#include "wx/dynarray.h"
#include "wx/settings.h"
#include "wx/bitmap.h"
+ #include "wx/dcmemory.h"
#endif
#if wxUSE_TOOLBAR && defined(__WIN95__) && wxUSE_TOOLBAR_NATIVE
#include "wx/msw/dib.h"
#include "wx/app.h" // for GetComCtl32Version
+// ----------------------------------------------------------------------------
+// conditional compilation
+// ----------------------------------------------------------------------------
+
+// wxWindows previously always considered that toolbar buttons have light grey
+// (0xc0c0c0) background and so ignored any bitmap masks - however, this
+// doesn't work with XPMs which then appear to have black background. To make
+// this work, we must respect the bitmap masks - which we do now. This should
+// be ok in any case, but to restore 100% compatible with the old version
+// behaviour, you can set this to 0.
+#define USE_BITMAP_MASKS 1
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// private function prototypes
// ----------------------------------------------------------------------------
+// adjust toolbar bitmap colours
static void wxMapBitmap(HBITMAP hBitmap, int width, int height);
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxToolBarBase)
BEGIN_EVENT_TABLE(wxToolBar, wxToolBarBase)
EVT_MOUSE_EVENTS(wxToolBar::OnMouseEvent)
const wxString& name)
{
// common initialisation
- if ( !CreateControl(parent, id, pos, size, style, name) )
+ if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
return FALSE;
// prepare flags
DWORD msflags = 0; // WS_VISIBLE | WS_CHILD always included
if (style & wxBORDER)
msflags |= WS_BORDER;
+
+#ifdef TBSTYLE_TOOLTIPS
msflags |= TBSTYLE_TOOLTIPS;
+#endif
if (style & wxTB_FLAT)
{
wxToolBar::~wxToolBar()
{
- if (m_hBitmap)
+ // we must refresh the frame size when the toolbar is deleted but the frame
+ // is not - otherwise toolbar leaves a hole in the place it used to occupy
+ //
+ // NB: a frame is being deleted only if it is not any longer in
+ // wxTopLevelWindows list
+ wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
+ if ( frame && wxTopLevelWindows.Find(frame) )
+ {
+ frame->SendSizeEvent();
+ }
+
+ if ( m_hBitmap )
{
::DeleteObject((HBITMAP) m_hBitmap);
}
bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool)
{
- // normally, we only delete one button, but we use several separators to
- // cover the space used by one control sometimes (with old comctl32.dll)
+ // the main difficulty we have here is with the controls in the toolbars:
+ // as we (sometimes) use several separators to cover up the space used by
+ // them, the indices are not the same for us and the toolbar
+
+ // first determine the position of the first button to delete: it may be
+ // different from pos if we use several separators to cover the space used
+ // by a control
+ wxToolBarToolsList::Node *node;
+ for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
+ {
+ wxToolBarToolBase *tool2 = node->GetData();
+ if ( tool2 == tool )
+ {
+ // let node point to the next node in the list
+ node = node->GetNext();
+
+ break;
+ }
+
+ if ( tool2->IsControl() )
+ {
+ pos += ((wxToolBarTool *)tool2)->GetSeparatorsCount();
+ }
+ }
+
+ // now determine the number of buttons to delete and the area taken by them
size_t nButtonsToDelete = 1;
// get the size of the button we're going to delete
width *= nButtonsToDelete;
}
+ // do delete all buttons
+ m_nButtons -= nButtonsToDelete;
while ( nButtonsToDelete-- > 0 )
{
if ( !::SendMessage(GetHwnd(), TB_DELETEBUTTON, pos, 0) )
{
- wxLogLastError("TB_DELETEBUTTON");
+ wxLogLastError(wxT("TB_DELETEBUTTON"));
return FALSE;
}
tool->Detach();
- m_nButtons -= nButtonsToDelete;
-
- // reposition all the controls after this button
- wxToolBarToolsList::Node *node = m_tools.Item(pos);
- for ( node = node->GetNext(); node; node = node->GetNext() )
+ // and finally reposition all the controls after this button (the toolbar
+ // takes care of all normal items)
+ for ( /* node -> first after deleted */ ; node; node = node->GetNext() )
{
wxToolBarToolBase *tool2 = node->GetData();
if ( tool2->IsControl() )
int totalBitmapWidth = (int)(m_defaultWidth * nTools);
int totalBitmapHeight = (int)m_defaultHeight;
