// Include the faster, direct implementation for output
#define wxRICHTEXT_HAVE_DIRECT_OUTPUT 1
-/*!
+/*
* Special characters
*/
wxRICHTEXT_TYPE_PDF
};
-/*!
+/*
* Forward declarations
*/
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextRenderer;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextBuffer;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextXMLHandler;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextParagraphLayoutBox;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextImageBlock;
class WXDLLIMPEXP_FWD_XML wxXmlNode;
class wxRichTextFloatCollector;
// the rect passed to Layout.
#define wxRICHTEXT_LAYOUT_SPECIFIED_RECT 0x10
-/*!
+/*
* Flags to pass to Draw
*/
// where one line may be drawn higher (on the next page) compared
// with the previous line
#define wxRICHTEXT_DRAW_IGNORE_CACHE 0x01
+#define wxRICHTEXT_DRAW_SELECTED 0x02
+#define wxRICHTEXT_DRAW_PRINT 0x04
+#define wxRICHTEXT_DRAW_GUIDELINES 0x08
-/*!
- * Flags returned from hit-testing
+/*
+ * Flags returned from hit-testing, or passed to hit-test function.
*/
enum wxRichTextHitTestFlags
{
wxRICHTEXT_HITTEST_ON = 0x08,
// The point was on space outside content
- wxRICHTEXT_HITTEST_OUTSIDE = 0x10
+ wxRICHTEXT_HITTEST_OUTSIDE = 0x10,
+
+ // Only do hit-testing at the current level (don't traverse into top-level objects)
+ wxRICHTEXT_HITTEST_NO_NESTED_OBJECTS = 0x20,
+
+ // Ignore floating objects
+ wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40
};
/*!
#define wxRICHTEXT_SETSTYLE_REMOVE 0x80
/*!
- * Flags for text insertion
+ * Flags for object insertion
*/
#define wxRICHTEXT_INSERT_NONE 0x00
typedef unsigned short wxTextAttrDimensionFlags;
-// Miscelaneous text box flags
+// Miscellaneous text box flags
enum wxTextBoxAttrFlags
{
wxTEXT_BOX_ATTR_FLOAT = 0x00000001,
wxTEXT_BOX_ATTR_CLEAR = 0x00000002,
- wxTEXT_BOX_ATTR_COLLAPSE_BORDERS = 0x00000004
+ wxTEXT_BOX_ATTR_COLLAPSE_BORDERS = 0x00000004,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT = 0x00000004
};
// Whether a value is present, used in dimension flags
enum wxTextAttrValueFlags
{
- wxTEXT_ATTR_VALUE_PRESENT = 0x1000,
- wxTEXT_ATTR_VALUE_PRESENT_MASK = 0x1000
+ wxTEXT_ATTR_VALUE_VALID = 0x1000,
+ wxTEXT_ATTR_VALUE_VALID_MASK = 0x1000
};
// Units - included in the dimension value
enum wxTextBoxAttrPosition
{
wxTEXT_BOX_ATTR_POSITION_STATIC = 0x0000, // Default is static, i.e. as per normal layout
- wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010,
+ wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010, // Relative to the relevant edge
wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020,
wxTEXT_BOX_ATTR_POSITION_MASK = 0x00F0
};
-// Dimension, including units and position
+/**
+ @class wxTextAttrDimension
+
+ A class representing a rich text dimension, including units and position.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimensions
+*/
+
class WXDLLIMPEXP_RICHTEXT wxTextAttrDimension
{
public:
+ /**
+ Default constructor.
+ */
wxTextAttrDimension() { Reset(); }
- wxTextAttrDimension(int value, wxTextAttrDimensionFlags flags = wxTEXT_ATTR_VALUE_PRESENT|wxTEXT_ATTR_UNITS_TENTHS_MM) { m_value = value; m_flags = flags; }
-
+ /**
+ Constructor taking value and units flag.
+ */
+ wxTextAttrDimension(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { m_value = value; m_flags = units|wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Resets the dimension value and flags.
+ */
void Reset() { m_value = 0; m_flags = 0; }
- // Partial equality test
+ /**
+ Partial equality test.
+ */
bool EqPartial(const wxTextAttrDimension& dim) const;
- // Apply
+ /** Apply the dimension, but not those identical to @a compareWith if present.
+ */
bool Apply(const wxTextAttrDimension& dim, const wxTextAttrDimension* compareWith = NULL);
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+ /** Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
void CollectCommonAttributes(const wxTextAttrDimension& attr, wxTextAttrDimension& clashingAttr, wxTextAttrDimension& absentAttr);
+ /**
+ Equality operator.
+ */
bool operator==(const wxTextAttrDimension& dim) const { return m_value == dim.m_value && m_flags == dim.m_flags; }
-
+
+ /**
+ Returns the integer value of the dimension.
+ */
int GetValue() const { return m_value; }
+
+ /**
+ Returns the floating-pointing value of the dimension in mm.
+
+ */
float GetValueMM() const { return float(m_value) / 10.0; }
- void SetValueMM(float value) { m_value = (int) ((value * 10.0) + 0.5); m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
- void SetValue(int value) { m_value = value; m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
- void SetValue(int value, wxTextAttrDimensionFlags flags) { m_value = value; m_flags = flags; }
+
+ /**
+ Sets the value of the dimension in mm.
+ */
+ void SetValueMM(float value) { m_value = (int) ((value * 10.0) + 0.5); m_flags |= wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the integer value of the dimension.
+ */
+ void SetValue(int value) { m_value = value; m_flags |= wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the integer value of the dimension, passing dimension flags.
+ */
+ void SetValue(int value, wxTextAttrDimensionFlags flags) { SetValue(value); m_flags = flags; }
+
+ /**
+ Sets the integer value and units.
+ */
+ void SetValue(int value, wxTextAttrUnits units) { m_value = value; m_flags = units | wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the dimension.
+ */
void SetValue(const wxTextAttrDimension& dim) { (*this) = dim; }
-
+
+ /**
+ Gets the units of the dimension.
+ */
wxTextAttrUnits GetUnits() const { return (wxTextAttrUnits) (m_flags & wxTEXT_ATTR_UNITS_MASK); }
+
+ /**
+ Sets the units of the dimension.
+ */
void SetUnits(wxTextAttrUnits units) { m_flags &= ~wxTEXT_ATTR_UNITS_MASK; m_flags |= units; }
-
+
+ /**
+ Gets the position flags.
+ */
wxTextBoxAttrPosition GetPosition() const { return (wxTextBoxAttrPosition) (m_flags & wxTEXT_BOX_ATTR_POSITION_MASK); }
+
+ /**
+ Sets the position flags.
+ */
void SetPosition(wxTextBoxAttrPosition pos) { m_flags &= ~wxTEXT_BOX_ATTR_POSITION_MASK; m_flags |= pos; }
-
- bool IsPresent() const { return (m_flags & wxTEXT_ATTR_VALUE_PRESENT) != 0; }
- void SetPresent(bool b) { m_flags &= ~wxTEXT_ATTR_VALUE_PRESENT_MASK; m_flags |= (b ? wxTEXT_ATTR_VALUE_PRESENT : 0); }
-
+
+ /**
+ Returns @true if the dimension is valid.
+ */
+ bool IsValid() const { return (m_flags & wxTEXT_ATTR_VALUE_VALID) != 0; }
+
+ /**
+ Sets the valid flag.
+ */
+ void SetValid(bool b) { m_flags &= ~wxTEXT_ATTR_VALUE_VALID_MASK; m_flags |= (b ? wxTEXT_ATTR_VALUE_VALID : 0); }
+
+ /**
+ Gets the dimension flags.
+ */
wxTextAttrDimensionFlags GetFlags() const { return m_flags; }
+
+ /**
+ Sets the dimension flags.
+ */
void SetFlags(wxTextAttrDimensionFlags flags) { m_flags = flags; }
-
+
int m_value;
wxTextAttrDimensionFlags m_flags;
};
-// A class for left, right, top and bottom dimensions
+/**
+ @class wxTextAttrDimensions
+ A class for left, right, top and bottom dimensions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensions
{
public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrDimensions() {}
+
+ /**
+ Resets the value and flags for all dimensions.
+ */
void Reset() { m_left.Reset(); m_top.Reset(); m_right.Reset(); m_bottom.Reset(); }
-
+
+ /**
+ Equality operator.
+ */
bool operator==(const wxTextAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
-
- // Partial equality test
+
+ /**
+ Partial equality test.
+
+ */
bool EqPartial(const wxTextAttrDimensions& dims) const;
- // Apply border to 'this', but not if the same as compareWith
+ /**
+ Apply border to 'this', but not if the same as @a compareWith.
+
+ */
bool Apply(const wxTextAttrDimensions& dims, const wxTextAttrDimensions* compareWith = NULL);
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+
+ */
void CollectCommonAttributes(const wxTextAttrDimensions& attr, wxTextAttrDimensions& clashingAttr, wxTextAttrDimensions& absentAttr);
- // Remove specified attributes from this object
+ /**
+ Remove specified attributes from this object.
+ */
bool RemoveStyle(const wxTextAttrDimensions& attr);
+ /**
+ Gets the left dimension.
+ */
const wxTextAttrDimension& GetLeft() const { return m_left; }
wxTextAttrDimension& GetLeft() { return m_left; }
+ /**
+ Gets the right dimension.
+
+ */
const wxTextAttrDimension& GetRight() const { return m_right; }
wxTextAttrDimension& GetRight() { return m_right; }
+ /**
+ Gets the top dimension.
+
+ */
const wxTextAttrDimension& GetTop() const { return m_top; }
wxTextAttrDimension& GetTop() { return m_top; }
+ /**
+ Gets the bottom dimension.
