BEGIN_EVENT_TABLE(wxStatusBarGeneric, wxWindow)
EVT_PAINT(wxStatusBarGeneric::OnPaint)
+ EVT_SIZE(wxStatusBarGeneric::OnSize)
+
EVT_SYS_COLOUR_CHANGED(wxStatusBarGeneric::OnSysColourChanged)
END_EVENT_TABLE()
#define wxTHICK_LINE_BORDER 2
#define wxTHICK_LINE_WIDTH 1
-wxStatusBarGeneric::wxStatusBarGeneric()
+void wxStatusBarGeneric::Init()
{
m_borderX = wxTHICK_LINE_BORDER;
m_borderY = wxTHICK_LINE_BORDER;
wxStatusBarGeneric::~wxStatusBarGeneric()
{
-# ifdef __WXMSW__
- SetFont(wxNullFont);
-# endif // MSW
+ // VZ: what is this for? please comment...
+#ifdef __WXMSW__
+ SetFont(wxNullFont);
+#endif // MSW
}
bool wxStatusBarGeneric::Create(wxWindow *parent,
long style,
const wxString& name)
{
- // If create is ever meant to be re-entrant over the life of
- // an object we should:
- // m_statusStrings.Empty();
-
- m_borderX = wxTHICK_LINE_BORDER;
- m_borderY = wxTHICK_LINE_BORDER;
-
- bool success = wxWindow::Create(parent, id,
- wxDefaultPosition, wxDefaultSize,
- style | wxTAB_TRAVERSAL, name);
+ if ( !wxWindow::Create(parent, id,
+ wxDefaultPosition, wxDefaultSize,
+ style | wxTAB_TRAVERSAL, name) )
+ return FALSE;
// The status bar should have a themed background
SetThemeEnabled( TRUE );
SetSize(-1, -1, -1, height);
- return success;
+ return TRUE;
}
void wxStatusBarGeneric::SetFieldsCount(int number, const int *widths)
{
- wxASSERT_MSG( number >= 0,
- _T("Yes, number should be a size_t and less than no fields is silly.") );
-
- // if( number > m_nFields )
+ wxASSERT_MSG( number >= 0, _T("negative number of fields in wxStatusBar?") );
int i;
for(i = m_nFields; i < number; ++i)
m_statusStrings.Add( wxEmptyString );
- // if( number < m_nFields )
-
for (i = m_nFields - 1; i >= number; --i)
- m_statusStrings.Remove(i);
+ m_statusStrings.RemoveAt(i);
m_nFields = number;
wxRect rect;
GetFieldRect(number, rect);
-
+
Refresh( TRUE, &rect );
}
// documented, but let's keep it for now
ReinitWidths();
+ // forget the old cached pixel widths
+ m_widthsAbs.Empty();
+
if ( !widths_field )
{
// not an error, see the comment above
#ifdef __WXPM__
wxColour vColor;
- vColor.InitFromName("LIGHT GREY");
+ vColor = wxSystemSettings::GetColour(wxSYS_COLOUR_MENUBAR);
::WinFillRect(dc.m_hPS, &dc.m_vRclPaint, vColor.GetPixel());
#endif
for ( i = 0; i < m_nFields; i ++ )
DrawField(dc, i);
+ // VZ: again, what is this for?
