#ifndef _WX_STATUSBR_H_BASE_
#define _WX_STATUSBR_H_BASE_
-#include "wx/window.h"
+#include "wx/defs.h"
#if wxUSE_STATUSBAR
+#include "wx/window.h"
#include "wx/list.h"
#include "wx/dynarray.h"
+extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusBarNameStr[];
+
WX_DECLARE_LIST(wxString, wxListString);
// ----------------------------------------------------------------------------
// wxStatusBar: a window near the bottom of the frame used for status info
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxStatusBarBase : public wxWindow
+class WXDLLIMPEXP_CORE wxStatusBarBase : public wxWindow
{
public:
wxStatusBarBase();
// don't want status bars to accept the focus at all
virtual bool AcceptsFocus() const { return false; }
+ virtual bool CanBeOutsideClientArea() const { return true; }
+
protected:
+ virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
+
// set the widths array to NULL
void InitWidths();
#include "wx/palmos/statusbr.h"
#elif defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
- #define wxStatusBar95 wxStatusBar
-
- #include "wx/msw/statbr95.h"
+ #include "wx/msw/statusbar.h"
#elif defined(__WXMAC__)
#define wxStatusBarMac wxStatusBar
#include "wx/generic/statusbr.h"
- #include "wx/mac/statusbr.h"
+ #include "wx/osx/statusbr.h"
#else
#define wxStatusBarGeneric wxStatusBar