+
+ */
const wxTextAttrDimension& GetBottom() const { return m_bottom; }
wxTextAttrDimension& GetBottom() { return m_bottom; }
wxTextAttrDimension m_bottom;
};
-// A class to make it easier to convert dimensions
+/**
+ @class wxTextAttrSize
+ A class for representing width and height.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrSize
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrSize() {}
+
+ /**
+ Resets the width and height dimensions.
+ */
+ void Reset() { m_width.Reset(); m_height.Reset(); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrSize& size) const { return m_width == size.m_width && m_height == size.m_height ; }
+
+ /**
+ Partial equality test.
+ */
+ bool EqPartial(const wxTextAttrSize& dims) const;
+
+ /**
+ Apply border to this object, but not if the same as @a compareWith.
+ */
+ bool Apply(const wxTextAttrSize& dims, const wxTextAttrSize* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextAttrSize& attr, wxTextAttrSize& clashingAttr, wxTextAttrSize& absentAttr);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextAttrSize& attr);
+
+ /**
+ Returns the width.
+ */
+ wxTextAttrDimension& GetWidth() { return m_width; }
+ const wxTextAttrDimension& GetWidth() const { return m_width; }
+
+ /**
+ Sets the width.
+ */
+ void SetWidth(int value, wxTextAttrDimensionFlags flags) { m_width.SetValue(value, flags); }
+ /**
+ Sets the width.
+ */
+ void SetWidth(int value, wxTextAttrUnits units) { m_width.SetValue(value, units); }
+ /**
+ Sets the width.
+ */
+ void SetWidth(const wxTextAttrDimension& dim) { m_width.SetValue(dim); }
+
+ /**
+ Gets the height.
+ */
+ wxTextAttrDimension& GetHeight() { return m_height; }
+ const wxTextAttrDimension& GetHeight() const { return m_height; }
+
+ /**
+ Sets the height.
+ */
+ void SetHeight(int value, wxTextAttrDimensionFlags flags) { m_height.SetValue(value, flags); }
+ /**
+ Sets the height.
+ */
+ void SetHeight(int value, wxTextAttrUnits units) { m_height.SetValue(value, units); }
+ /**
+ Sets the height.
+ */
+ void SetHeight(const wxTextAttrDimension& dim) { m_height.SetValue(dim); }
+
+ wxTextAttrDimension m_width;
+ wxTextAttrDimension m_height;
+};
+
+/**
+ @class wxTextAttrDimensionConverter
+ A class to make it easier to convert dimensions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensionConverter
{
public:
+ /**
+ Constructor.
+ */
wxTextAttrDimensionConverter(wxDC& dc, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
+ /**
+ Constructor.
+ */
wxTextAttrDimensionConverter(int ppi, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
-
+
+ /**
+ Gets the pixel size for the given dimension.
+ */
int GetPixels(const wxTextAttrDimension& dim, int direction = wxHORIZONTAL) const;
+ /**
+ Gets the mm size for the given dimension.
+ */
int GetTenthsMM(const wxTextAttrDimension& dim) const;
+ /**
+ Converts tenths of a mm to pixels.
+ */
int ConvertTenthsMMToPixels(int units) const;
+ /**
+ Converts pixels to tenths of a mm.
+ */
int ConvertPixelsToTenthsMM(int pixels) const;
int m_ppi;
wxTEXT_BOX_ATTR_COLLAPSE_FULL = 1
};
-// Border
+// Vertical alignment values
+enum wxTextBoxAttrVerticalAlignment
+{
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_NONE = 0,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_TOP = 1,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_CENTRE = 2,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_BOTTOM = 3
+};
+
+/**
+ @class wxTextAttrBorder
+ A class representing a rich text object border.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorders
+*/
+
class WXDLLIMPEXP_RICHTEXT wxTextAttrBorder
{
public:
+ /**
+ Default constructor.
+ */
wxTextAttrBorder() { Reset(); }
-
+
+ /**
+ Equality operator.
+ */
bool operator==(const wxTextAttrBorder& border) const
{
return m_flags == border.m_flags && m_borderStyle == border.m_borderStyle &&
m_borderColour == border.m_borderColour && m_borderWidth == border.m_borderWidth;
}
+ /**
+ Resets the border style, colour, width and flags.
+ */
void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
- // Partial equality test
+ /**
+ Partial equality test.
+ */
bool EqPartial(const wxTextAttrBorder& border) const;
- // Apply border to 'this', but not if the same as compareWith
+ /**
+ Applies the border to this object, but not if the same as @a compareWith.
+
+ */
bool Apply(const wxTextAttrBorder& border, const wxTextAttrBorder* compareWith = NULL);
- // Remove specified attributes from this object
+ /**
+ Removes the specified attributes from this object.
+ */
bool RemoveStyle(const wxTextAttrBorder& attr);
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
void CollectCommonAttributes(const wxTextAttrBorder& attr, wxTextAttrBorder& clashingAttr, wxTextAttrBorder& absentAttr);
+ /**
+ Sets the border style.
+ */
void SetStyle(int style) { m_borderStyle = style; m_flags |= wxTEXT_BOX_ATTR_BORDER_STYLE; }
+
+ /**
+ Gets the border style.
+
+ */
int GetStyle() const { return m_borderStyle; }
+ /**
+ Sets the border colour.
+ */
void SetColour(unsigned long colour) { m_borderColour = colour; m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+
+ /**
+ Sets the border colour.
+ */
void SetColour(const wxColour& colour) { m_borderColour = colour.GetRGB(); m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+
+ /**
+ Gets the colour as a long.
+ */
unsigned long GetColourLong() const { return m_borderColour; }
+
+ /**
+ Gets the colour.
+ */
wxColour GetColour() const { return wxColour(m_borderColour); }
+ /**
+ Gets the border width.
+ */
wxTextAttrDimension& GetWidth() { return m_borderWidth; }
const wxTextAttrDimension& GetWidth() const { return m_borderWidth; }
- void SetWidth(const wxTextAttrDimension& width) { m_borderWidth = width; }
+ /**
+ Sets the border width.
+ */
+ void SetWidth(const wxTextAttrDimension& width) { m_borderWidth = width; }
+ /**
+ Sets the border width.
+ */
+ void SetWidth(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { SetWidth(wxTextAttrDimension(value, units)); }
+
+ /**
+ True if the border has a valid style.
+ */
bool HasStyle() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_STYLE) != 0; }
+
+ /**
+ True if the border has a valid colour.
+ */
bool HasColour() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_COLOUR) != 0; }
- bool HasWidth() const { return m_borderWidth.IsPresent(); }
-
- bool IsValid() const { return HasStyle() && HasColour() && HasWidth(); }
-
+
+ /**
+ True if the border has a valid width.
+ */
+ bool HasWidth() const { return m_borderWidth.IsValid(); }
+
+ /**
+ True if the border is valid.
+ */
+ bool IsValid() const { return HasWidth(); }
+
+ /**
+ Set the valid flag for this border.
+ */
+ void MakeValid() { m_borderWidth.SetValid(true); }
+
+ /**
+ Returns the border flags.
+ */
int GetFlags() const { return m_flags; }
+
+ /**
+ Sets the border flags.
+ */
void SetFlags(int flags) { m_flags = flags; }
+
+ /**
+ Adds a border flag.
+ */
void AddFlag(int flag) { m_flags |= flag; }
+
+ /**
+ Removes a border flag.
+ */
void RemoveFlag(int flag) { m_flags &= ~flag; }
int m_borderStyle;
int m_flags;
};
-// Borders
+/**
+ @class wxTextAttrBorders
+ A class representing a rich text object's borders.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorder
+*/
+
class WXDLLIMPEXP_RICHTEXT wxTextAttrBorders
{
public:
+ /**
+ Default constructor.
+ */
wxTextAttrBorders() { }
+ /**
+ Equality operator.
+ */
bool operator==(const wxTextAttrBorders& borders) const
{
return m_left == borders.m_left && m_right == borders.m_right &&
m_top == borders.m_top && m_bottom == borders.m_bottom;
}
- // Set style of all borders
+ /**
+ Sets the style of all borders.
+ */
void SetStyle(int style);
- // Set colour of all borders
+ /**
+ Sets colour of all borders.
+ */
void SetColour(unsigned long colour);
+
+ /**
+ Sets the colour for all borders.
+ */
void SetColour(const wxColour& colour);
- // Set width of all borders
+ /**
+ Sets the width of all borders.
+ */
void SetWidth(const wxTextAttrDimension& width);
-
- // Reset
+
+ /**
+ Sets the width of all borders.
+ */
+ void SetWidth(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { SetWidth(wxTextAttrDimension(value, units)); }
+
+ /**
+ Resets all borders.
+ */
void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
- // Partial equality test
+ /**
+ Partial equality test.
+ */
bool EqPartial(const wxTextAttrBorders& borders) const;
- // Apply border to 'this', but not if the same as compareWith
+ /**
+ Applies border to this object, but not if the same as @a compareWith.
+ */
bool Apply(const wxTextAttrBorders& borders, const wxTextAttrBorders* compareWith = NULL);
- // Remove specified attributes from this object
+ /**
+ Removes the specified attributes from this object.
+ */
bool RemoveStyle(const wxTextAttrBorders& attr);
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
void CollectCommonAttributes(const wxTextAttrBorders& attr, wxTextAttrBorders& clashingAttr, wxTextAttrBorders& absentAttr);
-
- bool HasBorder() const { return m_left.IsValid() || m_right.IsValid() || m_top.IsValid() || m_bottom.IsValid(); }
+ /**
+ Returns @true if all borders are valid.
+ */
+ bool IsValid() const { return m_left.IsValid() || m_right.IsValid() || m_top.IsValid() || m_bottom.IsValid(); }
+
+ /**
+ Returns the left border.
