virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
+#ifndef __WXUNIVERSAL__
+ virtual void SetIcons(const wxIconBundle& icons);
+#endif
virtual void Restore();
virtual bool SetShape(const wxRegion& region);
virtual bool SetTransparent(wxByte alpha);
virtual bool CanSetTransparent();
+ virtual bool SetBackgroundStyle(wxBackgroundStyle style);
// implementation from now on
// --------------------------
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoGetClientSize(int *width, int *height) const;
+ virtual void DoCentre(int dir);
// is the frame currently iconized?
bool m_iconized;
// logic & checks cease to work as expected. To set the metal appearance, use SetExtraStyle.
void MacSetMetalAppearance( bool on ) ;
void MacSetUnifiedAppearance( bool on ) ;
+ // binary compatible workaround TODO REPLACE
+ void DoMacCreateRealWindow( wxWindow *parent, const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name );
WXEVENTHANDLERREF m_macEventHandler ;
};
// list of all frames and modeless dialogs
-extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
+extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
#endif // _WX_MSW_TOPLEVEL_H_