~wxRegion();
- wxRegion( const wxRegion& region ) { Ref(region); }
- wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
-
bool Ok() const { return m_refData != NULL; }
- bool operator == ( const wxRegion& region );
- bool operator != ( const wxRegion& region ) { return !(*this == region); }
+ bool operator == ( const wxRegion& region ) const;
+ bool operator != ( const wxRegion& region ) const { return !(*this == region); }
void Clear();