+ */
const wxTextAttrBorder& GetLeft() const { return m_left; }
wxTextAttrBorder& GetLeft() { return m_left; }
-
+
+ /**
+ Returns the right border.
+ */
const wxTextAttrBorder& GetRight() const { return m_right; }
wxTextAttrBorder& GetRight() { return m_right; }
-
+
+ /**
+ Returns the top border.
+ */
const wxTextAttrBorder& GetTop() const { return m_top; }
wxTextAttrBorder& GetTop() { return m_top; }
-
+
+ /**
+ Returns the bottom border.
+ */
const wxTextAttrBorder& GetBottom() const { return m_bottom; }
wxTextAttrBorder& GetBottom() { return m_bottom; }
-
+
wxTextAttrBorder m_left, m_right, m_top, m_bottom;
};
-// ----------------------------------------------------------------------------
-// wxTextBoxAttr: a structure containing box attributes
-// ----------------------------------------------------------------------------
+/**
+ @class wxTextBoxAttr
+ A class representing the box attributes of a rich text object.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxTextBoxAttr
{
public:
- // ctors
+ /**
+ Default constructor.
+ */
wxTextBoxAttr() { Init(); }
+
+ /**
+ Copy constructor.
+ */
wxTextBoxAttr(const wxTextBoxAttr& attr) { Init(); (*this) = attr; }
- // Initialise this object.
+ /**
+ Initialises this object.
+ */
void Init() { Reset(); }
- // Reset this object.
+ /**
+ Resets this object.
+ */
void Reset();
// Copy. Unnecessary since we let it do a binary copy
// Assignment
//void operator= (const wxTextBoxAttr& attr);
- // Equality test
+ /**
+ Equality test.
+ */
bool operator== (const wxTextBoxAttr& attr) const;
- // Partial equality test
+ /**
+ Partial equality test, ignoring unset attributes.
+
+ */
bool EqPartial(const wxTextBoxAttr& attr) const;
- // Merges the given attributes. If compareWith
- // is non-NULL, then it will be used to mask out those attributes that are the same in style
- // and compareWith, for situations where we don't want to explicitly set inherited attributes.
+ /**
+ Merges the given attributes. If @a compareWith is non-NULL, then it will be used
+ to mask out those attributes that are the same in style and @a compareWith, for
+ situations where we don't want to explicitly set inherited attributes.
+ */
bool Apply(const wxTextBoxAttr& style, const wxTextBoxAttr* compareWith = NULL);
-
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
void CollectCommonAttributes(const wxTextBoxAttr& attr, wxTextBoxAttr& clashingAttr, wxTextBoxAttr& absentAttr);
- // Remove specified attributes from this object
+ /**
+ Removes the specified attributes from this object.
+ */
bool RemoveStyle(const wxTextBoxAttr& attr);
- // Set flags
+ /**
+ Sets the flags.
+ */
void SetFlags(int flags) { m_flags = flags; }
- // Get flags
+ /**
+ Returns the flags.
+ */
int GetFlags() const { return m_flags; }
- // Is this flag present?
+ /**
+ Is this flag present?
+ */
bool HasFlag(wxTextBoxAttrFlags flag) const { return (m_flags & flag) != 0; }
- // Remove this flag
+ /**
+ Removes this flag.
+ */
void RemoveFlag(wxTextBoxAttrFlags flag) { m_flags &= ~flag; }
- // Add this flag
+ /**
+ Adds this flag.
+ */
void AddFlag(wxTextBoxAttrFlags flag) { m_flags |= flag; }
- // Is this default? I.e. no flags set
+ /**
+ Returns @true if no attributes are set.
+ */
bool IsDefault() const;
- // Float mode
- short int GetFloatMode() const { return m_floatMode; }
- void SetFloatMode(short int mode) { m_floatMode = mode; m_flags |= wxTEXT_BOX_ATTR_FLOAT; }
+ /**
+ Returns the float mode.
+ */
+ wxTextBoxAttrFloatStyle GetFloatMode() const { return m_floatMode; }
+
+ /**
+ Sets the float mode.
+ */
+ void SetFloatMode(wxTextBoxAttrFloatStyle mode) { m_floatMode = mode; m_flags |= wxTEXT_BOX_ATTR_FLOAT; }
+
+ /**
+ Returns @true if float mode is active.
+ */
bool HasFloatMode() const { return HasFlag(wxTEXT_BOX_ATTR_FLOAT); }
+
+ /**
+ Returns @true if this object is floating?
+ */
bool IsFloating() const { return HasFloatMode() && GetFloatMode() != wxTEXT_BOX_ATTR_FLOAT_NONE; }
- // Whether to wrap text after object
- short int GetClearMode() const { return m_clearMode; }
- void SetClearMode(short int mode) { m_clearMode = mode; m_flags |= wxTEXT_BOX_ATTR_CLEAR; }
+ /**
+ Returns the clear mode - whether to wrap text after object. Currently unimplemented.
+ */
+ wxTextBoxAttrClearStyle GetClearMode() const { return m_clearMode; }
+
+ /**
+ Set the clear mode. Currently unimplemented.
+ */
+ void SetClearMode(wxTextBoxAttrClearStyle mode) { m_clearMode = mode; m_flags |= wxTEXT_BOX_ATTR_CLEAR; }
+
+ /**
+ Returns @true if we have a clear flag.
+ */
bool HasClearMode() const { return HasFlag(wxTEXT_BOX_ATTR_CLEAR); }
- // Whether to collapse borders
- int GetCollapseBorders() const { return m_collapseMode ; }
- void SetCollapseBorders(int collapse) { m_collapseMode = collapse; m_flags |= wxTEXT_BOX_ATTR_COLLAPSE_BORDERS; }
+ /**
+ Returns the collapse mode - whether to collapse borders. Currently unimplemented.
+ */
+ wxTextBoxAttrCollapseMode GetCollapseBorders() const { return m_collapseMode; }
+
+ /**
+ Sets the collapse mode - whether to collapse borders. Currently unimplemented.
+ */
+ void SetCollapseBorders(wxTextBoxAttrCollapseMode collapse) { m_collapseMode = collapse; m_flags |= wxTEXT_BOX_ATTR_COLLAPSE_BORDERS; }
+
+ /**
+ Returns @true if the collapse borders flag is present.
+ */
bool HasCollapseBorders() const { return HasFlag(wxTEXT_BOX_ATTR_COLLAPSE_BORDERS); }
-
- // Margins
-
+
+ /**
+ Returns the vertical alignment.
+ */
+ wxTextBoxAttrVerticalAlignment GetVerticalAlignment() const { return m_verticalAlignment; }
+
+ /**
+ Sets the vertical alignment.
+ */
+ void SetVerticalAlignment(wxTextBoxAttrVerticalAlignment verticalAlignment) { m_verticalAlignment = verticalAlignment; m_flags |= wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT; }
+
+ /**
+ Returns @true if a vertical alignment flag is present.
+ */
+ bool HasVerticalAlignment() const { return HasFlag(wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT); }
+
+ /**
+ Returns the margin values.
+ */
wxTextAttrDimensions& GetMargins() { return m_margins; }
const wxTextAttrDimensions& GetMargins() const { return m_margins; }
+ /**
+ Returns the left margin.
+ */
wxTextAttrDimension& GetLeftMargin() { return m_margins.m_left; }
const wxTextAttrDimension& GetLeftMargin() const { return m_margins.m_left; }
+ /**
+ Returns the right margin.
+ */
wxTextAttrDimension& GetRightMargin() { return m_margins.m_right; }
const wxTextAttrDimension& GetRightMargin() const { return m_margins.m_right; }
+ /**
+ Returns the top margin.
+ */
wxTextAttrDimension& GetTopMargin() { return m_margins.m_top; }
const wxTextAttrDimension& GetTopMargin() const { return m_margins.m_top; }
-
+
+ /**
+ Returns the bottom margin.
+ */
wxTextAttrDimension& GetBottomMargin() { return m_margins.m_bottom; }
const wxTextAttrDimension& GetBottomMargin() const { return m_margins.m_bottom; }
- // Position
-
+ /**
+ Returns the position.
+ */
wxTextAttrDimensions& GetPosition() { return m_position; }
const wxTextAttrDimensions& GetPosition() const { return m_position; }
+ /**
+ Returns the left position.
+ */
wxTextAttrDimension& GetLeft() { return m_position.m_left; }
const wxTextAttrDimension& GetLeft() const { return m_position.m_left; }
+ /**
+ Returns the right position.
+ */
wxTextAttrDimension& GetRight() { return m_position.m_right; }
const wxTextAttrDimension& GetRight() const { return m_position.m_right; }
+ /**
+ Returns the top position.
+ */
wxTextAttrDimension& GetTop() { return m_position.m_top; }
const wxTextAttrDimension& GetTop() const { return m_position.m_top; }
-
+
+ /**
+ Returns the bottom position.
+ */
wxTextAttrDimension& GetBottom() { return m_position.m_bottom; }
const wxTextAttrDimension& GetBottom() const { return m_position.m_bottom; }
- // Padding
-
+ /**
+ Returns the padding values.
+ */
wxTextAttrDimensions& GetPadding() { return m_padding; }
const wxTextAttrDimensions& GetPadding() const { return m_padding; }
+ /**
+ Returns the left padding value.
+ */
wxTextAttrDimension& GetLeftPadding() { return m_padding.m_left; }
const wxTextAttrDimension& GetLeftPadding() const { return m_padding.m_left; }
-
+
+ /**
+ Returns the right padding value.
+ */
wxTextAttrDimension& GetRightPadding() { return m_padding.m_right; }
const wxTextAttrDimension& GetRightPadding() const { return m_padding.m_right; }
-
+
+ /**
+ Returns the top padding value.
+ */
wxTextAttrDimension& GetTopPadding() { return m_padding.m_top; }
const wxTextAttrDimension& GetTopPadding() const { return m_padding.m_top; }
+ /**
+ Returns the bottom padding value.
