// we handle these problems right now in an extended vis region of a window
static const wxCoord TEXTBORDER = 4 ;
// the margin between the text control and the spin
-static const wxCoord MARGIN = 8 - TEXTBORDER;
+// HIG says 2px between text and stepper control,
+// but a value of 3 leads to the same look as the
+// spin controls in Apple's apps
+static const wxCoord MARGIN = 3;
// ----------------------------------------------------------------------------
// wxSpinCtrlText: text control used by spin control
wxCommandEvent event(wxEVT_COMMAND_SPINCTRL_UPDATED, m_spin->GetId());
event.SetEventObject(m_spin);
event.SetInt(l);
- m_spin->GetEventHandler()->ProcessEvent(event);
+ m_spin->HandleWindowEvent(event);
m_spin->m_oldValue = l;
}
event.SetString(m_spin->GetText()->GetValue());
event.SetInt(val);
- m_spin->GetEventHandler()->ProcessEvent(event);
+ m_spin->HandleWindowEvent(event);
}
event.Skip();
event.SetEventObject(m_spin);
event.SetInt(pos);
- m_spin->GetEventHandler()->ProcessEvent(event);
+ m_spin->HandleWindowEvent(event);
m_spin->m_oldValue = pos;
}
wxCoord wText = width - sizeBtn.x - MARGIN - 2 * TEXTBORDER;
m_text->SetSize(TEXTBORDER, (height - sizeText.y) / 2, wText, -1);
- m_btn->SetSize(0 + wText + MARGIN + 2 * TEXTBORDER , (height - sizeBtn.y) / 2 , -1, -1 );
+ m_btn->SetSize(0 + wText + MARGIN + TEXTBORDER , (height - sizeBtn.y) / 2 , -1, -1 );
}
// ----------------------------------------------------------------------------