- // Create a bitmap for all the tool bitmaps
+ // Create a bitmap and copy all the tool bitmaps to it
+#if USE_BITMAP_MASKS
+ wxMemoryDC dcAllButtons;
+ wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight);
+ dcAllButtons.SelectObject(bitmap);
+ dcAllButtons.SetBackground(*wxLIGHT_GREY_BRUSH);
+ dcAllButtons.Clear();
+
+ m_hBitmap = bitmap.GetHBITMAP();
+ HBITMAP hBitmap = (HBITMAP)m_hBitmap;
+#else // !USE_BITMAP_MASKS
HBITMAP hBitmap = ::CreateCompatibleBitmap(ScreenHDC(),
totalBitmapWidth,
totalBitmapHeight);
m_hBitmap = (WXHBITMAP)hBitmap;
- // Now blit all the tools onto this bitmap
HDC memoryDC = ::CreateCompatibleDC(NULL);
HBITMAP oldBitmap = (HBITMAP) ::SelectObject(memoryDC, hBitmap);
HDC memoryDC2 = ::CreateCompatibleDC(NULL);
+#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS
// the button position
wxCoord x = 0;
wxToolBarToolBase *tool = node->GetData();
if ( tool->IsButton() )
{
- HBITMAP hbmp = GetHbitmapOf(tool->GetBitmap1());
- if ( hbmp )
+ const wxBitmap& bmp = tool->GetBitmap1();
+ if ( bmp.Ok() )
{
+#if USE_BITMAP_MASKS
+ // notice the last parameter: do use mask
+ dcAllButtons.DrawBitmap(tool->GetBitmap1(), x, 0, TRUE);
+#else // !USE_BITMAP_MASKS
+ HBITMAP hbmp = GetHbitmapOf(bmp);
HBITMAP oldBitmap2 = (HBITMAP)::SelectObject(memoryDC2, hbmp);
if ( !BitBlt(memoryDC, x, 0, m_defaultWidth, m_defaultHeight,
memoryDC2, 0, 0, SRCCOPY) )
{
- wxLogLastError("BitBlt");
+ wxLogLastError(wxT("BitBlt"));
}
::SelectObject(memoryDC2, oldBitmap2);
+#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS
}
else
{
node = node->GetNext();
}
+#if USE_BITMAP_MASKS
+ dcAllButtons.SelectObject(wxNullBitmap);
+
+ // don't delete this HBITMAP!
+ bitmap.SetHBITMAP(0);
+#else // !USE_BITMAP_MASKS
::SelectObject(memoryDC, oldBitmap);
::DeleteDC(memoryDC);
::DeleteDC(memoryDC2);
+#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS
// Map to system colours
wxMapBitmap(hBitmap, totalBitmapWidth, totalBitmapHeight);
+ int bitmapId = 0;
+
+ bool addBitmap = TRUE;
+
if ( oldToolBarBitmap )
{
- TBREPLACEBITMAP replaceBitmap;
- replaceBitmap.hInstOld = NULL;
- replaceBitmap.hInstNew = NULL;
- replaceBitmap.nIDOld = (UINT) oldToolBarBitmap;
- replaceBitmap.nIDNew = (UINT) hBitmap;
- replaceBitmap.nButtons = nButtons;
- if ( !::SendMessage(GetHwnd(), TB_REPLACEBITMAP,
- 0, (LPARAM) &replaceBitmap) )
+#ifdef TB_REPLACEBITMAP
+ if ( wxTheApp->GetComCtl32Version() >= 400 )
{
- wxFAIL_MSG(wxT("Could not add bitmap to toolbar"));
+ TBREPLACEBITMAP replaceBitmap;
+ replaceBitmap.hInstOld = NULL;
+ replaceBitmap.hInstNew = NULL;
+ replaceBitmap.nIDOld = (UINT) oldToolBarBitmap;
+ replaceBitmap.nIDNew = (UINT) hBitmap;
+ replaceBitmap.nButtons = nButtons;
+ if ( !::SendMessage(GetHwnd(), TB_REPLACEBITMAP,
+ 0, (LPARAM) &replaceBitmap) )
+ {
+ wxFAIL_MSG(wxT("Could not replace the old bitmap"));
+ }
+
+ ::DeleteObject(oldToolBarBitmap);
+
+ // already done
+ addBitmap = FALSE;
}
+ else
+#endif // TB_REPLACEBITMAP
+ {
+ // we can't replace the old bitmap, so we will add another one
+ // (awfully inefficient, but what else to do?) and shift the bitmap
+ // indices accordingly
+ addBitmap = TRUE;
- ::DeleteObject(oldToolBarBitmap);
+ bitmapId = m_nButtons;
+ }
// Now delete all the buttons
for ( size_t pos = 0; pos < m_nButtons; pos++ )
{
if ( !::SendMessage(GetHwnd(), TB_DELETEBUTTON, 0, 0) )
{
- wxLogLastError("TB_DELETEBUTTON");
+ wxLogLastError(wxT("TB_DELETEBUTTON"));
}
}
+
}
- else // no old bitmap
+
+ if ( addBitmap ) // no old bitmap or we can't replace it
{
TBADDBITMAP addBitmap;
addBitmap.hInst = 0;
wxArrayInt controlIds;
int i = 0;
- int bitmapId = 0;
-
for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
{
wxToolBarToolBase *tool = node->GetData();
if ( !::SendMessage(GetHwnd(), TB_ADDBUTTONS,
(WPARAM)i, (LPARAM)buttons) )
{
- wxLogLastError("TB_ADDBUTTONS");
+ wxLogLastError(wxT("TB_ADDBUTTONS"));
}
delete [] buttons;
if ( !SendMessage(GetHwnd(), TB_GETITEMRECT,
index, (LPARAM)(LPRECT)&r) )
{
- wxLogLastError("TB_GETITEMRECT");
+ wxLogLastError(wxT("TB_GETITEMRECT"));
}
// TB_SETBUTTONINFO message is only supported by comctl32.dll 4.71+
tool->GetId(), (LPARAM)&tbbi) )
{
// the id is probably invalid?