+ */
wxTextAttrDimension& GetBottomPadding() { return m_padding.m_bottom; }
const wxTextAttrDimension& GetBottomPadding() const { return m_padding.m_bottom; }
-
- // Border
+ /**
+ Returns the borders.
+ */
wxTextAttrBorders& GetBorder() { return m_border; }
const wxTextAttrBorders& GetBorder() const { return m_border; }
+ /**
+ Returns the left border.
+ */
wxTextAttrBorder& GetLeftBorder() { return m_border.m_left; }
const wxTextAttrBorder& GetLeftBorder() const { return m_border.m_left; }
+ /**
+ Returns the top border.
+ */
wxTextAttrBorder& GetTopBorder() { return m_border.m_top; }
const wxTextAttrBorder& GetTopBorder() const { return m_border.m_top; }
+ /**
+ Returns the right border.
+ */
wxTextAttrBorder& GetRightBorder() { return m_border.m_right; }
const wxTextAttrBorder& GetRightBorder() const { return m_border.m_right; }
+ /**
+ Returns the bottom border.
+ */
wxTextAttrBorder& GetBottomBorder() { return m_border.m_bottom; }
const wxTextAttrBorder& GetBottomBorder() const { return m_border.m_bottom; }
-
- // Outline
+ /**
+ Returns the outline.
+ */
wxTextAttrBorders& GetOutline() { return m_outline; }
const wxTextAttrBorders& GetOutline() const { return m_outline; }
+ /**
+ Returns the left outline.
+ */
wxTextAttrBorder& GetLeftOutline() { return m_outline.m_left; }
const wxTextAttrBorder& GetLeftOutline() const { return m_outline.m_left; }
+ /**
+ Returns the top outline.
+ */
wxTextAttrBorder& GetTopOutline() { return m_outline.m_top; }
const wxTextAttrBorder& GetTopOutline() const { return m_outline.m_top; }
+ /**
+ Returns the right outline.
+ */
wxTextAttrBorder& GetRightOutline() { return m_outline.m_right; }
const wxTextAttrBorder& GetRightOutline() const { return m_outline.m_right; }
+ /**
+ Returns the bottom outline.
+ */
wxTextAttrBorder& GetBottomOutline() { return m_outline.m_bottom; }
const wxTextAttrBorder& GetBottomOutline() const { return m_outline.m_bottom; }
-
- // Width and height
-
- wxTextAttrDimension& GetWidth() { return m_width; }
- const wxTextAttrDimension& GetWidth() const { return m_width; }
-
- wxTextAttrDimension& GetHeight() { return m_height; }
- const wxTextAttrDimension& GetHeight() const { return m_height; }
+ /**
+ Returns the object size.
+ */
+ wxTextAttrSize& GetSize() { return m_size; }
+ const wxTextAttrSize& GetSize() const { return m_size; }
+
+ /**
+ Sets the object size.
+ */
+ void SetSize(const wxTextAttrSize& sz) { m_size = sz; }
+
+ /**
+ Returns the object width.
+ */
+ wxTextAttrDimension& GetWidth() { return m_size.m_width; }
+ const wxTextAttrDimension& GetWidth() const { return m_size.m_width; }
+
+ /**
+ Returns the object height.
+ */
+ wxTextAttrDimension& GetHeight() { return m_size.m_height; }
+ const wxTextAttrDimension& GetHeight() const { return m_size.m_height; }
public:
- int m_flags;
-
- wxTextAttrDimensions m_margins;
- wxTextAttrDimensions m_padding;
- wxTextAttrDimensions m_position;
+ int m_flags;
- wxTextAttrDimension m_width;
- wxTextAttrDimension m_height;
+ wxTextAttrDimensions m_margins;
+ wxTextAttrDimensions m_padding;
+ wxTextAttrDimensions m_position;
- wxTextAttrBorders m_border;
- wxTextAttrBorders m_outline;
+ wxTextAttrSize m_size;
- short int m_floatMode;
- short int m_clearMode;
- short int m_collapseMode;
+ wxTextAttrBorders m_border;
+ wxTextAttrBorders m_outline;
+
+ wxTextBoxAttrFloatStyle m_floatMode;
+ wxTextBoxAttrClearStyle m_clearMode;
+ wxTextBoxAttrCollapseMode m_collapseMode;
+ wxTextBoxAttrVerticalAlignment m_verticalAlignment;
};
-// ----------------------------------------------------------------------------
-// wxRichTextAttr: an enhanced attribute
-// ----------------------------------------------------------------------------
+/**
+ @class wxRichTextAttr
+ A class representing enhanced attributes for rich text objects.
+ This adds a wxTextBoxAttr member to the basic wxTextAttr class.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxTextBoxAttr, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextAttr: public wxTextAttr
{
public:
+ /**
+ Constructor taking a wxTextAttr.
+ */
wxRichTextAttr(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
- wxRichTextAttr(const wxRichTextAttr& attr) { Copy(attr); }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextAttr(const wxRichTextAttr& attr): wxTextAttr() { Copy(attr); }
+
+ /**
+ Default constructor.
+ */
wxRichTextAttr() {}
-
- // Copy
+
+ /**
+ Copy function.
+ */
void Copy(const wxRichTextAttr& attr);
-
- // Assignment
+
+ /**
+ Assignment operator.
+ */
void operator=(const wxRichTextAttr& attr) { Copy(attr); }
+
+ /**
+ Assignment operator.
+ */
void operator=(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
-
- // Equality test
+
+ /**
+ Equality test.
+ */
bool operator==(const wxRichTextAttr& attr) const;
- // Partial equality test taking comparison object into account
+ /**
+ Partial equality test taking comparison object into account.
+ */
bool EqPartial(const wxRichTextAttr& attr) const;
- // Merges the given attributes. If compareWith
- // is non-NULL, then it will be used to mask out those attributes that are the same in style
- // and compareWith, for situations where we don't want to explicitly set inherited attributes.
+ /**
+ Merges the given attributes. If @a compareWith
+ is non-NULL, then it will be used to mask out those attributes that are the same in style
+ and @a compareWith, for situations where we don't want to explicitly set inherited attributes.
+ */
bool Apply(const wxRichTextAttr& style, const wxRichTextAttr* compareWith = NULL);
- // Collects the attributes that are common to a range of content, building up a note of
- // which attributes are absent in some objects and which clash in some objects.
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
void CollectCommonAttributes(const wxRichTextAttr& attr, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
- // Remove specified attributes from this object
+ /**
+ Removes the specified attributes from this object.
+ */
bool RemoveStyle(const wxRichTextAttr& attr);
+ /**
+ Returns the text box attributes.
+ */
wxTextBoxAttr& GetTextBoxAttr() { return m_textBoxAttr; }
const wxTextBoxAttr& GetTextBoxAttr() const { return m_textBoxAttr; }
+
+ /**
+ Set the text box attributes.
+ */
void SetTextBoxAttr(const wxTextBoxAttr& attr) { m_textBoxAttr = attr; }
-
+
wxTextBoxAttr m_textBoxAttr;
};
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxVariant, wxRichTextVariantArray, WXDLLIMPEXP_RICHTEXT);
-// ----------------------------------------------------------------------------
-// wxRichTextProperties - A simple property class using wxVariants
-// ----------------------------------------------------------------------------
+/**
+ @class wxRichTextProperties
+ A simple property class using wxVariants. This is used to give each rich text object the
+ ability to store custom properties that can be used by the application.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextObject, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextProperties: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextProperties)
public:
+
+ /**
+ Default constructor.
+ */
wxRichTextProperties() {}
- wxRichTextProperties(const wxRichTextProperties& props) { Copy(props); }
+ /**
+ Copy constructor.
+ */
+ wxRichTextProperties(const wxRichTextProperties& props): wxObject() { Copy(props); }
+
+ /**
+ Assignment operator.
+ */
void operator=(const wxRichTextProperties& props) { Copy(props); }
+
+ /**
+ Equality operator.
+ */
bool operator==(const wxRichTextProperties& props) const;
+
+ /**
+ Copies from @a props.
+ */
void Copy(const wxRichTextProperties& props) { m_properties = props.m_properties; }
+
+ /**
+ Returns the variant at the given index.
+ */
const wxVariant& operator[](size_t idx) const { return m_properties[idx]; }
+
+ /**
+ Returns the variant at the given index.
+ */
wxVariant& operator[](size_t idx) { return m_properties[idx]; }
+
+ /**
+ Clears the properties.
+ */
void Clear() { m_properties.Clear(); }
+ /**
+ Returns the array of variants implementing the properties.
+ */
const wxRichTextVariantArray& GetProperties() const { return m_properties; }
+
+ /**
+ Returns the array of variants implementing the properties.
+ */
wxRichTextVariantArray& GetProperties() { return m_properties; }
+
+ /**
+ Sets the array of variants.
+ */
void SetProperties(const wxRichTextVariantArray& props) { m_properties = props; }
+ /**
+ Returns all the property names.
+ */
wxArrayString GetPropertyNames() const;
+ /**
+ Returns a count of the properties.
+ */
size_t GetCount() const { return m_properties.GetCount(); }
- int HasProperty(const wxString& name) const { return Find(name) != -1; }
+ /**
+ Returns @true if the given property is found.
+ */
+ bool HasProperty(const wxString& name) const { return Find(name) != -1; }
+ /**
+ Finds the given property.
+ */
int Find(const wxString& name) const;
+
+ /**
+ Gets the property variant by name.
+ */
const wxVariant& GetProperty(const wxString& name) const;
+
+ /**
+ Finds or creates a property with the given name, returning a pointer to the variant.
+ */
wxVariant* FindOrCreateProperty(const wxString& name);
+ /**
+ Gets the value of the named property as a string.
