void wxTopLevelWindow::UseNativeDecorations(bool native)
{
- wxASSERT_MSG( !m_windowStyle, _T("must be called before Create()") );
+ wxASSERT_MSG( !m_windowStyle, wxT("must be called before Create()") );
m_usingNativeDecorations = native;
}
ms_canIconize = wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME);
}
- style |= wxTOPLEVEL_TITLEBAR | wxTOPLEVEL_BUTTON_CLOSE;
+ style |= wxTOPLEVEL_TITLEBAR;
+ if ( m_windowStyle & wxCLOSE_BOX )
+ style |= wxTOPLEVEL_BUTTON_CLOSE;
if ( (m_windowStyle & wxMINIMIZE_BOX) && ms_canIconize )
style |= wxTOPLEVEL_BUTTON_ICONIZE;
if ( m_windowStyle & wxMAXIMIZE_BOX )
if ( IsMaximized() )
style |= wxTOPLEVEL_MAXIMIZED;
- if ( GetIcon().Ok() )
+ if ( GetIcon().IsOk() )
style |= wxTOPLEVEL_ICON;
if ( m_isActive )
style |= wxTOPLEVEL_ACTIVE;
wxSize size = m_renderer->GetFrameIconSize();
const wxIcon& icon = icons.GetIcon( size );
- if ( !icon.Ok() || size.x == wxDefaultCoord )
+ if ( !icon.IsOk() || size.x == wxDefaultCoord )
m_titlebarIcon = icon;
else
{
wxBitmap bmp1;
bmp1.CopyFromIcon(icon);
- if ( !bmp1.Ok() )
+ if ( !bmp1.IsOk() )
m_titlebarIcon = wxNullIcon;
else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
m_titlebarIcon = icon;