]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/tbar95.cpp
wxEVT_COMMAND_CHOICE_SELECTED => wxEVT_COMMAND_COMBOBOX_SELECTED
[wxWidgets.git] / src / msw / tbar95.cpp
index 5466c564ef8889846f392491c8bfb81756cdf84d..d83469d6a6f106f1c9e61795d088ad709052979f 100644 (file)
 #endif
 
 #ifndef WX_PRECOMP
-#include "wx.h"
+#include "wx/wx.h"
 #endif
 
 #if wxUSE_BUTTONBAR && wxUSE_TOOLBAR && defined(__WIN95__)
 
-#ifndef __GNUWIN32__
+#if !defined(__GNUWIN32__) && !defined(__SALFORDC__)
 #include "malloc.h"
 #endif
 
 #include <windows.h>
 
-#ifndef __GNUWIN32__
+#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
 #include <commctrl.h>
 #endif
 
+#ifndef __TWIN32__
 #ifdef __GNUWIN32__
 #include "wx/msw/gnuwin32/extra.h"
 #endif
+#endif
 
 #include "wx/msw/dib.h"
 #include "wx/tbar95.h"
@@ -75,12 +77,10 @@ IMPLEMENT_DYNAMIC_CLASS(wxToolBar95, wxToolBarBase)
 #endif
 
 BEGIN_EVENT_TABLE(wxToolBar95, wxToolBarBase)
-#if 0 // it seems like none of these functions does anything anyhow
     EVT_SIZE(wxToolBar95::OnSize)
     EVT_PAINT(wxToolBar95::OnPaint)
-    EVT_KILL_FOCUS(wxToolBar95::OnKillFocus)
     EVT_MOUSE_EVENTS(wxToolBar95::OnMouseEvent)
-#endif // 0
+    EVT_KILL_FOCUS(wxToolBar95::OnKillFocus)
     EVT_SYS_COLOUR_CHANGED(wxToolBar95::OnSysColourChanged)
 END_EVENT_TABLE()
 
@@ -490,7 +490,7 @@ wxToolBarTool *wxToolBar95::AddTool(int index, const wxBitmap& bitmap, const wxB
   else
     tool->m_y = m_yMargin;
 
-  tool->SetSize(GetDefaultButtonWidth(), GetDefaultButtonHeight());
+  tool->SetSize(GetToolSize().x, GetToolSize().y);
 
   m_tools.Append((long)index, tool);
   return tool;
@@ -513,6 +513,20 @@ void wxToolBar95::OnSysColourChanged(wxSysColourChangedEvent& event)
     wxWindow::OnSysColourChanged(event);
 }
 
+void wxToolBar95::OnMouseEvent(wxMouseEvent& event)
+{
+    if (event.RightDown())
+    {
+        // For now, we don't have an id. Later we could
+        // try finding the tool.
+        OnRightClick((int)-1, event.GetX(), event.GetY());
+    }
+    else
+    {
+        Default();
+    }
+}
+
 // These are the default colors used to map the bitmap colors
 // to the current system colors