+ */
wxString GetPropertyString(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a long integer.
+ */
long GetPropertyLong(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a boolean.
+ */
bool GetPropertyBool(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a double.
+ */
double GetPropertyDouble(const wxString& name) const;
+ /**
+ Sets the property by passing a variant which contains a name and value.
+ */
void SetProperty(const wxVariant& variant);
+
+ /**
+ Sets a property by name and variant.
+ */
void SetProperty(const wxString& name, const wxVariant& variant);
+
+ /**
+ Sets a property by name and string value.
+ */
void SetProperty(const wxString& name, const wxString& value);
+
+ /**
+ Sets property by name and long integer value.
+ */
void SetProperty(const wxString& name, long value);
+
+ /**
+ Sets property by name and double value.
+ */
void SetProperty(const wxString& name, double value);
+
+ /**
+ Sets property by name and boolean value.
+ */
void SetProperty(const wxString& name, bool value);
protected:
};
-/*!
- * wxRichTextFontTable
- * Manages quick access to a pool of fonts for rendering rich text
- */
+/**
+ @class wxRichTextFontTable
+ Manages quick access to a pool of fonts for rendering rich text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextFontTable: public wxObject
{
public:
+ /**
+ Default constructor.
+ */
wxRichTextFontTable();
+ /**
+ Copy constructor.
+ */
wxRichTextFontTable(const wxRichTextFontTable& table);
virtual ~wxRichTextFontTable();
+ /**
+ Returns @true if the font table is valid.
+ */
bool IsOk() const { return m_refData != NULL; }
+ /**
+ Finds a font for the given attribute object.
+ */
wxFont FindFont(const wxRichTextAttr& fontSpec);
+
+ /**
+ Clears the font table.
+ */
void Clear();
+ /**
+ Assignment operator.
+ */
void operator= (const wxRichTextFontTable& table);
+
+ /**
+ Equality operator.
+ */
bool operator == (const wxRichTextFontTable& table) const;
+
+ /**
+ Inequality operator.
+ */
bool operator != (const wxRichTextFontTable& table) const { return !(*this == table); }
protected:
DECLARE_DYNAMIC_CLASS(wxRichTextFontTable)
};
-/*!
- * wxRichTextRange class declaration
- * This stores beginning and end positions for a range of data.
- * TODO: consider renaming wxTextRange and using for all text controls.
- */
+/**
+ @class wxRichTextRange
+
+ This stores beginning and end positions for a range of data.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextRange
{
public:
// Constructors
+ /**
+ Default constructor.
+ */
wxRichTextRange() { m_start = 0; m_end = 0; }
+
+ /**
+ Constructor taking start and end positions.
+ */
wxRichTextRange(long start, long end) { m_start = start; m_end = end; }
+
+ /**
+ Copy constructor.
+ */
wxRichTextRange(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
~wxRichTextRange() {}
+ /**
+ Assignment operator.
+ */
void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
+
+ /**
+ Equality operator.
+ */
bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
+
+ /**
+ Inequality operator.
+ */
bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start || m_end != range.m_end); }
+
+ /**
+ Subtracts a range from this range.
+ */
wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
+
+ /**
+ Adds a range to this range.
+ */
wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
+ /**
+ Sets the range start and end positions.
+ */
void SetRange(long start, long end) { m_start = start; m_end = end; }
+ /**
+ Sets the start position.
+ */
void SetStart(long start) { m_start = start; }
+
+ /**
+ Returns the start position.
+ */
long GetStart() const { return m_start; }
+ /**
+ Sets the end position.
+ */
void SetEnd(long end) { m_end = end; }
+
+ /**
+ Gets the end position.
+ */
long GetEnd() const { return m_end; }
- /// Returns true if this range is completely outside 'range'
+ /**
+ Returns true if this range is completely outside @a range.
+ */
bool IsOutside(const wxRichTextRange& range) const { return range.m_start > m_end || range.m_end < m_start; }
- /// Returns true if this range is completely within 'range'
+ /**
+ Returns true if this range is completely within @a range.
+ */
bool IsWithin(const wxRichTextRange& range) const { return m_start >= range.m_start && m_end <= range.m_end; }
- /// Returns true if the given position is within this range. Allow
- /// for the possibility of an empty range - assume the position
- /// is within this empty range. NO, I think we should not match with an empty range.
- // bool Contains(long pos) const { return pos >= m_start && (pos <= m_end || GetLength() == 0); }
+ /**
+ Returns true if @a pos was within the range.
+ */
bool Contains(long pos) const { return pos >= m_start && pos <= m_end ; }
- /// Limit this range to be within 'range'
+ /**
+ Limit this range to be within @a range.
+ */
bool LimitTo(const wxRichTextRange& range) ;
- /// Gets the length of the range
+ /**
+ Gets the length of the range.
+ */
long GetLength() const { return m_end - m_start + 1; }
- /// Swaps the start and end
+ /**
+ Swaps the start and end.
+ */
void Swap() { long tmp = m_start; m_start = m_end; m_end = tmp; }
- /// Convert to internal form: (n, n) is the range of a single character.
+ /**
+ Convert to internal form: (n, n) is the range of a single character.
+ */
wxRichTextRange ToInternal() const { return wxRichTextRange(m_start, m_end-1); }
- /// Convert from internal to public API form: (n, n+1) is the range of a single character.
+ /**
+ Convert from internal to public API form: (n, n+1) is the range of a single character.
+ */
wxRichTextRange FromInternal() const { return wxRichTextRange(m_start, m_end+1); }
protected:
long m_end;
};
+WX_DECLARE_USER_EXPORTED_OBJARRAY(wxRichTextRange, wxRichTextRangeArray, WXDLLIMPEXP_RICHTEXT);
+
#define wxRICHTEXT_ALL wxRichTextRange(-2, -2)
#define wxRICHTEXT_NONE wxRichTextRange(-1, -1)
+#define wxRICHTEXT_NO_SELECTION wxRichTextRange(-2, -2)
+
+/**
+ @class wxRichTextSelection
+
+ Stores selection information. The selection does not have to be contiguous, though currently non-contiguous
+ selections are only supported for a range of table cells (a geometric block of cells can consist
+ of a set of non-contiguous positions).
+
+ The selection consists of an array of ranges, and the container that is the context for the selection. It
+ follows that a single selection object can only represent ranges with the same parent container.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextSelection
+{
+public:
+ /**
+ Copy constructor.
+ */
+ wxRichTextSelection(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Creates a selection from a range and a container.
+ */
+ wxRichTextSelection(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container) { m_ranges.Add(range); m_container = container; }
+
+ /**
+ Default constructor.
+ */
+ wxRichTextSelection() { Reset(); }
+
+ /**
+ Resets the selection.
+ */
+ void Reset() { m_ranges.Clear(); m_container = NULL; }
+
+ /**
+ Sets the selection.
+ */
+
+ void Set(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container)
+ { m_ranges.Clear(); m_ranges.Add(range); m_container = container; }
+
+ /**
+ Adds a range.
+ */
+ void Add(const wxRichTextRange& range)
+ { m_ranges.Add(range); }
+
+ /**
+ Sets the selections from an array of ranges and a container object.
+ */
+ void Set(const wxRichTextRangeArray& ranges, wxRichTextParagraphLayoutBox* container)
+ { m_ranges = ranges; m_container = container; }
+
+ /**
+ Copies from @a sel.
+ */
+ void Copy(const wxRichTextSelection& sel)
+ { m_ranges = sel.m_ranges; m_container = sel.m_container; }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxRichTextSelection& sel) const;
+
+ /**
+ Index operator.
+ */
+ wxRichTextRange operator[](size_t i) const { return GetRange(i); }
+
+ /**
+ Returns the selection ranges.
+ */
+ wxRichTextRangeArray& GetRanges() { return m_ranges; }
+
+ /**
+ Returns the selection ranges.
+ */
+ const wxRichTextRangeArray& GetRanges() const { return m_ranges; }
+
+ /**
+ Sets the selection ranges.
+ */
+ void SetRanges(const wxRichTextRangeArray& ranges) { m_ranges = ranges; }
+
+ /**
+ Returns the number of ranges in the selection.
+ */
+ size_t GetCount() const { return m_ranges.GetCount(); }
+
+ /**
+ Returns the range at the given index.
+
+ */
+ wxRichTextRange GetRange(size_t i) const { return m_ranges[i]; }
+
+ /**
+ Returns the first range if there is one, otherwise wxRICHTEXT_NO_SELECTION.
+ */
+ wxRichTextRange GetRange() const { return (m_ranges.GetCount() > 0) ? (m_ranges[0]) : wxRICHTEXT_NO_SELECTION; }
+
+ /**
+ Sets a single range.
+ */
+ void SetRange(const wxRichTextRange& range) { m_ranges.Clear(); m_ranges.Add(range); }
+
+ /**
+ Returns the container for which the selection is valid.
+ */
+ wxRichTextParagraphLayoutBox* GetContainer() const { return m_container; }
+
+ /**
+ Sets the container for which the selection is valid.
+ */
+ void SetContainer(wxRichTextParagraphLayoutBox* container) { m_container = container; }
+
+ /**
+ Returns @true if the selection is valid.
+ */
+ bool IsValid() const { return m_ranges.GetCount() > 0 && GetContainer(); }
+
+ /**
+ Returns the selection appropriate to the specified object, if any; returns an empty array if none
+ at the level of the object's container.
+ */
+ wxRichTextRangeArray GetSelectionForObject(wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+ */
+ bool WithinSelection(long pos, wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+
+ */
+ bool WithinSelection(long pos) const { return WithinSelection(pos, m_ranges); }
+
+ /**
+ Returns @true if the given position is within the selection range.
+ */
+ static bool WithinSelection(long pos, const wxRichTextRangeArray& ranges);
+
+ /**
+ Returns @true if the given range is within the selection range.