#ifdef __WXMSW__
dc.SetFont(wxNullFont);
#endif // MSW
dc.DrawLine(rect.x, rect.y,
rect.x + rect.width, rect.y);
#else
- // Right
+
+ dc.DrawLine(rect.x + rect.width, rect.height + 2,
+ rect.x, rect.height + 2);
dc.DrawLine(rect.x + rect.width, rect.y,
- rect.x + rect.width, rect.y + rect.height + 2);
+ rect.x + rect.width, rect.y + rect.height);
+
dc.SetPen(m_mediumShadowPen);
- dc.DrawLine(rect.x + rect.width + 1, rect.y,
- rect.x + rect.width + 1, rect.y + rect.height + 2);
- dc.DrawLine(rect.x + rect.width + 2, rect.y,
- rect.x + rect.width + 2, rect.y + rect.height + 2);
- // Top
- dc.DrawLine(rect.x + rect.width + 2, rect.y,
- rect.x - 2, rect.y);
- dc.DrawLine(rect.x + rect.width + 1, rect.y - 1,
- rect.x - 2, rect.y - 1);
- dc.SetPen(m_hilightPen);
- dc.DrawLine(rect.x + rect.width, rect.y - 2,
- rect.x - 2, rect.y - 2);
+ dc.DrawLine(rect.x, rect.y,
+ rect.x + rect.width, rect.y);
+ dc.DrawLine(rect.x, rect.y + rect.height,
+ rect.x, rect.y);
#endif
// Get the position and size of the field's internal bounding rectangle
bool wxStatusBarGeneric::GetFieldRect(int n, wxRect& rect) const
{
- wxCHECK_MSG( (n >= 0) && (n < m_nFields), FALSE,
- _T("invalid status bar field index") );
+ wxCHECK_MSG( (n >= 0) && (n < m_nFields), FALSE,
+ _T("invalid status bar field index") );
- int width, height;
+ // FIXME: workarounds for OS/2 bugs have nothing to do here (VZ)
+ int width, height;
#ifdef __WXPM__
- GetSize(&width, &height);
+ GetSize(&width, &height);
#else
- GetClientSize(&width, &height);
+ GetClientSize(&width, &height);
#endif
- int i;
- int sum_of_nonvar = 0;
- int num_of_var = 0;
- bool do_same_width = FALSE;
-
- int fieldWidth = 0;
- int fieldPosition = 0;
-
- if (m_statusWidths)
- {
- // if sum(not variable Windows) > c_width - (20 points per variable_window)
- // then do_same_width = TRUE;
- for (i = 0; i < m_nFields; i++)
- {
- if (m_statusWidths[i] > 0) sum_of_nonvar += m_statusWidths[i];
- else num_of_var++;
- }
- if (sum_of_nonvar > (width - 20*num_of_var)) do_same_width = TRUE;
- }
- else do_same_width = TRUE;
- if (do_same_width)
- {
- for (i = 0; i < m_nFields; i++)
- {
- fieldWidth = (int)(width/m_nFields);
- fieldPosition = i*fieldWidth;
- if ( i == n )
- break;
- }
- }
- else // no_same_width
- {
- int *tempwidth = new int[m_nFields];
- int temppos = 0;
- for (i = 0; i < m_nFields; i++)
+ // we cache m_widthsAbs between calls normally but it's cleared when the
+ // status widths change so recompute it if needed
+ if ( m_widthsAbs.IsEmpty() )
{
- if (m_statusWidths[i] > 0) tempwidth[i] = m_statusWidths[i];
- else tempwidth[i] = (width - sum_of_nonvar) / num_of_var;
+ wxConstCast(this, wxStatusBarGeneric)->
+ m_widthsAbs = CalculateAbsWidths(width);
}
- for (i = 0; i < m_nFields; i++)
- {
- fieldWidth = tempwidth[i];
- fieldPosition = temppos;
-
- temppos += tempwidth[i];
- if ( i == n )
- break;
+ rect.x = 0;
+ for ( int i = 0; i < n; i++ )
+ {
+ rect.x += m_widthsAbs[i];
}
- delete [] tempwidth;
- }
- rect.x = fieldPosition + wxTHICK_LINE_BORDER;
- rect.y = wxTHICK_LINE_BORDER;
+ rect.x += m_borderX;
+ rect.y = m_borderY;
- rect.width = fieldWidth - 2 * wxTHICK_LINE_BORDER ;
- rect.height = height - 2 * wxTHICK_LINE_BORDER ;
+ rect.width = m_widthsAbs[n] - 2*m_borderX;
+ rect.height = height - 2*m_borderY;
return TRUE;
}
wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
m_hilightPen = wxPen(hilightColour, 1, wxSOLID);
#elif defined(__WXPM__)
- m_mediumShadowPen = wxPen("DARK GREY", 1, wxSOLID);
+ m_mediumShadowPen = wxPen(wxColour(127, 127, 127), 1, wxSOLID);
m_hilightPen = wxPen("WHITE", 1, wxSOLID);
wxColour vColour;
}
}
+void wxStatusBarGeneric::OnSize(wxSizeEvent& event)
+{
+ // have to recompute the widths in pixels
+ m_widthsAbs.Empty();
+
+ event.Skip();
+}
+
#endif // wxUSE_STATUSBAR
-// vi:sts=4:sw=4:et