#include "unictabl.inc"
#endif
-#if wxUSE_WCHAR_T
- typedef wchar_t tchar;
-#else
- typedef char tchar;
-#endif
-
#ifdef __WXMAC__
-#ifdef __DARWIN__
-#include <Carbon/Carbon.h>
-#else
-#include <ATSUnicode.h>
-#include <TextCommon.h>
-#include <TextEncodingConverter.h>
-#endif
- #include "wx/fontutil.h"
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/osx/core/cfstring.h"
+ #include <CoreFoundation/CFStringEncodingExt.h>
wxUint16 gMacEncodings[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1][128] ;
bool gMacEncodingsInited[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1] ;
#include "wx/msw/wince/missing.h" // for bsearch()
#endif
-static wxUint16* GetEncTable(wxFontEncoding enc)
+static const wxUint16* GetEncTable(wxFontEncoding enc)
{
#ifdef __WXMAC__
if( enc >= wxFONTENCODING_MACMIN && enc <= wxFONTENCODING_MACMAX )
int i = enc-wxFONTENCODING_MACMIN ;
if ( gMacEncodingsInited[i] == false )
{
- TECObjectRef converter ;
- TextEncodingBase code = wxMacGetSystemEncFromFontEnc( enc ) ;
- TextEncodingBase unicode = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
- OSStatus status = TECCreateConverter(&converter,code,unicode);
- char s[2] ;
- s[1] = 0 ;
- ByteCount byteInLen, byteOutLen ;
+ // create
+ CFStringEncoding cfencoding = wxMacGetSystemEncFromFontEnc( enc ) ;
+ if( !CFStringIsEncodingAvailable( cfencoding ) )
+ return NULL;
+
+ memset( gMacEncodings[i] , 0 , 128 * 2 );
+ char s[2] = { 0 , 0 };
+ CFRange firstchar = CFRangeMake( 0, 1 );
for( unsigned char c = 255 ; c >= 128 ; --c )
{
s[0] = c ;
- status = TECConvertText(converter, (ConstTextPtr) &s , 1, &byteInLen,
- (TextPtr) &gMacEncodings[i][c-128] , 2, &byteOutLen);
+ wxCFStringRef cfref( CFStringCreateWithCStringNoCopy( NULL, s, cfencoding , kCFAllocatorNull ) );
+ CFStringGetCharacters( cfref, firstchar, (UniChar*) &gMacEncodings[i][c-128] );
}
- status = TECDisposeConverter(converter);
gMacEncodingsInited[i]=true;
}
return gMacEncodings[i] ;
wxUint8 c;
} CharsetItem;
-extern "C" int wxCMPFUNC_CONV
+extern "C"
+{
+static int wxCMPFUNC_CONV
CompareCharsetItems(const void *i1, const void *i2)
{
return ( ((CharsetItem*)i1) -> u - ((CharsetItem*)i2) -> u );
}
+}
-
-static CharsetItem* BuildReverseTable(wxUint16 *tbl)
+static CharsetItem* BuildReverseTable(const wxUint16 *tbl)
{
CharsetItem *rev = new CharsetItem[128];
bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method)
{
unsigned i;
- wxUint16 *in_tbl, *out_tbl = NULL;
+ const wxUint16 *in_tbl;
+ const wxUint16 *out_tbl = NULL;
- if (m_Table) {delete[] m_Table; m_Table = NULL;}
-
-#if !wxUSE_WCHAR_T
- if (input_enc == wxFONTENCODING_UNICODE || output_enc == wxFONTENCODING_UNICODE) return false;
-#endif
+ wxDELETEA(m_Table);
if (input_enc == output_enc) {m_JustCopy = true; return true;}
{
if ((out_tbl = GetEncTable(output_enc)) == NULL) return false;
- m_Table = new tchar[65536];
- for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
- for (i = 128; i < 65536; i++) m_Table[i] = (tchar)0;
+ m_Table = new wchar_t[65536];
+ for (i = 0; i < 128; i++) m_Table[i] = (wchar_t)i; // 7bit ASCII
+ for (i = 128; i < 65536; i++) m_Table[i] = (wchar_t)0;