+ */
+ static bool WithinSelection(const wxRichTextRange& range, const wxRichTextRangeArray& ranges);
+
+ wxRichTextRangeArray m_ranges;
+ wxRichTextParagraphLayoutBox* m_container;
+};
+
/*!
* wxRichTextObject class declaration
* This is the base for drawable objects.
/// Draw the item, within the given range. Some objects may ignore the range (for
/// example paragraphs) while others must obey it (lines, to implement wrapping)
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style) = 0;
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
/// Lay the item out at the specified position with the given size constraint.
/// Layout must set the cached size.
virtual bool Layout(wxDC& dc, const wxRect& rect, int style) = 0;
/// Hit-testing: returns a flag indicating hit test details, plus
- /// information about position
- virtual int HitTest(wxDC& WXUNUSED(dc), const wxPoint& WXUNUSED(pt), long& WXUNUSED(textPosition)) { return false; }
+ /// information about position. contextObj is returned to specify what object
+ /// position is relevant to, since otherwise there's an ambiguity.
+ /// obj may not a child of contextObj, since we may be referring to the container itself
+ /// if we have no hit on a child - for example if we click outside an object.
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& WXUNUSED(dc), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
/// the text. For a longer string, it might use the parent width for example.
virtual wxSize GetBestSize() const { return m_size; }
- /// Get the object size for the given range. Returns false if the range
- /// is invalid for this object.
+ /**
+ Gets the object size for the given range. Returns false if the range
+ is invalid for this object.
+ */
+
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
/// Do a split, returning an object containing the second part, and setting
/// Edit properties via a GUI
virtual bool EditProperties(wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return wxEmptyString; }
+
+ /// Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ /// is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ /// but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return false; }
+
#if wxUSE_XML
/// Import this object from XML
- virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
/// Does this object take note of paragraph attributes? Text and image objects don't.
virtual bool UsesParagraphAttributes() const { return true; }
-
+
/// What is the XML node name of this object?
virtual wxString GetXMLNodeName() const { return wxT("unknown"); }
+ /// Invalidate the buffer. With no argument, invalidates whole buffer.
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /// Can this object handle the selections of its children? FOr example, a table.
+ virtual bool HandlesChildSelections() const { return false; }
+
+ /// Returns a selection object specifying the selections between start and end character positions.
+ /// For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ virtual wxRichTextSelection GetSelection(long WXUNUSED(start), long WXUNUSED(end)) const { return wxRichTextSelection(); }
+
// Accessors
/// Get/set the cached object size as calculated by Layout.
virtual wxSize GetCachedSize() const { return m_size; }
virtual void SetCachedSize(const wxSize& sz) { m_size = sz; }
+ /// Get/set the maximum object size as calculated by Layout. This allows
+ /// us to fit an object to its contents or allocate extra space if required.
+ virtual wxSize GetMaxSize() const { return m_maxSize; }
+ virtual void SetMaxSize(const wxSize& sz) { m_maxSize = sz; }
+
+ /// Get/set the minimum object size as calculated by Layout. This allows
+ /// us to constrain an object to its absolute minimum size if necessary.
+ virtual wxSize GetMinSize() const { return m_minSize; }
+ virtual void SetMinSize(const wxSize& sz) { m_minSize = sz; }
+
+ /// Get the 'natural' size for an object. For an image, it would be the
+ /// image size.
+ virtual wxTextAttrSize GetNaturalSize() const { return wxTextAttrSize(); }
+
/// Get/set the object position
virtual wxPoint GetPosition() const { return m_pos; }
virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
+ /// Get the absolute object position, by traversing up the child/parent hierarchy
+ /// TODO: may not be needed, if all object positions are in fact relative to the
+ /// top of the coordinate space.
+ virtual wxPoint GetAbsolutePosition() const;
+
/// Get the rectangle enclosing the object
virtual wxRect GetRect() const { return wxRect(GetPosition(), GetCachedSize()); }
const wxRichTextRange& GetRange() const { return m_range; }
wxRichTextRange& GetRange() { return m_range; }
- /// Get/set dirty flag (whether the object needs Layout to be called)
- virtual bool GetDirty() const { return m_dirty; }
- virtual void SetDirty(bool dirty) { m_dirty = dirty; }
+ /// Set the 'own' range, for a top-level object with its own position space
+ void SetOwnRange(const wxRichTextRange& range) { m_ownRange = range; }
+
+ /// Get own range (valid if top-level)
+ const wxRichTextRange& GetOwnRange() const { return m_ownRange; }
+ wxRichTextRange& GetOwnRange() { return m_ownRange; }
+
+ /// Get own range only if a top-level object
+ wxRichTextRange GetOwnRangeIfTopLevel() const { return IsTopLevel() ? m_ownRange : m_range; }
/// Is this composite?
virtual bool IsComposite() const { return false; }
virtual wxRichTextObject* GetParent() const { return m_parent; }
virtual void SetParent(wxRichTextObject* parent) { m_parent = parent; }
- /// Set the margin around the object
+ /// Get/set the top-level container of this object.
+ /// May return itself if it's a container; use GetParentContainer to return
+ /// a different container.
+ virtual wxRichTextParagraphLayoutBox* GetContainer() const;
+
+ /// Get/set the top-level container of this object.
+ /// Returns a different container than itself, unless there's no parent, in which case it will return NULL.
+ virtual wxRichTextParagraphLayoutBox* GetParentContainer() const { return GetParent() ? GetParent()->GetContainer() : GetContainer(); }
+
+ /// Set the margin around the object, in pixels
virtual void SetMargins(int margin);
virtual void SetMargins(int leftMargin, int rightMargin, int topMargin, int bottomMargin);
- virtual int GetLeftMargin() const { return m_leftMargin; }
- virtual int GetRightMargin() const { return m_rightMargin; }
- virtual int GetTopMargin() const { return m_topMargin; }
- virtual int GetBottomMargin() const { return m_bottomMargin; }
+ virtual int GetLeftMargin() const;
+ virtual int GetRightMargin() const;
+ virtual int GetTopMargin() const;
+ virtual int GetBottomMargin() const;
+
+ /// Calculate the available content space in the given rectangle, given the
+ /// margins, border and padding specified in the object's attributes.
+ virtual wxRect GetAvailableContentArea(wxDC& dc, const wxRect& outerRect) const;
+
+ /// Lays out the object first with a given amount of space, and then if no width was specified in attr,
+ /// lays out the object again using the minimum size
+ virtual bool LayoutToBestSize(wxDC& dc, wxRichTextBuffer* buffer,
+ const wxRichTextAttr& parentAttr, const wxRichTextAttr& attr, const wxRect& availableParentSpace, int style);
/// Set/get attributes object
void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
const wxRichTextAttr& GetAttributes() const { return m_attributes; }
wxRichTextAttr& GetAttributes() { return m_attributes; }
-
+
/// Set/get properties
wxRichTextProperties& GetProperties() { return m_properties; }
const wxRichTextProperties& GetProperties() const { return m_properties; }
/// Gets the containing buffer
wxRichTextBuffer* GetBuffer() const;
+ /// Sets the identifying name for this object, as a property.
+ void SetName(const wxString& name) { m_properties.SetProperty(wxT("name"), name); }
+
+ /// Gets the identifying name for this object.
+ wxString GetName() const { return m_properties.GetPropertyString(wxT("name")); }
+
+ /// Is this object top-level, i.e. with its own paragraphs, such as a text box?
+ virtual bool IsTopLevel() const { return false; }
+
+ /// Returns @true if the object will be shown, @false otherwise.
+ bool IsShown() const { return m_show; }
+
// Operations
+ /// Call to show or hide this object. This function does not cause the content to be
+ /// laid out or redrawn.
+ virtual void Show(bool show) { m_show = show; }
+
/// Clone the object
virtual wxRichTextObject* Clone() const { return NULL; }
void Reference() { m_refCount ++; }
void Dereference();
+ /// Move the object recursively, by adding the offset from old to new
+ virtual void Move(const wxPoint& pt);
+
/// Convert units in tenths of a millimetre to device units
int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
static int ConvertTenthsMMToPixels(int ppi, int units, double scale = 1.0);
/// Convert units in pixels to tenths of a millimetre
int ConvertPixelsToTenthsMM(wxDC& dc, int pixels) const;
static int ConvertPixelsToTenthsMM(int ppi, int pixels, double scale = 1.0);
-
+
/// Draw the borders and background for the given rectangle and attributes.
- /// Width and height are taken to be the content size, so excluding any
- /// border, margin and padding.
- static bool DrawBoxAttributes(wxDC& dc, const wxRichTextAttr& attr, const wxRect& boxRect);
+ /// Width and height are taken to be the outer margin size, not the content.
+ static bool DrawBoxAttributes(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, const wxRect& boxRect, int flags = 0);
/// Draw a border
- static bool DrawBorder(wxDC& dc, const wxTextAttrBorders& attr, const wxRect& rect);
+ static bool DrawBorder(wxDC& dc, wxRichTextBuffer* buffer, const wxTextAttrBorders& attr, const wxRect& rect, int flags = 0);
/// Get the various rectangles of the box model in pixels. You can either specify contentRect (inner)
/// or marginRect (outer), and the other must be the default rectangle (no width or height).
/// Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
/// is available.
- static bool GetBoxRects(wxDC& dc, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
+ static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
+
+ /// Get the total margin for the object in pixels, taking into account margin, padding and border size
+ static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, int& leftMargin, int& rightMargin,
+ int& topMargin, int& bottomMargin);
+
+ /// Returns the rectangle which the child has available to it given restrictions specified in the
+ /// child attribute, e.g. 50% width of the parent, 400 pixels, x position 20% of the parent, etc.