- wxLogLastError("TB_SETBUTTONINFO");
+ wxLogLastError(wxT("TB_SETBUTTONINFO"));
}
-
}
else
#endif // comctl32.dll 4.71
if ( !SendMessage(GetHwnd(), TB_INSERTBUTTON,
index, (LPARAM)&tbb) )
{
- wxLogLastError("TB_INSERTBUTTON");
+ wxLogLastError(wxT("TB_INSERTBUTTON"));
}
index++;
if ( tool->CanBeToggled() )
{
LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
- tool->SetToggle((state & TBSTATE_CHECKED) != 0);
+ tool->Toggle((state & TBSTATE_CHECKED) != 0);
}
bool toggled = tool->IsToggled();
{
ttText->lpszText = (wxChar *)help.c_str();
}
-#if (_WIN32_IE >= 0x0300)
else
{
- // FIXME this is a temp hack only until I understand better what
- // must be done in both ANSI and Unicode builds
+#if wxUSE_UNICODE
+ ttText->lpszText = (wxChar *)help.c_str();
+#else
+ // VZ: I don't know why it happens, but the versions of
+ // comctl32.dll starting from 4.70 sometimes send TTN_NEEDTEXTW
+ // even to ANSI programs (normally, this message is supposed
+ // to be sent to Unicode programs only) - hence we need to
+ // handle it as well, otherwise no tooltips will be shown in
+ // this case
size_t lenAnsi = help.Len();
#ifdef __MWERKS__
dst[lenUnicode] = 0;
delete [] pwz;
+#endif
}
-#endif // _WIN32_IE >= 0x0300
}
// For backward compatibility...
void wxToolBar::UpdateSize()
{
- // we must refresh the frame after the toolbar size (possibly) changed
+ // the toolbar size changed
+ SendMessage(GetHwnd(), TB_AUTOSIZE, 0, 0);
+
+ // we must also refresh the frame after the toolbar size (possibly) changed
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame )
{
- // don't change the size, we just need to generate a WM_SIZE
- RECT r;
- if ( !GetWindowRect(GetHwndOf(frame), &r) )
- {
- wxLogLastError(_T("GetWindowRect"));
- }
-
- (void)::SendMessage(GetHwndOf(frame), WM_SIZE, SIZE_RESTORED,
- MAKELPARAM(r.right - r.left, r.bottom - r.top));
+ frame->SendSizeEvent();
}
-
}
// ----------------------------------------------------------------------------
#define BGR_BUTTONSHADOW (RGB(128,128,128)) // dark grey
#define BGR_BUTTONFACE (RGB(192,192,192)) // bright grey
#define BGR_BUTTONHILIGHT (RGB(255,255,255)) // white
-#define BGR_BACKGROUNDSEL (RGB(255,000,000)) // blue
+#define BGR_BACKGROUNDSEL (RGB(000,000,255)) // blue
#define BGR_BACKGROUND (RGB(255,000,255)) // magenta
void wxMapBitmap(HBITMAP hBitmap, int width, int height)
{BGR_BUTTONSHADOW, COLOR_BTNSHADOW}, // dark grey
{BGR_BUTTONFACE, COLOR_BTNFACE}, // bright grey
{BGR_BUTTONHILIGHT, COLOR_BTNHIGHLIGHT},// white
- {BGR_BACKGROUNDSEL, COLOR_HIGHLIGHT}, // blue
+/* {BGR_BACKGROUNDSEL, COLOR_HIGHLIGHT}, // blue */
{BGR_BACKGROUND, COLOR_WINDOW} // magenta
};