#include "wx/artprov.h"
#include "wx/dcgraph.h"
#include "wx/overlay.h"
-
-#define wxTEST_GRAPHICS 1
+#include "wx/graphics.h"
+#include "wx/filename.h"
#define TEST_CAIRO_EVERYWHERE 0
-#if wxTEST_GRAPHICS
-#include "wx/graphics.h"
-#include "wx/dcgraph.h"
-#if wxUSE_GRAPHICS_CONTEXT == 0
-#undef wxTEST_GRAPHICS
-#define wxTEST_GRAPHICS 0
-#endif
-#else
-#undef wxUSE_GRAPHICS_CONTEXT
-#define wxUSE_GRAPHICS_CONTEXT 0
-#endif
-
// ----------------------------------------------------------------------------
-// ressources
+// resources
// ----------------------------------------------------------------------------
// the application icon
gs_bmp36 = new wxBitmap;
wxPathList pathList;
+ // special hack for Unix in-tree sample build, don't do this in real
+ // programs, use wxStandardPaths instead
+ pathList.Add(wxFileName(argv[0]).GetPath());
pathList.Add(_T("."));
pathList.Add(_T(".."));
pathList.Add(_T("../.."));
wxT("for this sample from the current or parent ")
wxT("directory, please copy them there."));
- // stop here
- DeleteBitmaps();
-
- return false;
+ // still continue, the sample can be used without images too if they're
+ // missing for whatever reason
}
// ok, continue
// test the logical function effect
wxCoord y = 150;
dc.SetLogicalFunction(wxINVERT);
- dc.DrawText( _T("There should be no text below"), 110, 150 );
+ // text drawing should ignore logical function
+ dc.DrawText( _T("There should be a text below"), 110, 150 );
dc.DrawRectangle( 110, y, 100, height );
- // twice drawn inverted should result in invisible
y += height;
- dc.DrawText( _T("Invisible text"), 110, y );
+ dc.DrawText( _T("Visible text"), 110, y );
dc.DrawRectangle( 110, y, 100, height );
- dc.DrawText( _T("Invisible text"), 110, y );
+ dc.DrawText( _T("Visible text"), 110, y );
dc.DrawRectangle( 110, y, 100, height );
dc.SetLogicalFunction(wxCOPY);
y += height;
dc.DrawRectangle( 110, y, 100, height );
- dc.DrawText( _T("Visible text"), 110, y );
+ dc.DrawText( _T("Another visible text"), 110, y );
}
static const struct
if ( !firstTime )
region.Offset(10, 10);
#endif
- dc.SetClippingRegion(region);
+ dc.SetDeviceClippingRegion(region);
dc.SetBrush( *wxGREY_BRUSH );
dc.DrawRectangle( x, y, 310, 310 );
wxDCOverlay overlaydc( m_overlay, &dc );
overlaydc.Clear();
-#if __WXMAC__
+#ifdef __WXMAC__
dc.SetPen( *wxGREY_PEN );
dc.SetBrush( wxColour( 192,192,192,64 ) );
#else
{
if ( m_rubberBand )
{
+ ReleaseMouse();
{
wxClientDC dc( this );
PrepareDC( dc );
menuFile->Append(File_ShowPolygons, _T("&Polygons screen\tF5"));
menuFile->Append(File_ShowMask, _T("&Mask screen\tF6"));
menuFile->Append(File_ShowMaskStretch, _T("1/&2 scaled mask\tShift-F6"));
- menuFile->Append(File_ShowOps, _T("&ROP screen\tF7"));
+ menuFile->Append(File_ShowOps, _T("&Raster operations screen\tF7"));
menuFile->Append(File_ShowRegions, _T("Re&gions screen\tF8"));
menuFile->Append(File_ShowCircles, _T("&Circles screen\tF9"));
#if wxUSE_GRAPHICS_CONTEXT
menuFile->Append(File_ShowSplines, _T("&Splines screen\tF11"));
menuFile->Append(File_ShowGradients, _T("&Gradients screen\tF12"));
#if wxUSE_GRAPHICS_CONTEXT
- menuFile->Append(File_ShowGraphics, _T("&Graphics screen\tF13"));
+ menuFile->Append(File_ShowGraphics, _T("&Graphics screen"));
#endif
menuFile->AppendSeparator();
menuFile->AppendCheckItem(File_Clip, _T("&Clip\tCtrl-C"), _T("Clip/unclip drawing"));