+ static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr, const wxRichTextAttr& childAttr, const wxRect& availableParentSpace);
protected:
wxSize m_size;
+ wxSize m_maxSize;
+ wxSize m_minSize;
wxPoint m_pos;
int m_descent; // Descent for this object (if any)
- bool m_dirty;
int m_refCount;
+ bool m_show;
wxRichTextObject* m_parent;
/// The range of this object (start position to end position)
wxRichTextRange m_range;
- /// Margins
- int m_leftMargin;
- int m_rightMargin;
- int m_topMargin;
- int m_bottomMargin;
+ /// The internal range of this object, if it's a top-level object with its own range space
+ wxRichTextRange m_ownRange;
/// Attributes
wxRichTextAttr m_attributes;
-
+
/// Properties
wxRichTextProperties m_properties;
};
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+ /// Gets the object size for the given range. Returns false if the range
+ /// is invalid for this object.
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
+ /// Invalidate the buffer. With no argument, invalidates whole buffer.
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
// Accessors
/// Get the children
/// Get the nth child
wxRichTextObject* GetChild(size_t n) const ;
- /// Get/set dirty flag
- virtual bool GetDirty() const { return m_dirty; }
- virtual void SetDirty(bool dirty) { m_dirty = dirty; }
-
/// Is this composite?
virtual bool IsComposite() const { return true; }
/// Returns true if the buffer is empty
virtual bool IsEmpty() const { return GetChildCount() == 0; }
+ /// Get the child object at the given character position
+ virtual wxRichTextObject* GetChildAtPosition(long pos) const;
+
// Operations
/// Copy
/// Recursively merge all pieces that can be merged.
bool Defragment(const wxRichTextRange& range = wxRICHTEXT_ALL);
+ /// Move the object recursively, by adding the offset from old to new
+ virtual void Move(const wxPoint& pt);
+
protected:
wxRichTextObjectList m_children;
};
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
#if wxUSE_XML
/// Import this object from XML
- virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
/// What is the XML node name of this object?
virtual wxString GetXMLNodeName() const { return wxT("paragraphlayout"); }
+ /// Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ /// is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ /// but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return true; }
+
// Accessors
/// Associate a control with the buffer, for operations that for example require refreshing the window.
void SetPartialParagraph(bool partialPara) { m_partialParagraph = partialPara; }
bool GetPartialParagraph() const { return m_partialParagraph; }
- /// If this is a buffer, returns the current style sheet. The base layout box
- /// class doesn't have an associated style sheet.
- virtual wxRichTextStyleSheet* GetStyleSheet() const { return NULL; }
+ /// Returns the style sheet associated with the overall buffer.
+ virtual wxRichTextStyleSheet* GetStyleSheet() const;
+
+ /// Is this object top-level, i.e. with its own paragraphs, such as a text box?
+ virtual bool IsTopLevel() const { return true; }
// Operations
+
+ /// Submit command to insert paragraphs
+ bool InsertParagraphsWithUndo(long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given text
+ bool InsertTextWithUndo(long pos, const wxString& text, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given text
+ bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given image
+ bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock,
+ wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags,
+ const wxRichTextAttr& textAttr);
+
+ /// Get the style that is appropriate for a new paragraph at this position.
+ /// If the previous paragraph has a paragraph style name, look up the next-paragraph
+ /// style.
+ wxRichTextAttr GetStyleForNewParagraph(wxRichTextBuffer* buffer, long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
+
+ /// Insert an object.
+ wxRichTextObject* InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to delete this range
+ bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer);
+
/// Draw the floats of this buffer
- void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Move an anchored object to another paragraph
void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextObject* obj);
virtual wxRichTextLine* GetLineForVisibleLineNumber(long lineNumber) const;
/// Get the leaf object in a paragraph at this position.
- /// Given a line number, get the corresponding wxRichTextLine object.
+ /// Given a position, get the corresponding wxRichTextLine object.
virtual wxRichTextObject* GetLeafObjectAtPosition(long position) const;
/// Get the paragraph by number
/// Set text attributes: character and/or paragraph styles.
virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
- /// Set image attribute
- void SetImageStyle(wxRichTextImage *image, const wxRichTextAttr& textAttr, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+ /// Set the attributes for the given object only, for example the box attributes for a text box.
+ virtual void SetStyle(wxRichTextObject *obj, const wxRichTextAttr& textAttr, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
- /// Get the conbined text attributes for this position.
+ /// Get the combined text attributes for this position.
virtual bool GetStyle(long position, wxRichTextAttr& style);
/// Get the content (uncombined) attributes for this position.
void operator= (const wxRichTextParagraphLayoutBox& obj) { Copy(obj); }
/// Calculate ranges
- virtual void UpdateRanges() { long end; CalculateRange(0, end); }
+ virtual void UpdateRanges();
/// Get all the text
virtual wxString GetText() const;
virtual const wxRichTextAttr& GetBasicStyle() const { return m_attributes; }
/// Invalidate the buffer. With no argument, invalidates whole buffer.
- void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /// Do the (in)validation for this object only
+ virtual void DoInvalidate(const wxRichTextRange& invalidRange);
+
+ /// Do the (in)validation both up and down the hierarchy
+ virtual void InvalidateHierarchy(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
/// Gather information about floating objects. If untilObj is non-NULL,
/// will stop getting information if the current object is this, since we
/// will collect the rest later.
- virtual bool UpdateFloatingObjects(int width, wxRichTextObject* untilObj = NULL);
+ virtual bool UpdateFloatingObjects(const wxRect& availableRect, wxRichTextObject* untilObj = NULL);
/// Get invalid range, rounding to entire paragraphs if argument is true.
wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
+ /// Does this object need layout?
+ bool IsDirty() const { return m_invalidRange != wxRICHTEXT_NONE; }
+
/// Get the wxRichTextFloatCollector of this object
wxRichTextFloatCollector* GetFloatCollector() { return m_floatCollector; }
+ /// Get the number of floating objects at this level
+ int GetFloatingObjectCount() const;
+
+ /// Get a list of floating objects
+ bool GetFloatingObjects(wxRichTextObjectList& objects) const;
+
protected:
wxRichTextCtrl* m_ctrl;
wxRichTextAttr m_defaultAttributes;
wxRichTextFloatCollector* m_floatCollector;
};
-/*!
- * wxRichTextBox class declaration
- * TODO: a floating text box
+/**
+ @class wxRichTextBox
+
+ wxRichTextBox is a floating or inline text box, containing paragraphs.
*/
class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextParagraphLayoutBox
public:
// Constructors
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
wxRichTextBox(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
wxRichTextBox(const wxRichTextBox& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
// Overrideables
- /// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ /**
+ Draws the item.
+ */
- /// Lay the item out
- virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Returns the XML node name of this object.
+ */
+
+ virtual wxString GetXMLNodeName() const { return wxT("textbox"); }
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Box"); }
// Accessors
// Operations
- /// Clone
+ /**
+ Makes a clone of this object.
+ */
virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
- /// Copy
+ /**
+ Copies this object.
+ */
void Copy(const wxRichTextBox& obj);
protected:
* This object represents a single paragraph (or in a straight text editor, a line).
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraph: public wxRichTextBox
+class WXDLLIMPEXP_RICHTEXT wxRichTextParagraph: public wxRichTextCompositeObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraph)
public:
wxRichTextParagraph(wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxRichTextAttr* paraStyle = NULL, wxRichTextAttr* charStyle = NULL);
virtual ~wxRichTextParagraph();
- wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextBox() { Copy(obj); }
+ wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextCompositeObject() { Copy(obj); }
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Hit-testing: returns a flag indicating hit test details, plus
- /// information about position
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+ /// information about position and the object that was found.
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Calculate range
virtual void CalculateRange(long start, long& end);
// Implementation
/// Apply paragraph styles such as centering to the wrapped lines
- virtual void ApplyParagraphStyle(const wxRichTextAttr& attr, const wxRect& rect, wxDC& dc);
+ virtual void ApplyParagraphStyle(wxRichTextLine* line, const wxRichTextAttr& attr, const wxRect& rect, wxDC& dc);
/// Insert text at the given position
virtual bool InsertText(long pos, const wxString& text);
/// Get combined attributes of the base style, paragraph style and character style. We use this to dynamically
/// retrieve the actual style.
- wxRichTextAttr GetCombinedAttributes(const wxRichTextAttr& contentStyle) const;
+ wxRichTextAttr GetCombinedAttributes(const wxRichTextAttr& contentStyle, bool includingBoxAttr = false) const;
/// Get combined attributes of the base style and paragraph style.
- wxRichTextAttr GetCombinedAttributes() const;
+ wxRichTextAttr GetCombinedAttributes(bool includingBoxAttr = false) const;
/// Get the first position from pos that has a line break character.
long GetFirstLineBreakPosition(long pos);
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
#if wxUSE_XML
/// Import this object from XML
- virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ /// Get the 'natural' size for an object. For an image, it would be the
+ /// image size.
+ virtual wxTextAttrSize GetNaturalSize() const;
+
/// Returns true if the object is empty. An image is never empty; if the image is broken, that's not the same thing as empty.
virtual bool IsEmpty() const { return false; /* !m_imageBlock.Ok(); */ }
/// Edit properties via a GUI
virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Picture"); }
+
/// Does this object take note of paragraph attributes? Text and image objects don't.
virtual bool UsesParagraphAttributes() const { return false; }
#if wxUSE_XML
/// Import this object from XML
- virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
// Implementation
+ /// Hit-testing: returns a flag indicating hit test details, plus
+ /// information about position
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
/// Copy
void Copy(const wxRichTextBuffer& obj);
const wxRichTextAttr& textAttr = wxRichTextAttr());
/// Submit command to insert an object
- bool InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags);
+ wxRichTextObject* InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags);
/// Submit command to delete this range
bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl);
void Modify(bool modify = true) { m_modified = modify; }
bool IsModified() const { return m_modified; }
- /// Get the style that is appropriate for a new paragraph at this position.
