\func{}{wxRegion}{\param{const wxRegion\&}{ region}}
-Constructs a region by copying another region.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
\func{void}{operator $=$}{\param{const wxRegion\&}{ region}}
-Copies {\it region} by reference counting.
+Assignment operator, using \helpref{reference counting}{trefcount}.
+
+
\section{\class{wxRegionIterator}}\label{wxregioniterator}