if (!m_Cell) return;
if (m_Style == wxHW_SCROLLBAR_NEVER) {
- SetScrollbars(1, 1, 0, 0); // always off
+ SetScrollbars(wxHTML_SCROLL_STEP, 1, m_Cell -> GetWidth() / wxHTML_SCROLL_STEP, 0); // always off
GetClientSize(&ClientWidth, &ClientHeight);
m_Cell -> Layout(ClientWidth);
}
GetClientSize(&ClientWidth, &ClientHeight);
#ifndef __WXMSW__
// VS : this looks extremely ugly under windoze, better fix needed!
- SetScrollbars(1, 1, 0, ClientHeight * 2); // always on
+ SetScrollbars(wxHTML_SCROLL_STEP, 1, m_Cell -> GetWidth() / wxHTML_SCROLL_STEP, ClientHeight * 2); // always on
#endif
GetClientSize(&ClientWidth, &ClientHeight);
m_Cell -> Layout(ClientWidth);
/*cheat: top-level frag is always container*/);
}
else { /* we fit into window, no need for scrollbars */
- SetScrollbars(1, 1, 0, 0); // disable...
+ SetScrollbars(wxHTML_SCROLL_STEP, 1, m_Cell -> GetWidth() / wxHTML_SCROLL_STEP, 0); // disable...
GetClientSize(&ClientWidth, &ClientHeight);
m_Cell -> Layout(ClientWidth); // ...and relayout
}
if (a == wxEmptyString) LoadPage(l);
else LoadPage(l + "#" + a);
m_HistoryOn = TRUE;
- Scroll(0, m_History[m_HistoryPos].GetPos());
-// wxYield();
+ wxYield();
m_tmpCanDrawLocks--;
+ Scroll(0, m_History[m_HistoryPos].GetPos());
Refresh();
return TRUE;
}
if (a == wxEmptyString) LoadPage(l);
else LoadPage(l + "#" + a);
m_HistoryOn = TRUE;
- Scroll(0, m_History[m_HistoryPos].GetPos());
-// wxYield();
+ wxYield();
m_tmpCanDrawLocks--;
+ Scroll(0, m_History[m_HistoryPos].GetPos());
Refresh();
return TRUE;
}
///// default mod handlers are forced there:
-FORCE_LINK(mod_layout)
-FORCE_LINK(mod_fonts)
-FORCE_LINK(mod_image)
-FORCE_LINK(mod_list)
-FORCE_LINK(mod_pre)
-FORCE_LINK(mod_hline)
-FORCE_LINK(mod_links)
-FORCE_LINK(mod_tables)
+FORCE_LINK(m_layout)
+FORCE_LINK(m_fonts)
+FORCE_LINK(m_image)
+FORCE_LINK(m_list)
+FORCE_LINK(m_dflist)
+FORCE_LINK(m_pre)
+FORCE_LINK(m_hline)
+FORCE_LINK(m_links)
+FORCE_LINK(m_tables)
#endif