#ifndef _WX_HTMLPREP_H_
#define _WX_HTMLPREP_H_
-#ifdef __GNUG__
-#pragma interface "htmlprep.h"
+#if defined(__GNUG__) && !defined(__APPLE__)
+#pragma interface "htmlproc.h"
// (implementation is in htmlwin.cpp, there's no htmlprep.cpp!)
#endif
// processors before displaying it, thus allowing for on-the-fly
// modifications of the markup.
-class WXDLLEXPORT wxHtmlProcessor : public wxObject
+class WXDLLIMPEXP_HTML wxHtmlProcessor : public wxObject
{
DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
public:
- wxHtmlProcessor() : wxObject() {}
+ wxHtmlProcessor() : wxObject(), m_enabled(TRUE) {}
virtual ~wxHtmlProcessor() {}
// Process input text and return processed result
// Return priority value of this processor. The higher, the sooner
// is the processor applied to the text.
virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
+
+ // Enable/disable the processor. wxHtmlWindow won't use a disabled
+ // processor even if it is in its processors queue.
+ virtual void Enable(bool enable = TRUE) { m_enabled = enable; }
+ bool IsEnabled() const { return m_enabled; }
+
+protected:
+ bool m_enabled;
};
#endif // wxUSE_HTML