// wxStatusBar: a window near the bottom of the frame used for status info
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxStatusBarUniv : public wxStatusBarBase,
+class WXDLLIMPEXP_CORE wxStatusBarUniv : public wxStatusBarBase,
public wxInputConsumer
{
public:
virtual int GetBorderX() const;
virtual int GetBorderY() const;
+ // wxInputConsumer pure virtual
+ virtual wxWindow *GetInputWindow() const
+ { return wx_const_cast(wxStatusBar*, this); }
+
protected:
// recalculate the field widths
void OnSize(wxSizeEvent& event);
// draw the statusbar
virtual void DoDraw(wxControlRenderer *renderer);
- // wxInputConsumer pure virtual
- virtual wxWindow *GetInputWindow() const
- { return wxConstCast(this, wxStatusBar); }
-
// tell them about our preferred height
virtual wxSize DoGetBestSize() const;