if (method == wxCONVERT_SUBSTITUTE)
{
for (i = 0; i < encoding_unicode_fallback_count; i++)
- m_Table[encoding_unicode_fallback[i].c] = (tchar) encoding_unicode_fallback[i].s;
+ m_Table[encoding_unicode_fallback[i].c] = (wchar_t) encoding_unicode_fallback[i].s;
}
for (i = 0; i < 128; i++)
- m_Table[out_tbl[i]] = (tchar)(128 + i);
+ m_Table[out_tbl[i]] = (wchar_t)(128 + i);
m_UnicodeInput = true;
}
m_UnicodeInput = false;
- m_Table = new tchar[256];
- for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
+ m_Table = new wchar_t[256];
+ for (i = 0; i < 128; i++) m_Table[i] = (wchar_t)i; // 7bit ASCII
if (output_enc == wxFONTENCODING_UNICODE)
{
- for (i = 0; i < 128; i++) m_Table[128 + i] = (tchar)in_tbl[i];
+ for (i = 0; i < 128; i++) m_Table[128 + i] = (wchar_t)in_tbl[i];
return true;
}
else // output !Unicode
item = (CharsetItem*) bsearch(&key, encoding_unicode_fallback,
encoding_unicode_fallback_count, sizeof(CharsetItem), CompareCharsetItems);
if (item)
- m_Table[128 + i] = (tchar)item -> c;
+ m_Table[128 + i] = (wchar_t)item -> c;
else
-#if wxUSE_WCHAR_T
m_Table[128 + i] = (wchar_t)(128 + i);
-#else
- m_Table[128 + i] = (char)(128 + i);
-#endif
}
delete[] rev;
}
-#define REPLACEMENT_CHAR ((tchar)'?')
+#define REPLACEMENT_CHAR (L'?')
-inline tchar GetTableValue(const tchar *table, tchar value, bool& repl)
+inline wchar_t GetTableValue(const wchar_t *table, wchar_t value, bool& repl)
{
- tchar r = table[value];
+ wchar_t r = table[value];
if (r == 0 && value != 0)
{
r = REPLACEMENT_CHAR;
}
-#if wxUSE_WCHAR_T
-
bool wxEncodingConverter::Convert(const char* input, wchar_t* output) const
{
wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
wxT("You must call wxEncodingConverter::Init() before actually converting!"));
bool replaced = false;
-
+
for (i = input, o = output; *i != 0;)
*(o++) = (wchar_t)(GetTableValue(m_Table, (wxUint8)*(i++), replaced));
*o = 0;
return !replaced;
}
-#endif // wxUSE_WCHAR_T
-
wxString wxEncodingConverter::Convert(const wxString& input) const
{
#define STOP wxFONTENCODING_SYSTEM
#define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/
-#define ENC_PER_PLATFORM 5
- // max no. of encodings for one language used on one platform
- // Anybody thinks 5 is not enough? ;-)
+#define ENC_PER_PLATFORM 3
+ // max no. of encodings for one language used on one platform.
+ // Using maximum of everything at the current moment to not make the
+ // library larger than necessary. Make larger only if necessary - MR
-static wxFontEncoding
+static const wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
// *** Please put more common encodings as first! ***
platform = wxPLATFORM_WINDOWS;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
platform = wxPLATFORM_UNIX;
-#elif defined(__WXOS2__)
+#elif defined(__WXPM__)
platform = wxPLATFORM_OS2;
#elif defined(__WXMAC__)
platform = wxPLATFORM_MAC;
}
int i, clas, e ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
clas = 0;
wxFontEncodingArray wxEncodingConverter::GetAllEquivalents(wxFontEncoding enc)
{
int i, clas, e, j ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
arr = GetPlatformEquivalents(enc); // we want them to be first items in array