#include "wx/event.h"
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxWindowBase;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxWindowBase;
/*
A validator has up to three purposes:
Note that wxValidator and derived classes use reference counting.
*/
-class WXDLLEXPORT wxValidator : public wxEvtHandler
+class WXDLLIMPEXP_CORE wxValidator : public wxEvtHandler
{
public:
wxValidator();
// Another possibility is to always pass a pointer to a new validator
// (so the calling code can use a copy constructor of the relevant class).
virtual wxObject *Clone() const
- { return (wxValidator *)NULL; }
+ { return NULL; }
bool Copy(const wxValidator& val)
{ m_validatorWindow = val.m_validatorWindow; return true; }
// Called when the value in the window must be validated.
// This function can pop up an error message.
- virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; };
+ virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; }
// Called to transfer data to the window
virtual bool TransferToWindow() { return false; }
// Called to transfer data from the window
- virtual bool TransferFromWindow() { return false; };
+ virtual bool TransferFromWindow() { return false; }
// accessors
wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }
DECLARE_NO_COPY_CLASS(wxValidator)
};
-extern WXDLLEXPORT_DATA(const wxValidator) wxDefaultValidator;
+extern WXDLLIMPEXP_DATA_CORE(const wxValidator) wxDefaultValidator;
#define wxVALIDATOR_PARAM(val) val
// want to be able to pass wxDefaultValidator to the functions which take
// a wxValidator parameter to avoid using "#if wxUSE_VALIDATORS"
// everywhere
- class WXDLLEXPORT wxValidator;
- #define wxDefaultValidator (*((wxValidator *)NULL))
+ class WXDLLIMPEXP_FWD_CORE wxValidator;
+ #define wxDefaultValidator (*(NULL))
// this macro allows to avoid warnings about unused parameters when
// wxUSE_VALIDATORS == 0