#include "wx/wx.h"
#endif
-#if wxUSE_BUTTONBAR && wxUSE_TOOLBAR && !wxUSE_TOOLBAR_SIMPLE
+#if wxUSE_TOOLBAR && defined(__WIN16__)
#if !defined(__WIN32__) && !wxUSE_IMAGE_LOADING_IN_MSW
#error wxToolBar needs wxUSE_IMAGE_LOADING_IN_MSW under Win16
#include <stdlib.h>
-#include "wx/tbarmsw.h"
+#include "wx/msw/tbarmsw.h"
#include "wx/event.h"
#include "wx/app.h"
#include "wx/bitmap.h"
// TODO: use the mapping code from wxToolBar95 to get it right in this class
#if !defined(__WIN32__) && !defined(__WIN386__)
wxBitmap bitmap2;
- if (toggle)
+ if (tool->CanBeToggled())
{
HBITMAP hbmp = CreateMappedBitmap((WXHINSTANCE)wxGetInstance(),
GetHbitmapOf(tool->GetBitmap1()));
}
}
-void wxToolBar::DrawButton(WXHDC hdc, int x, int y, int dx, int dy, wxToolBarTool *tool, int state)
+void wxToolBar::DrawButton(WXHDC hdc, int x, int y, int dx, int dy,
+ wxToolBarToolBase *toolBase, int state)
{
+ wxToolBarTool *tool = (wxToolBarTool *)toolBase;
+
int yOffset;
HBRUSH hbrOld, hbr;
BOOL bMaskCreated = FALSE;