const wxString& name = wxListBoxNameStr);
// implement check list box methods
- virtual bool IsChecked(size_t item) const;
- virtual void Check(size_t item, bool check = true);
+ virtual bool IsChecked(unsigned int item) const;
+ virtual void Check(unsigned int item, bool check = true);
// and input handling
virtual bool PerformAction(const wxControlAction& action,
// override all methods which add/delete items to update m_checks array as
// well
- virtual void Delete(int n);
+ virtual void Delete(unsigned int n);
protected:
virtual int DoAppend(const wxString& item);
- virtual void DoInsertItems(const wxArrayString& items, int pos);
+ virtual void DoInsertItems(const wxArrayString& items, unsigned int pos);
virtual void DoSetItems(const wxArrayString& items, void **clientData);
virtual void DoClear();
};
#endif // _WX_UNIV_CHECKLST_H_
-