+#else // !wxUSE_OWNER_DRAWN
+ // Provide stubs for the public functions above to ensure that the code
+ // still compiles without wxUSE_OWNER_DRAWN -- it makes sense to just drop
+ // the bitmaps then instead of failing compilation.
+ void SetBitmaps(const wxBitmap& WXUNUSED(bmpChecked),
+ const wxBitmap& WXUNUSED(bmpUnchecked) = wxNullBitmap) { }
+ void SetBitmap(const wxBitmap& WXUNUSED(bmp),
+ bool WXUNUSED(bChecked) = true) { }
+ const wxBitmap& GetBitmap() const { return wxNullBitmap; }
+#endif // wxUSE_OWNER_DRAWN/!wxUSE_OWNER_DRAWN