- // insert a new item in as the first child of the parent
- wxTreeItemId PrependItem(const wxTreeItemId& parent,
- const wxString& text,
- int image = -1, int selectedImage = -1,
- wxTreeItemData *data = NULL);
-
- // insert a new item after a given one
- wxTreeItemId InsertItem(const wxTreeItemId& parent,
- const wxTreeItemId& idPrevious,
- const wxString& text,
- int image = -1, int selectedImage = -1,
- wxTreeItemData *data = NULL);
-
- // insert a new item before the one with the given index
- wxTreeItemId InsertItem(const wxTreeItemId& parent,
- size_t index,
- const wxString& text,
- int image = -1, int selectedImage = -1,
- wxTreeItemData *data = NULL);
-
- // insert a new item in as the last child of the parent
- wxTreeItemId AppendItem(const wxTreeItemId& parent,
- const wxString& text,
- int image = -1, int selectedImage = -1,
- wxTreeItemData *data = NULL);
-
- // delete this item and associated data if any
- void Delete(const wxTreeItemId& item);
- // delete all children (but don't delete the item itself)
- // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
- void DeleteChildren(const wxTreeItemId& item);
- // delete all items from the tree
- // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
- void DeleteAllItems();
-
- // expand this item
- void Expand(const wxTreeItemId& item);
- // collapse the item without removing its children
- void Collapse(const wxTreeItemId& item);
- // collapse the item and remove all children
- void CollapseAndReset(const wxTreeItemId& item);
- // toggles the current state
- void Toggle(const wxTreeItemId& item);
-
- // remove the selection from currently selected item (if any)
- void Unselect();
- // unselect all items (only makes sense for multiple selection control)
- void UnselectAll();
- // select this item
- void SelectItem(const wxTreeItemId& item);
- // make sure this item is visible (expanding the parent item and/or
- // scrolling to this item if necessary)
- void EnsureVisible(const wxTreeItemId& item);
- // scroll to this item (but don't expand its parent)
- void ScrollTo(const wxTreeItemId& item);
-
- // start editing the item label: this (temporarily) replaces the item
- // with a one line edit control. The item will be selected if it hadn't
- // been before. textCtrlClass parameter allows you to create an edit
- // control of arbitrary user-defined class deriving from wxTextCtrl.
- wxTextCtrl* EditLabel(const wxTreeItemId& item,
- wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl));
- // returns the same pointer as StartEdit() if the item is being edited,
- // NULL otherwise (it's assumed that no more than one item may be
- // edited simultaneously)
- wxTextCtrl* GetEditControl() const;
- // end editing and accept or discard the changes to item label
- void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
-
- // sorting
- // this function is called to compare 2 items and should return -1, 0
- // or +1 if the first item is less than, equal to or greater than the
- // second one. The base class version performs alphabetic comparaison
- // of item labels (GetText)
- virtual int OnCompareItems(const wxTreeItemId& item1,
- const wxTreeItemId& item2);
- // sort the children of this item using OnCompareItems
- //
- // NB: this function is not reentrant and not MT-safe (FIXME)!
- void SortChildren(const wxTreeItemId& item);
-
- // helpers
- // -------
-
- // determine to which item (if any) belongs the given point (the
- // coordinates specified are relative to the client area of tree ctrl)
- // and fill the flags parameter with a bitmask of wxTREE_HITTEST_xxx
- // constants.
- //
- // The first function is more portable (because easier to implement
- // on other platforms), but the second one returns some extra info.
- wxTreeItemId HitTest(const wxPoint& point)
- { int dummy; return HitTest(point, dummy); }
- wxTreeItemId HitTest(const wxPoint& point, int& flags);
-
- // get the bounding rectangle of the item (or of its label only)
- bool GetBoundingRect(const wxTreeItemId& item,
- wxRect& rect,
- bool textOnly = FALSE) const;
-
- // deprecated
- // ----------