- /// If the previous paragraph has a paragraph style name, look up the next-paragraph
- /// style.
- wxRichTextAttr GetStyleForNewParagraph(long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
-
/// Dumps contents of buffer for debugging purposes
virtual void Dump();
virtual void Dump(wxTextOutputStream& stream) { wxRichTextParagraphLayoutBox::Dump(stream); }
double m_scale;
};
+/**
+ @class wxRichTextCell
+
+ wxRichTextCell is the cell in a table.
+ */
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextCell: public wxRichTextBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextCell)
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextCell(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextCell(const wxRichTextCell& obj): wxRichTextBox() { Copy(obj); }
+
+// Overrideables
+
+ /**
+ Draws the item.
+ */
+
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Returns the XML node name of this object.
+ */
+
+ virtual wxString GetXMLNodeName() const { return wxT("cell"); }
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Cell"); }
+
+// Accessors
+
+// Operations
+
+ /**
+ Makes a clone of this object.
+ */
+ virtual wxRichTextObject* Clone() const { return new wxRichTextCell(*this); }
+
+ /**
+ Copies this object.
+ */
+ void Copy(const wxRichTextCell& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextTable
+
+ wxRichTextTable represents a table with arbitrary columns and rows.
+ */
+
+WX_DEFINE_ARRAY_PTR(wxRichTextObject*, wxRichTextObjectPtrArray);
+WX_DECLARE_OBJARRAY(wxRichTextObjectPtrArray, wxRichTextObjectPtrArrayArray);
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextTable: public wxRichTextBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextTable)
+public:
+
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextTable(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextTable(const wxRichTextTable& obj): wxRichTextBox() { Copy(obj); }
+
+// Overrideables
+
+ // Draws the object.
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ // Returns the XML node name of this object.
+ virtual wxString GetXMLNodeName() const { return wxT("table"); }
+
+ // Lays the object out.
+ virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
+
+ // Gets the range size.
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
+ // Deletes content in the given range.
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ // Gets any text in this object for the given range.
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+#if wxUSE_XML
+ // Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ // Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ // Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// Finds the absolute position and row height for the given character position
+ virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+
+ /// Calculate range
+ virtual void CalculateRange(long start, long& end);
+
+ /// Can this object handle the selections of its children? FOr example, a table.
+ virtual bool HandlesChildSelections() const { return true; }
+
+ /// Returns a selection object specifying the selections between start and end character positions.
+ /// For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Table"); }
+
+ /// Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ /// is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ /// but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return false; }
+
+// Accessors
+
+ const wxRichTextObjectPtrArrayArray& GetCells() const { return m_cells; }
+ wxRichTextObjectPtrArrayArray& GetCells() { return m_cells; }
+
+ int GetRowCount() const { return m_rowCount; }
+ int GetColumnCount() const { return m_colCount; }
+
+ /// Get the cell at the given row/column position
+ virtual wxRichTextCell* GetCell(int row, int col) const;
+
+ /// Get the cell at the given character position (in the range of the table).
+ virtual wxRichTextCell* GetCell(long pos) const;
+
+ /// Get the row/column for a given character position
+ virtual bool GetCellRowColumnPosition(long pos, int& row, int& col) const;
+
+// Operations
+
+ /**
+ Clears the table.
+ */
+
+ virtual void ClearTable();
+
+ /**
+ Creates a table of the given dimensions.
+ */
+
+ virtual bool CreateTable(int rows, int cols);
+
+ /**
+ Sets the attributes for the cells specified by the selection.
+ */
+
+ virtual bool SetCellStyle(const wxRichTextSelection& selection, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /**
+ Deletes rows from the given row position.
+ */
+
+ virtual bool DeleteRows(int startRow, int noRows = 1);
+
+ /**
+ Deletes columns from the given column position.
+ */
+
+ virtual bool DeleteColumns(int startCol, int noCols = 1);
+
+ /**
+ Adds rows from the given row position.
+ */
+
+ virtual bool AddRows(int startRow, int noRows = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ /**
+ Adds columns from the given column position.
+ */
+
+ virtual bool AddColumns(int startCol, int noCols = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ // Makes a clone of this object.
+ virtual wxRichTextObject* Clone() const { return new wxRichTextTable(*this); }
+
+ // Copies this object.
+ void Copy(const wxRichTextTable& obj);
+
+protected:
+
+ int m_rowCount;
+ int m_colCount;
+
+ // An array of rows, each of which is a wxRichTextObjectPtrArray containing
+ // the cell objects. The cell objects are also children of this object.
+ // Problem: if boxes are immediate children of a box, this will cause problems
+ // with wxRichTextParagraphLayoutBox functions (and functions elsewhere) that
+ // expect to find just paragraphs. May have to adjust the way we handle the
+ // hierarchy to accept non-paragraph objects in a a paragraph layout box.
+ // We'll be overriding much wxRichTextParagraphLayoutBox functionality so this
+ // may not be such a problem. Perhaps the table should derive from a different
+ // class?
+ wxRichTextObjectPtrArrayArray m_cells;
+};
+
+
/*!
* The command identifiers
*
{
wxRICHTEXT_INSERT,
wxRICHTEXT_DELETE,
- wxRICHTEXT_CHANGE_STYLE
+ wxRICHTEXT_CHANGE_ATTRIBUTES,
+ wxRICHTEXT_CHANGE_STYLE,
+ wxRICHTEXT_CHANGE_OBJECT
+};
+
+/*!
+ * A class for specifying an object anywhere in an object hierarchy,
+ * without using a pointer, necessary since wxRTC commands may delete
+ * and recreate sub-objects so physical object addresses change. An array
+ * of positions (one per hierarchy level) is used.
+ *
+ */
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextObjectAddress
+{
+public:
+ // Creates the address given container and object.
+ wxRichTextObjectAddress(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj) { Create(topLevelContainer, obj); }
+ wxRichTextObjectAddress() { Init(); }
+ wxRichTextObjectAddress(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ void Init() {}
+ void Copy(const wxRichTextObjectAddress& address) { m_address = address.m_address; }
+ void operator=(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ wxRichTextObject* GetObject(wxRichTextParagraphLayoutBox* topLevelContainer) const;
+ bool Create(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj);
+
+ wxArrayInt& GetAddress() { return m_address; }
+ const wxArrayInt& GetAddress() const { return m_address; }
+ void SetAddress(const wxArrayInt& address) { m_address = address; }
+
+protected:
+
+ wxArrayInt m_address;
};
/*!
public:
// Ctor for one action
wxRichTextCommand(const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
- wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
+ wxRichTextParagraphLayoutBox* container, wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
// Ctor for multiple actions
wxRichTextCommand(const wxString& name);
class WXDLLIMPEXP_RICHTEXT wxRichTextAction: public wxObject
{
public:
- wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
+ /// Constructor. 'buffer' is the top-level buffer, while 'container' is the object within
+ /// which the action is taking place. In the simplest case, they are the same.
+ wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id,
+ wxRichTextBuffer* buffer, wxRichTextParagraphLayoutBox* container,
wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
virtual ~wxRichTextAction();
wxRichTextParagraphLayoutBox& GetNewParagraphs() { return m_newParagraphs; }
wxRichTextParagraphLayoutBox& GetOldParagraphs() { return m_oldParagraphs; }
+ /// Get the attributes
+ wxRichTextAttr& GetAttributes() { return m_attributes; }
+
+ /// An object to replace the one at the position
+ /// defined by the container address and the action's range start position.
+ wxRichTextObject* GetObject() const { return m_object; }
+ void SetObject(wxRichTextObject* obj) { m_object = obj; m_objectAddress.Create(m_buffer, m_object); }
+ void MakeObject(wxRichTextObject* obj) { m_objectAddress.Create(m_buffer, obj); }
+
/// Calculate arrays for refresh optimization
void CalculateRefreshOptimizations(wxArrayInt& optimizationLineCharPositions, wxArrayInt& optimizationLineYPositions);
void SetRange(const wxRichTextRange& range) { m_range = range; }
const wxRichTextRange& GetRange() const { return m_range; }
+ /// The address (nested position) of the container within the buffer being manipulated
+ wxRichTextObjectAddress& GetContainerAddress() { return m_containerAddress; }
+ const wxRichTextObjectAddress& GetContainerAddress() const { return m_containerAddress; }
+ void SetContainerAddress(const wxRichTextObjectAddress& address) { m_containerAddress = address; }
+ void SetContainerAddress(wxRichTextParagraphLayoutBox* container, wxRichTextObject* obj) { m_containerAddress.Create(container, obj); }
+
+ /// Returns the container that this action refers to, using the container address and top-level buffer.
+ wxRichTextParagraphLayoutBox* GetContainer() const;
/// Get name
const wxString& GetName() const { return m_name; }
// Buffer
wxRichTextBuffer* m_buffer;
+ // The address (nested position) of the container being manipulated.
+ // This is necessary because objects are deleted, and we can't
+ // therefore store actual pointers.
+ wxRichTextObjectAddress m_containerAddress;
+
// Control
wxRichTextCtrl* m_ctrl;
// Stores the old paragraphs
wxRichTextParagraphLayoutBox m_oldParagraphs;
+ // Stores an object to replace the one at the position
+ // defined by the container address and the action's range start position.
+ wxRichTextObject* m_object;
+
+ // Stores the attributes
+ wxRichTextAttr m_attributes;
+
+ // The address of the object being manipulated (used for changing an individual object or its attributes)
+ wxRichTextObjectAddress m_objectAddress;
+
+ // Stores the old attributes
+ // wxRichTextAttr m_oldAttributes;
+
// The affected range
wxRichTextRange m_range;