/////////////////////////////////////////////////////////////////////////////
-// Name: event.cpp
+// Name: src/common/event.cpp
// Purpose: Event classes
// Author: Julian Smart
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && !defined(__EMX__)
-// Some older compilers (such as EMX) cannot handle
-// #pragma interface/implementation correctly, iff
-// #pragma implementation is used in _two_ translation
-// units (as created by e.g. event.cpp compiled for
-// libwx_base and event.cpp compiled for libwx_gui_core).
-// So we must not use those pragmas for those compilers in
-// such files.
- #pragma implementation "event.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifndef WX_PRECOMP
- #include "wx/defs.h"
#include "wx/app.h"
#include "wx/list.h"
DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
-DEFINE_EVENT_TYPE(wxEVT_SCROLL_ENDSCROLL)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED)
// Scroll events from wxWindow
DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_HIBERNATE)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
DEFINE_EVENT_TYPE(wxEVT_POWER)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
delete m_dynamicEvents;
};
+ if (m_pendingEvents)
+ m_pendingEvents->DeleteContents(true);
delete m_pendingEvents;
#if wxUSE_THREADS
// Remove us from wxPendingEvents if necessary.
if(wxPendingEventsLocker)
wxENTER_CRIT_SECT(*wxPendingEventsLocker);
- if ( wxPendingEvents ) {
- wxPendingEvents->DeleteObject(this);
+ if ( wxPendingEvents )
+ {
+ // Delete all occurences of this from the list of pending events
+ while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
}
if(wxPendingEventsLocker)
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
delete m_eventsLocker;
m_eventsLocker = NULL;
#endif
-};
+}
#endif // wxUSE_THREADS
wxCHECK_RET( eventCopy,
_T("events of this type aren't supposed to be posted") );
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxENTER_CRIT_SECT( Lock() );
if ( !m_pendingEvents )
m_pendingEvents = new wxList;
m_pendingEvents->Append(eventCopy);
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
// 2) Add this event handler to list of event handlers that
// have pending events.
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
- // 3) Inform the system that new pending events are somwehere,
+ // 3) Inform the system that new pending events are somewhere,
// and that these should be processed in idle time.
wxWakeUpIdle();
}
wxCHECK_RET( m_pendingEvents,
wxT("Please call wxApp::ProcessPendingEvents() instead") );
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
-
- // remember last event to process during this iteration
- wxList::compatibility_iterator lastPendingNode = m_pendingEvents->GetLast();
+ wxENTER_CRIT_SECT( Lock() );
- wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
- while ( node )
+ // we leave the loop once we have processed all events that were present at
+ // the start of ProcessPendingEvents because otherwise we could get into
+ // infinite loop if the pending event handler execution resulted in another
+ // event being posted
+ size_t n = m_pendingEvents->size();
+ for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+ node;
+ node = m_pendingEvents->GetFirst() )
{
wxEvent *event = (wxEvent *)node->GetData();
+
+ // It's importan we remove event from list before processing it.
+ // Else a nested event loop, for example from a modal dialog, might
+ // process the same event again.
m_pendingEvents->Erase(node);
- // In ProcessEvent, new events might get added and
- // we can safely leave the crtical section here.
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
+
ProcessEvent(*event);
delete event;
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
- // leave the loop once we have processed all events that were present
- // at the start of ProcessPendingEvents because otherwise we could get
- // into infinite loop if the pending event handler execution resulted
- // in another event being posted
- if ( node == lastPendingNode )
- break;
+ wxENTER_CRIT_SECT( Lock() );
- node = m_pendingEvents->GetFirst();
+ if ( --n == 0 )
+ break;
}
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
}
/*
}
return false;
-};
+}
void wxEvtHandler::DoSetClientObject( wxClientData *data )
{