+// ----------------------------------------------------------------------------
+// helper functions
+// ----------------------------------------------------------------------------
+
+// compare 2 adjustment values up to some (hardcoded) precision
+static inline bool AreSameAdjustValues(double x, double y)
+{
+ return fabs(x - y) < 0.02;
+}
+
+static inline int AdjustValueToInt(double x)
+{
+ // we want to round to the nearest integer, i.e. 0.9 is rounded to 1 and
+ // -0.9 is rounded to -1
+ return (int)(x < 0 ? x - 0.5 : x + 0.5);
+}
+
+// process a scroll event
+static void
+ProcessScrollEvent(wxSlider *win, wxEventType evtType, double dvalue)
+{
+ const int orient = win->HasFlag(wxSL_VERTICAL) ? wxVERTICAL
+ : wxHORIZONTAL;
+
+ const int value = (int)(dvalue < 0 ? dvalue - 0.5 : dvalue + 0.5);
+
+ // if we have any "special" event (i.e. the value changed by a line or a
+ // page), send this specific event first
+ if ( evtType != wxEVT_NULL )
+ {
+ wxScrollEvent event( evtType, win->GetId(), value, orient );
+ event.SetEventObject( win );
+ win->GetEventHandler()->ProcessEvent( event );
+ }
+
+ // but, in any case, except if we're dragging the slider (and so the change
+ // is not definitive), send a generic "changed" event
+ if ( evtType != wxEVT_SCROLL_THUMBTRACK )
+ {
+ wxScrollEvent event(wxEVT_SCROLL_CHANGED, win->GetId(), value, orient);
+ event.SetEventObject( win );
+ win->GetEventHandler()->ProcessEvent( event );
+ }
+
+ // and also generate a command event for compatibility
+ wxCommandEvent event( wxEVT_COMMAND_SLIDER_UPDATED, win->GetId() );
+ event.SetEventObject( win );
+ event.SetInt( value );
+ win->GetEventHandler()->ProcessEvent( event );
+}