END_EVENT_TABLE()
FortyCanvas::FortyCanvas(wxWindow* parent, const wxPoint& pos, const wxSize& size) :
- wxScrolledWindow(parent, wxID_ANY, pos, size),
+ wxScrolledWindow(parent, wxID_ANY, pos, size, 0),
m_helpingHand(true),
m_rightBtnUndo(true),
m_playerDialog(0),
m_leftBtnDown(false)
{
+ SetScrollbars(0, 0, 0, 0);
+
#ifdef __WXGTK__
m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL);
#else
m_arrowCursor = new wxCursor(wxCURSOR_ARROW);
wxString name = wxTheApp->GetAppName();
- if (name.Length() <= 0) name = _T("forty");
+ if (name.Length() <= 0) name = wxT("forty");
m_scoreFile = new ScoreFile(name);
m_game = new Game(0, 0, 0);
m_game->Deal();
bool FortyCanvas::OnCloseCanvas()
{
if (m_game->InPlay() &&
- wxMessageBox(_T("Are you sure you want to\nabandon the current game?"),
- _T("Warning"), wxYES_NO | wxICON_QUESTION) == wxNO)
+ wxMessageBox(wxT("Are you sure you want to\nabandon the current game?"),
+ wxT("Warning"), wxYES_NO | wxICON_QUESTION) == wxNO)
{
return false;
}