#include "wx/module.h"
#endif
-#include "wx/private/selectdispatcher.h"
+#include "wx/private/fdiodispatcher.h"
#include "wx/unix/private.h"
#include "wx/x11/private.h"
-#include "X11/Xlib.h"
#include "wx/generic/private/timer.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
+#include <X11/Xlib.h>
#include <sys/time.h>
#include <unistd.h>
{
XEvent event;
- // Start off by checking if any of our child processes have finished.
- wxCheckForFinishedChildren();
-
// TODO allowing for threads, as per e.g. wxMSW
// This now waits until either an X event is received,
#if wxUSE_SOCKETS
// handle any pending socket events:
- wxSelectDispatcher::DispatchPending();
+ wxFDIODispatcher::DispatchPending();
#endif
(void) m_impl->ProcessEvent( &event );