// generate a new unique event type
extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
-// New macros to create templatized event types:
-
-#ifndef wxHAS_EVENT_BIND
-
- // Define/Declare a wxEventType-based event type:
+// define macros to create new event types:
+#ifdef wxHAS_EVENT_BIND
+ // events are represented by an instance of wxEventTypeTag and the
+ // corresponding type must be specified for type-safety checks
+ // define a new custom event type, can be used alone or after event
+ // declaration in the header using one of the macros below
#define wxDEFINE_EVENT( name, type ) \
- const wxEventType name( wxNewEventType() )
+ const wxEventTypeTag< type > name( wxNewEventType() )
+ // the general version allowing exporting the event type from DLL, used by
+ // wxWidgets itself
#define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
- extern const expdecl wxEventType name
-
- // Define/Declare a wxEventType-based event type and initialize it with a
- // predefined event type. (Only used for wxEVT_SPIN_XXX for backward
- // compatibility)
-
- #define wxDEFINE_EVENT_ALIAS( name, type, value ) \
- const wxEventType name = value
-
- #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
- extern const expdecl wxEventType name
-
- // Declare a local (not exported) wxEventType-based event type:
+ extern const expdecl wxEventTypeTag< type > name
+ // this is the version which will normally be used in the user code
#define wxDECLARE_EVENT( name, type ) \
wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
-#else // wxHAS_EVENT_BIND
-
- // Define/Declare a templatized event type with the corresponding event as
- // a nested typedef:
-
- #define wxDEFINE_EVENT( name, type ) \
- const wxEventTypeTag< type > name( wxNewEventType() )
-
- #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
- extern const expdecl wxEventTypeTag< type > name
-
- // Define/Declare a templatized event type and initialize it with a
- // predefined event type. (Only used for wxEVT_SPIN_XXX for backward
- // compatibility)
+ // these macros are only used internally for backwards compatibility and
+ // allow to define an alias for an existing event type (this is used by
+ // wxEVT_SPIN_XXX)
#define wxDEFINE_EVENT_ALIAS( name, type, value ) \
const wxEventTypeTag< type > name( value )
#define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
extern const expdecl wxEventTypeTag< type > name
+#else // !wxHAS_EVENT_BIND
+ // the macros are the same ones as above but defined differently as we only
+ // use the integer event type values to identify events in this case
- // Declare a local (not exported) templatized event type:
+ #define wxDEFINE_EVENT( name, type ) \
+ const wxEventType name( wxNewEventType() )
+ #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
+ extern const expdecl wxEventType name
#define wxDECLARE_EVENT( name, type ) \
wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
-#endif // wxHAS_EVENT_BIND
+ #define wxDEFINE_EVENT_ALIAS( name, type, value ) \
+ const wxEventType name = value
+ #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
+ extern const expdecl wxEventType name
+#endif // wxHAS_EVENT_BIND/!wxHAS_EVENT_BIND
// Try to cast the given event handler to the correct handler type:
public:
typedef typename EventTag::EventClass EventArg;
- wxEventFunctorFunctor(Functor& handler)
+ wxEventFunctorFunctor(const Functor& handler)
: m_handler(handler), m_handlerAddr(&handler)
{ }
// Create functors wrapping other functors:
template <typename EventTag, typename Functor>
inline wxEventFunctorFunctor<EventTag, Functor> *
-wxNewEventFunctor(const EventTag&, Functor &func)
+wxNewEventFunctor(const EventTag&, const Functor &func)
{
return new wxEventFunctorFunctor<EventTag, Functor>(func);
}
template <typename EventTag, typename Functor>
inline wxEventFunctorFunctor<EventTag, Functor>
-wxMakeEventFunctor(const EventTag&, Functor &func)
+wxMakeEventFunctor(const EventTag&, const Functor &func)
{
return wxEventFunctorFunctor<EventTag, Functor>(func);
}
// Bind functors to an event:
template <typename EventTag, typename Functor>
void Bind(const EventTag& eventType,
- Functor &functor,
+ const Functor &functor,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL)
template <typename EventTag, typename Functor>
bool Unbind(const EventTag& eventType,
- Functor &functor,
+ const Functor &functor,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL)
// (and not in a private header) because the base class must be visible from
// other public headers, please do NOT use this in your code, it will be
// removed from future wx versions without warning.
-#ifndef wxHAS_EVENT_BIND
- #define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
- #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
- win->Connect(evt, handler(func), NULL, obj)
-#else // wxHAS_EVENT_BIND
+#ifdef wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
#define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
win->Bind(evt, &func, obj)
+#else // wxHAS_EVENT_BIND
+ #define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
+ #define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
+ #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ win->Connect(evt, handler(func), NULL, obj)
#endif // wxHAS_EVENT_BIND
#if wxUSE_GUI