSG( Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, "invalid region" );
+ wxCHECK_MSG( Ok(), false, "invalid region" );
const wxRect& rect = M_REGION_OF(region)->m_rect;
}
else
{
- wxFAIL_MSG( _T("only rectangular regions implemented") );
+ wxFAIL_MSG( "only rectangular regions implemented" );
return false;
}
}
bool wxRegion::DoXor(const wxRegion& region)
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
- wxFAIL_MSG( _T("Xor not implemented") );
+ wxCHECK_MSG( region.Ok(), false, "invalid region" );
+ wxFAIL_MSG( "Xor not implemented" );
return false;
}
wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
{
- wxCHECK_MSG( Ok(), wxOutRegion, _T("invalid region") );
+ wxCHECK_MSG( Ok(), wxOutRegion, "invalid region" );
if (M_REGION->m_rect.Contains(x, y))
return wxInRegion;
wxRegionContain wxRegion::DoContainsRect(const wxRect& rect) const
{
- wxCHECK_MSG( Ok(), wxOutRegion, _T("invalid region") );
+ wxCHECK_MSG( Ok(), wxOutRegion, "invalid region" );
// 1) is the rectangle entirely covered by the region?
if (M_REGION->m_rect.Contains(rect))